It happens pretty often. My local Walmart, for example, had the Order on sale a week and a half before it officially released.
Eh, not really. I've never really ran into these stereotypes aside from the ultra-liberal SJW's online who think all gamers are misogynistic pricks, but I hardly consider their personal brand of psychosis typical.
I never said the game was intended for white people. I simply said the majority of the intended audience, that audience being gamers interested in RPGs, are white. As a result, they aren't thinking 'How can we make this appeal to a racially diverse audience?'. The question of race wouldn't even come to mind. Now, if gamers were more diverse racially, it'd be a different story, but it is what it is.
It's the truth. Most Western gamers are white, even more so for the RPG crowd. And Poland, where CD Projekt RED is based, is 98% white. Given these facts, I doubt any of them stopped to think to themselves 'Oh, let's throw in a few people of color for the sake of diversity!'. Art reflects the world and culture of the artist, and in the case of CD Projekt RED, that world is overwhelmingly white.
Maybe because the Witcher was made by Polish developers in a country that is 98% white, and because the overwhelming majority of the game's intended audience is also white?
Anyone who thinks video games have a 'race problem' is retarded. Statistically, most gamers in the West are white, as are most game developers. Therefore, it makes sense that most video game characters would represent that.
Now, some people might argue that's why we need more 'characters of color' in games to appeal to a 'wider audience', but that's just crap. Frankly, if you can't enjoy gaming because the cast of the game doesn't shar...
Mm. It's been sparse so far, but I didn't buy a PS4 for exclusives. I bought it because it was the cheaper console at the time, it had better hardware, and as a result it had better performance when it came to multi-platform games. ZThe first party titles were a happy bonus, but it doesn't kill me not to have them. I mean, I played the 360 for years without a single first party title that remotely interested me.
I don't really care about Uncharted, but I care even less about Halo 5. One of the things I disliked most about Halo 2 was that it took the focus off of the Master Chief by introducing a second PC in the Arbiter. It seems like they are doing the same thing in Halo 5, but are making Locke even more prominent. Add in the fact that they've killed off everyone in the Halo series that I gave a damn about, and it's recipe for a grand old dose of meh.
One can hope. But frankly, I've stopped expecting anything but Indies from PS Plus.
I found this kind of amusing. Apparently, if you're involved in a generally unpleasant or entirely boring activity like school or work, and you think 'I'd rather be home playing this or that'...You're addicted to gaming. I lol'd.
In the end, everyone is different. Some people are naturally introverts. They don't need or want to spend a lot of time with other people, and prefer their own company.
I doubt this will last long. Mods were fine as long as people weren't making money off them. Now that modders are charging money, it's only a matter of time before the devs and publishers crack down on them.
Meh. I couldn't stand the first few AC games. Black Flag was the first I'd played since AC II, and I loved it. Unity was miles better than the early games in the franchise as well.
The Mass Relay system was only destroyed in the worst endings. In the better endings, they were damaged but ultimately repaired, and as this survey makes clear, this takes place a long time after Shepard. Needless to say, it's all rather amusing that he bitches about how it doesn't make sense with the lore but is in fact totally ignorant about it.
Mobile 'gamers' aren't gamers at all. My grandmother spends her days playing crap like Candy Crush and it's ilk, but giving her the label 'gamer' is just hilarious. So yes. Women are a minority of gamers. And they are treated equally. The people who sexually harass women are just as likely to troll and harass male players as well.
And that's the problem. Throwing random pieces of lore at players isn't a narrative. It's random pieces of lore. It might explain elements of the narrative, but the story itself is still almost incoherent. The endings are the best example of this. Do the 'Moon Presence' ending, and tell me that you actually know what the hell just happened.
People complaining about the score should just be glad that they didn't bring up the nearly incoherent narrative. Then again, I didn't expect them to, as they treated the Souls series the same way.
I didn't buy it because of the reviews, but I was able to try it for free through a Gamefly trial, and this game really doesn't get enough credit.
This actually encourages me somewhat. That was my biggest problem with the Souls series. I couldn't stand how clunky the controls could be.
I wouldn't say there is a bias against 'easy' games, but there is a definite bias in favor of 'hardcore' games. The Souls series proved that to me. Clunky, unresponsive controls, mediocre graphics, a weak narrative and uninteresting characters etc. yet it's heralded as one of the 'best' games ever because it's so 'challenging'.
Oh Jeez. Talk about refusing to face reality. The real problem with Nintendo is perception. They've spent years cultivating the whole 'family friendly' image by releasing games intended largely for younger audiences and their own hardcore base. This has come back to bite them.