Lol it's cute that you think it's going to have full BC with any consoles before the Switch. Everything else will be part of the Nintendo Online Subscription, if it is available at all.
Seriously. I'm never going to buy modern games in there but I absolutely would go in if they had a decent N64 selection.
"Xbox sales are starting to take off in Japan" is like the console version of "Gaming is about to take off on Mac." Every few years people will try to push some anecdotal incident where one Xbox game sells well in Japan or the console has a relatively good week, but it never pans out. Remember when Gears of War sold in the top ten in Japan and it was a new era?
And hopefully Steam/GOG options on PC.
Resistance 1 and 3 were fantastic. I still think 3 is one of the best FPS campaigns I've ever played. Too bad barely anyone played it because everyone was too obsessed with COD.
What's wild to think about is how disproportionately the effects of this are going to be felt. The higher ups who had a stake in the studio before Sony bought it probably all made substantial chunks of money off that sale, which turned out to be for an a worthless game and IP. So while they'll lose their positions at Sony when the studio gets shut down, they already have their money. The actual lower down devs who worked on the game (and by many accounts built some decent systems) are...
Yep this is why the whole "I'm buying physical for preservation purposes" doesn't have the same weight with games as it does with movies/music/books. Any of those types of media, you buy physical to preserve the real, authentic version (avoiding things like George Lucas edits or removal of licensed music with movies/shows, or for music avoiding artists rerecording new versions of older songs and just removing the real recordings from the Internet). Up through PS2/Xbox/GameCu...
You are really making my point in different terms. I'm saying that the idea some are spouting that the failure of Concord was some grand rejection of hero shooters/Games as a Service/multiplayer only games by the gaming community at large was always BS. It's really that people just didn't want to play that game. Deadlock succeeding so close to it just reinforces that point.
It's crazy that the 2016 Battleborn/Overwatch situation has basically played out again in 2024 with Concord/Deadlock. Either way, the optimistic view that gamers were making some grand statement about being tired of multiplayer games in stale genres and rejecting GaaS as a concept has been totally undercut.
So much for the "gamers don't want another hero shooter" narrative.
Yeah it should have had PVE missions like Deadlock.
I think I'd associate Ohtani's manager more with Fall Guys.
@JunonZanon
But see, that's not what people have been saying. The chorus recently has been "we don't need another hero shooter, the market is too crowded, do something different" not "we only want certain new hero shooters from certain companies." But the latter is the more accurate representation. People always say "we don't need another one of these" when a multiplayer game fails but then they forget they said it when they flock t...
Seems to be working for Valve.
People keep saying this, but the Deadlock concurrents tell me there is an audience.
See how we also accept Steam concurrents as a valid indicator of a game's success? We don't say nonsense like "well the game is on console and other PC launchers, maybe 99.99% of the playerbase just isn't on Steam."
"While I agree that Concord looks like the game you would get if you told an AI to "make a game like Overwatch with fake Marvel characters," the idea that Ape Escape 4 would do well at this point is laughable (as much as I wish it wasn't). With a few notable exceptions (i.e. GTA, Gran Turismo, the Sony-published Crash games), people grossly overestimate how popular a lot of the nostalgic games from the PS1 and PS2 era actually were. Unless they could keep it at a low budget...
This does seem like it is potentially going to have historically bad sales for a Sony published game. If you look at the Steam concurrent numbers and assume that the PS5 numbers are similar (or even if you give the game the benefit of the doubt and assume it is doing 3-4 times better on PS5, which there is no basis to assume), it's fair to wonder if this game has cracked 30,000 in worldwide sales.
Given that Helldivers 2 is the second best selling game of the year in th...
"Helldivers 2 is dead." Lol the game still has tens of thousands of concurrent players at basically all times. If you had told Sony last year that Helldivers 2 would have 45k people playing (yes on both PS5 and PC, before you try a fake gotcha with SteamDB) in August, and that it would still be charting top 20 every month and be the second best selling game of the year in the US (Circana charts), they wouldn't have believed you.
Honestly you are really just sh...
I'm definitely worried about this now.