Ugh remember the fun of starting a game on Steam only for it to require you to start up a Games For Windows launcher?
Because there are people who will jump at any perceived opportunity to frame themselves as more hardcore than other players, even if it doesn't really make any sense.
No. There are already too many launchers.
Well, time to actually play Returnal now.
The problem is if they did the latter option, there would be people who would play the old versions and not understand that they weren't playing the remasters. Remember all the people last year playing the PS4 version of PS5 games on their PS5s and not knowing, despite the fact that the UI indicated in bold letters that you were starting a PS4 game?
I keep forgetting this game exists. It seems like it hasn't gotten nearly the marketing push I would have expected.
So a GTA V trailer?
Ugh so frustrating. Just reinstituting the class system would do so much to improve this game.
I agree that installing the PS5 SSD was much easier than websites are making it out to be, but also remember how many people last year were playing the PS4 versions of games on their PS5s without knowing, even though PS4 games showed up with "PS4" in bold white letters before you started them up.
$140 for 512 GB is too much. That one needs to be $99.
I could be wrong but I don't think they will put it so close to Horizon (February) and Gran Turismo 7 (early March).
This comment section:
Magog: Misrepresentation about how PC gaming is still super complicated and buggy.
Everyone else: Misrepresentation about how PC gaming has always been uncomplicated and bug-free.
IP will though. Also you can structure deals with certain payouts and bonuses to get people to stay for awhile.
This has to happen for Gamepass to work. Look at Netflix, which has moved far more from signing large deals to get third party content to making more and more of its own shows. Obviously there are exceptions, like the recent Seinfeld deal, but a streaming service like that is going to have to own more and more of the content it relies on if it wants to be successful. MS is going to have to own more of the content that makes GP attractive and successful in order to make it profitable.
Honestly I think the excitement for Bethesda was genuine just because their first party had been so stagnant. However there is a lot of that spirit when it comes to PlayStation losing exclusives. Like in the early 360 gen when a lot of series that had been largely exclusive to PlayStation in the PS2 era started announcing that the new iterations would be multiplatform (I.e. devil may cry, final fantasy) there was a ton of gloating. Then the 360 people didn't even buy these games. A simila...
Lol they just need to slot the BF3 class system in. We know it is already functioning in the game's engine from the leak of the Portal stuff last week. Just put that in and used the operator skins as cosmetics (I mean it would be better to remove them completely but that's wishful thinking).
Cut short? BFV got new maps for almost two years. That's quite typical for BF games, and actually longer than most of the older ones were supported. BF has never been a F2P style game with unending "seasons." It's always been the launch content and a few sets of map packs.
Some people will want to die on the hill that the old controls were better, but they clearly were not. That's one thing that largely gets overlooked in discussions about how great old games used to be. Even though controllers have been about 90% the same since the Dualshock launched (ignoring Nintendo anyway), controls have vastly improved and become far more standardized. Before about the midpoint of the PS3 gen, it was hit or miss whether a game would just have unnecessarily wonky contr...
I really enjoyed the remaster of the first game, but it is a shame they squandered the opportunity to take advantage of PS5 and Series X with native versions.
Really PC is the place it needs to be. And yes I understand Playstation needs true exclusives but a creation tool needs to be on PC.