June/E3 makes sense to announce one. Either then or around September/October when the holidays are starting to ramp up. If they miss both those windows then Sony is telling the truth that they want to remain profitable rather then increase sales.
Just Cause did quite well, I'm surprised.
Your name is Dirty Beaver and this disturbs you :)
Etna is always portrayed in sexy and provocative images
Southpeak games doesn't have a good tradition of publishing winners. I'm hoping they can turn things around though. They need to get on a roll.
You can't argue that bringing in more gamers only helps all systems, but I get the visual of Nintendo as the shark swimming through the casual waters with Microsoft and Sony as the remoras attached and waiting for the scraps.
I saw a playable demo of this at Target about 2 weeks back on a PS3 they had setup.
A quality sandbox game should give you reason to explore off the beaten path. Some games let you choose how you want to complete the game and call it a sandbox game. Mercs 2 is a good example of this. While the game lets you go anywhere and allows you to choose the mission order (to an extent), the only reason to explore was to get to a mission or to collect supplies. There was never this sense of discovering something new to do in the game or something interesting you could lose an hour ...
It looks purty.
That's the way to do a Wii game. Come up with a stylized look that doesn't necessarily have to tax the hardware, but has its own charm.
The price drop 50% at Gamestop probably had the biggest impact, I know I picked it up.
I've got one equally as dumb. My mother dropped a small paper clip in between the keys on her laptop and couldn't get it out. My aunt (her sister) works at her office, so she asked my aunt if she could get it out while she had to go run somewhere. She came back and the paper clip was out, but the laptop was no longer working. Turns out she used a magnet to fish out the paper clip.
but what if you get a raise before you stole the item and that raise puts you above the threshold for going to jail, but you haven't yet gotten the paycheck so technically you are still below the threshold? Hmmm... I think if you can work out that kink your system is foolproof and should be sent to Washington for immediate enactment.
You can say what you will about Ubisoft developed games, but they always push the envelope in trying out new things. PoP was no different.
I think the reason the Japanese find it so appealing is a cultural difference. Alot of gaming on the go and people getting together with each other in small groups to play in parties as opposed to the West were we primarily play group games in different locations, but over the internet.
If indeed they were trying to change the RROD to an E74 for whatever reason, it would be a colossal mistake on their part. Most people assume this is just another fault in MS's console which doesn't look good for MS. If an E74 is a RROD, then people see 2 errors where there is only 1. I tend to think E74 is a different beast, but there could be overlap with a RROD.
Quantity, quality or heaven forbid both :)
Let's see what they got, they are talking the talk, now walk the walk.
I don't know if I follow the logic of this article. You could say give some ditch digger up in Idaho a chance at being the President just as easily as you could apply this same logic to game developers. Game developers choose experienced people because they run a business and maybe some unknown does have talent, but there are 100's more that don't. You can't afford to take that kind of chance. You hire experienced people that have a proven background.
The case of Susan Boyle,...
They came to my birthday party. Kaz was a little scared of the clown, but he got right up on the pony.
The engine is what runs the game. If the engine is inefficient for a given platform, then the game will stutter and could drop below an acceptable framerate among other things. The article is saying that Id prefers OpenGL over DirectX. Neither OpenGL nor Direct X are engines, but are apis that engine builders use to create their engines and to do things like render scenes, compute shadows, etc. This is the api you use to talk to the hardware.
DirectX is Microsoft's invention ...
Too much speculation and not enough hard facts to make any type of proper analysis. Plus you have to consider the intangibles that MS paid for like "from the beach" mentions about getting a simultaneous release as well as 360 sales. GTA is also considered a Playstation game from years past and MS wanted to draw those ready to make the jump to the next gen over to the 360 by waving DLC under their nose.
So, If Bethesda released a PS3 patch that fixed known bugs, raised the level cap to 30 and allowed you to continue exploring after the ending BUT gave PS3 owners no DLC, would that be fair? After all, MS paid for the new DLC content. Bethesda isn't just giving it to them to be nice. I don't see how that differs from what Rockstar did DLCwise for GTAIV.