"I really dont see MS's tech lasting that long. They didnt build the 360 to last really long. They built it to get out of the gate first."
That never did any harm to the PS2 and it's STILL going strong today, nearly a decade on.
Microsoft is probably right, this generation is going to be around a bit longer simply because of cost reasons. It cost both Sony and Microsoft a lot of money to get their consoles out the door and it'll take them a while to recoup ...
"It has been fourteen years since Doom II: Hell on Earth's release. That is a longer lifespan than many of our readers."
And don't we F*cking know it!
You could actually do this for a while using GlovePIE and some other software (I forget the name, though), but this is probably a bit more elegant.
lololololololol
Seriously, do you actually have nothing better to do? Like, I dunno, play the PS3 since it's so amazing and all?
But dude, it's still not ray-tracing, or at least, it's not the same kind of ray-tracing you're talking about.
The PR guy is referring to the sunlight coming through the windows (as "rays" of light) and the technique they use to cast shadows and such, but it's completely different to ray-tracing in terms of rendering, it's not the same thing, it's just unfortunate he's used the term "ray-tracing" to describe it.
What KZ2 is doing is nothing new, it's j...
Right, ok, so apparently everyone's jumping on the ray-tracing bandwagon, great.
Ray-tracing is nothing new, ray-tracing is quite a simple technique for accurately drawing a lit Scene, it's problem is that it's slow.
Just because the CELL is capable of doing it, it does not mean that it can do it fast enough for a game. An old 386 can do ray tracing if you want it to, in fact Doom uses a form of ray-tracing and I'm certain that the 360 can handle Doom.
No, the problem...
I never once said that the CELL "can't" do graphics, what I said was that the RSX can do graphics much faster than it. You can write a software renderer for practically any processor out there. Now you've thrown out the ray-tracing card, well done. Problem is, the RSX (and by proxy, the 8800 and just about every other discreet desktop GPU out there) were never built for ray-tracing, they were built for rasterising 3D Geometry, which is a completely different approach (And it's how 9...
...I sincerely bloody hope not
Well done! You only posted two things that the CELL helps the RSX with, one of which I already mentioned.
I said that it can help by doing some more advanced clipping and culling techniques, this is true, but it's also true of any CPU and if a game is designed well, it'll do this anyway. Read up any basic article on scene-culling techniques (go look up BSP trees, for example) and they all say the same thing - the majority of time is often spent RENDERING the scene, so the more time you ...
Yeah I'm sure it's perfectly fine, I'm using it now myself, but if it crashes and sets your computer on fire, it's your fault, not Microsoft's. Just letting people know.
Keep in mind, this IS a beta. It's a damn good beta and most people will be pleasantly surprised by it, but it's still a beta. Do NOT install it over your primary OS and do NOT rely on it for any critical tasks!
This is what you need to do: Shut down your computer. Permanently.
Why is it that people are still claiming that the PS3 can look better than the 360? I'm sorry guys (and before you click "disagree", read the whole of my post) but the PS3's GPU is NOT more powerful than the 360's. It also doesn't have a dedicated scaling unit like the 360 so it takes a bit longer to output at higher resolutions, the 360 would always be the same (Which is why people often point out that framerates on a PS3 don't seem as good as the 360, regardless as to whether it l...
Using Windows 7 right now. With Firefox 3.1b2 no less. Very very happy with it, fast as anything!
How is that your point at all? You're saying people should have bought a launch 60GB PS3, my point was that it was too expensive. Now you're saying people shouldn't have bought it? Then how are they supposed to be able to get a 60Gb with Backwards Compatibility?
And no, it was never 100%, it was more like 95% and that was only the consoles with the EE in them, later ones dropped that substantially.
Now, what's that argument you're making about people only buying what...
Don't forget, the guts of an emulator aren't platform specific, once you've wrote software versions of the hardware, you can run it on just about anything with a bit of tinkering.
All Sony needs is the source, they could port it themselves.
It makes perfect sense for Sony to release a PS2 Emulator for the PS3. Sony would easily make a fortune from selling the games in the PS Store, similar to how they sell PS1 games now.
One thing I'm not so sure about is when the article states that Sony may be willing to buy an existing PS2 emulator. As far as I am aware, there's only about 2 or 3 PS2 emulators out there and only one of them (PCSX2) is even remotely viable, but it's still nowhere near what Sony would need for the ...
morganfell, how come you go on so much about considering this and considering that, when you haven't considered that quite a lot of people, most people, will never fully utilise every single component of their console?
Not everyone wants Wifi. Not everyone wants Blu-ray (or any HD player for that matter). For those people, these are just needless expenses that increase the price of the console. Even the 360 Arcade has a market - people that don't want or need a hard drive (and mo...
For the last time, the game was not limited due to the space on a DVD9. If there really WAS any kind of limitation, it would have had a second disk or DLC from the get-go.
All 360 drives are currently moddable, however all NEW drives (lite-ons)require a special tool in order to do it. The tool will set you back approximately £20-40, depending on how easy you want to make it for yourself (or if you're handy with a soldering Iron, you can make one yourself).
I wont give out any further information on how to do it or supply links that support piracy, I'm just answering your question.