@NeoCloud: 100% Definitely wait.
It all depends on how much of an enthusiast you are. Some of less like to try and get the newest hardware so we can play at even higher settings. Even with a Core i7 920 @4GHz and 4 GTX 285 in SLI and 12GB of DDR3 RAM. You still can't play the Crysis series at max settings/resolution/AA/AF. And there's a few other games that you can't do that on also.
And it hardly follows along with consoles. There were much more visually impressive games before Oblivion. That game was merely im...
Nope, the HD 2000 was ATI's last architecture change up. Nvidia and ATI did it both around the same time. Nvidia with it's 8000 and ATI with it's HD 2000 series. They implemented unified shader architecture. Allowing for GPGPU programming. Such as Nvidia's CUDA, or the Open Source Coding Language.
So both teams are due in for an architecture revamp.
@Major_Tom: Overclocking hardly matters when it comes to GPU's. If it mattered much, then ATI would be winning since on...
Well, ATI's is just another transistor count increase. While Nvidia's is supposed to be a total redesign, and if rumors are true, almost revolutionary. So I'm pretty sure Nvidia is going to dominate this first DX11 round. But again, yeah well see as there still haven't been any leaked prototype cards.
Yes. Hyper-threading is Intel's patented technology. AMD doesn't use it. And thus won't see most of the performance increases Intel helped Microsoft make on Windows 7.
Intel makes better CPU's anyway.
Nope. Because they'll be too lazy to use it. Plus the problem isn't entirely because of lack of exercise, but because of over-consumption of fatty foods.
Sigh, I hate seeing people get news coverage for something that's already been shown off by other companies tons of times over the past like 15 years.
@DaTruth:
No, it's just that we merely developed rational and logical thinking by the time we were teens. While you spent your time not learning a damn thing worth knowing since you were focused on acting gangsta and trying to be with "da fine ladies".
You know what atoms are right? They are what make up all matter.
1nm is only 10 atoms wide. Thus you can't really go any smaller, because there's barely any atoms left.
http://en.wikipedia.org/wik...
So when we get to that point, the industry will have to transition to figuring out how to make faster processors, instead of just die shrinks and architecture revisions. Well have to move to usin...
Die shrinks don't require a whole new plant, just new equipment, mainly the lithography machines.
And only every second die shrink, because after moving to a new node, you can then take the node down to a half node to do another die shrink without needed to revamp your tools much.
16nm gates/memory have already been created and tested by some companies. And 22nm is already well on it's way to market. So 32 is going to be whipped up pretty quick.
And I'm not talking about being like everyone else, just doing things in a proper and educated manner.
Sooner or later your going to have to upgrade to stay with the times. Eventually DirectX 11 and higher version will be implemented enough for it to be a good enough reason itself to upgrade. Then there's the multi-core and GPU/CPU communication enhancements/optimizations that Windows 7 brings that will help utilize hardware better.
Windows 7 is a good replacement to Windows XP. The time has finally come. Windows XP has had a good run, but it's time to move on to new technology. ...
@HHG: Why must you talk like that? People don't take you as seriously when you try and talk all gangster. If you want to be taken seriously, the first thing you need to do is learn to talk like an educated person. Then go to journalism school so you can learn how to appropriately research your articles before writing and posting them.
Not trying to be offensive, just being honest. The reason people hate on you so much is because you seem to write articles that are only about your...
Thing is, there won't be much use for pico and lower measurements.
1nm is only roughly 10 atoms wide. You can't build things any smaller than the structure of atoms can support, anything smaller than an atom is merely energy. So that's about as far as it can go. Working with carbon nanotubes and exotic man made atomic structures/materials for advanced chips. Such as photonic and quantum computing chips.
Barring some major scientific discovery that finds we can manipu...
If it was pre-recorded video cutscenes. If it was rendering it on the spot, I don't see the point. That would seem kind of odd playing the game without ray-tracing, and then switching to it on a cut scene. It would throw off the games vibe. But for CG cutscenes, it's been used lots of times.
It would be nice to see something materialize from Caustic's claims. They have supposedly developed and are still working on a dedicated processor for ray-tracing that can be added into a PCI-E slot to work along side a GPU, doing all the ray-tracing for it in a dedicated manner.
Hopefully they actually manage to get something out there.
Noo... The current versions of DirectX don't support ray tracing. Nor does OpenGL. DirectX 11 should technically be capable of it, but only in the sense of it being programmed for the computer shaders.
Yes, but I believe it's only on the cars themselves, and thus it doesn't take an epic amount of power.
Well ray tracing is part of the equation for getting a photo-realistic image. Because to get a photo-realistic image, you need realistic lighting and transparency effects. Which ray tracing provides.
@NeoCloud: Yes, the GT300 series will definitely be DX11. It would be an INCREDIBLY stupid move for Nvidia not to.