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JEECE

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CRank: 5Score: 138680

"You ported a game, after almost a full priced release, run at a whole 60fps, while both PC and Xbox have been doing it for years."

Wait, is RDR 60 fps on Xbox through BC? When did that happen? I never saw that it received FPS Boost, and people on Reddit have been complaining for years about it being limited to 30 fps through BC.

987d ago 20 agree3 disagreeView comment

I agree. That's why I am glad they are leaving it on as a default, because if they didn't I'm sure the game would get slammed for the swinging being "off" compared to the prior games, even with the option to scale the swing assist level. After seeing games with fully customizable UI systems get slammed for having a cluttered UI (Horizon FW comes to mind, but there have been others), I'm convinced that most people would rather criticize a game based on its default set...

988d ago 6 agree0 disagreeView comment

Hmm. It will be interesting to see how different it feels across the range. Love the customization, but I don't blame them for leaving it at the highest assist by default, because 60% of players would probably never be able to figure out how to turn it on/up if it was off/low by default.

988d ago 4 agree0 disagreeView comment

Solid month. If you pick something too big everyone is mad because they already have it, but if you go too obscure most people aren't interested. Callisto Protocol fits perfectly in that "I'm interested but not enough to commit to buying" zone that is perfect for PS Plus.

994d ago 18 agree0 disagreeView comment

I mean "sucks" is an exaggeration. It's a good game in many ways. But it certainly isn't a genre defining or generation defining experience in the way some prior Bethesda games have been and that people were hoping it would be.

1001d ago 4 agree2 disagreeView comment

@-Foxtrot

"I think people asked for one of them, a nice little online experience like the good old days...not the live service shit which consumes the entire game with drip feed content in the style of a roadmap."

I agree with you that there is a difference between a traditional multiplayer game (or mode) and a live service/GaaS. My question to you is what are the recent examples of successful traditional multiplayer titles? Because these days p...

1002d ago 4 agree0 disagreeView comment

I just made a similar comment on the thread above and then saw yours. You put it even better. Nice to see other people see how this goes.

1005d ago 0 agree0 disagreeView comment

Classic company defense. If 1000 people make legitimate criticisms of a company, but one of them allegedly also sends a death threat, the 999 who only made legitimate criticisms get lumped in with the one who made the alleged threat. The company then talks about how they are scared, and the media runs cover for them by saying "it's just games, it isn't that important, gamers are stupid and immature."

1005d ago 1 agree0 disagreeView comment

The inflation rate isn't 25%. That's the interest rate Turkey's central bank is using to fight inflation. Turkey's annual inflation rate has been 80% percent in certain months in the last year or so. Even in better months it has been around 50%. Year on year this destroys the value of the currency.

1013d ago 3 agree3 disagreeView comment

I love how this article leaves out the fact that Turkey has debased the value of its currency so much in recent years that the government has now had to raise the interest rate to 25% to try to address the issue:
https://www.cnbc.com/2023/0...

To put that in perspective against the inflation problem in the US, the Federal reserve has on...

1013d ago 24 agree18 disagreeView comment

If they made a game in the vein of 1942 right now, it would instantly become my favorite game. I also know it would struggle to maintain a player base without a progression system, gun unlocks, skins, seasons, constant updates, and all the other modern garbage that I hate but that other people seem to view as necessary for a multiplayer game these days.

1013d ago 1 agree1 disagreeView comment

This is the problem with Battlefield fans. We all agree the series used to be good and that they got away from what made it great, but we can't agree on which old games were the good ones. I mean, for a lot of people on here "classic Battlefield" means 24-player maps on 360/PS3.

1013d ago 2 agree0 disagreeView comment

The comparison I'm using is steam concurrents. Everyone on Steam bought the game, so you don't have to worry about the "do the numbers matter when people only played the game because of GP?" issue. The way I look at it is that a game that if two games (one on GP and one not) have similar steam concurrents, you can assume that the game available on GP would have sold as well or better overall had it not been available on GP as the game that wasn't available on GP.

1014d ago 0 agree1 disagreeView comment

You and so many others seem to have forgotten that when game devs put fast travel in a game, that doesn't have to be the only method of travel. In fact, it's arguable whether a system counts as a fast travel system of it is the exclusive means of travel in certain situations. The whole point of fast travel in games is to allow you to quickly travel a distance in the game that would otherwise take a much longer time.

1015d ago 2 agree3 disagreeView comment

I'm confused by this argument you and so many people seem to making that a game like Starfield has to have either fast travel or real space flight. Why not both? Elder Scrolls games have fast travel, but I can also chose to ride a horse around the world map if I want to travel that way.

1015d ago 11 agree1 disagreeView comment

The ideal game in this category would be one that feels like NMS when you are in your ship but like Starfield when you are on foot. Also remove the boundaries on planets lol.

1016d ago 7 agree5 disagreeView comment

Yep, this site is useless without one.

1018d ago 2 agree0 disagreeView comment

Even at launch NMS has much more advanced flying mechanics than Starfield, and obviously that game has improved leaps and bounds since then. I already prefer Starfield's on foot segments though.

1018d ago 6 agree4 disagreeView comment

Yeah I don't love the map or inventory. It will be interesting to see what solutions the mod community can come up with.

1019d ago 1 agree0 disagreeView comment

I'm enjoying it so far, though the fact that the ship sections are so limited compared to something like NMS is a little disappointing. But I guess they were up front about that.

1020d ago 7 agree5 disagreeView comment