JEECE

Contributor
CRank: 5Score: 138150

It's fascinating that people think there are all these latent potential Killzone fans out there on PC who would be willing to check out the fourth game in the series. When Sony brought the fourth Uncharted game to PC, it topped out at about 11k Steam concurrents, and Uncharted is a much bigger name than Killzone.

493d ago 0 agree0 disagreeView comment

This is exactly it. Not everything is an earth-shattering hit or a Concord-level flop. There is plenty of ground in between. Veilguard is certainly doing better than some of its strongest detractors would have hoped, but it obviously isn't a hit either, especially considering EA probably has unrealistic expectations.

493d ago 1 agree0 disagreeView comment

"It's a matter of resources would you prefer a slightly shiner version of a game that already looked good and was patched for 60 or would you prefer a Killzone trilogy"

The problem with that is that it would require far more resources to make an updated Killzone trilogy than it did to do a minor update to Horizon. I'd love the Killzone trilogy remade/remastered but people didn't buy the games in huge numbers when they were actually new and the IP doesn...

495d ago 0 agree2 disagreeView comment

No. The article and quotes from Nesmith specifically acknowledge that expansions work for hugely successful games that remain relevant for years. Witcher 3 is a perfect example of the type of game that he acknowledges that expansions work well for. You almost couldn't pick a worse example to disprove his point, except maybe Skyrim itself.

497d ago 1 agree5 disagreeView comment

His whole point is that expansions are only justified for games that are smash hits. Witcher 3 is indisputably a smash hit, by any metric. So your example actually supports his argument.

497d ago 3 agree3 disagreeView comment

It's nice to see someone acknowledge the problem with multiplayer. If it's a live service, it gets attacked for being a live service. If it's not a live service, the playerbase falls off a cliff because the devs didn't "support" the game and instead "sent it out to die." If you tried the old school multiplayer thing of selling map packs, it would fail harder than it used to, because now everyone is a accustomed to not buying maps. BF1 is the last big multip...

499d ago 1 agree0 disagreeView comment

@ZoboomafooFan

What was the last multiplayer game that sustained a playerbase without being a live service? Because anytime a multiplayer game has launched in the last ten years or so, the most common complaint is that they aren't updating the game enough and adding enough new content. I long for the days when gamers kept playing a multiplayer game because the game was fun, but they are gone. Now people say there is no reason to play if they aren't "earning&quo...

499d ago 0 agree0 disagreeView comment

Because people advancing the "vote with your wallet" narrative don't like to be reminded that they haven't voted consistently. People love to say Alan Wake 2 didn't sell huge numbers because Remedy didn't release a physical version of the game until way after launch, and that it should be a lesson to devs/pubs that gamers won't accept digital only releases. If you point out that gamers bought Baldur's Gate 3 in huge numbers when it was digital only (it has a ...

499d ago 0 agree0 disagreeView comment

People are so selective with the lessons they want Sony to learn. They are supposed to abandon live service games because Concord flopped. But Helldivers 2 is live service and it is still the Number 2 best selling game of the year in the US (the new COD will pass it now of course). And were it not for the first college football game in two console generations launching this summer, it still would have been number one until COD passed it. So they are supposed to pay attention to us voting with...

500d ago 3 agree9 disagreeView comment

Nope, still there.

505d ago 0 agree0 disagreeView comment

I seem to remember there being a bug in New Vegas on PS3 where you could basically break the game by wearing a particular piece of gear in a certain location but I don't remember the exact details.

I actually didn't have too much trouble with Fallout 3 on PS3. I mean it was janky but no more so than a lot of games with more ambitious worlds were on console during that generation.

505d ago 1 agree1 disagreeView comment

$5 is still there.

505d ago 1 agree3 disagreeView comment

In fairness, over the last few years they have been conditioned to expect any JRPGs they get to be on Gamepass. Not that they really bought JRPGs anyway. Lol in the 360 era devs were tripping over themselves to try to establish JRPGs there and it never worked out. Even when FF13 launched in 2010 when the 360 was dominating PS3 in sales in the US, the PS3 version outsold the 360 version almost 2-1. And that was a JRPG designed for a broader audience (some would even dispute the JRPG label). ...

506d ago 13 agree3 disagreeView comment

Lol I just redeemed the $10 reward twice. I am in US. People really need to stop blindly believing clickbait.

506d ago 1 agree5 disagreeView comment

I agree with you that they should keep both versions available but I also know that if they kept the old version listed, people would buy the old version thinking they were getting the remaster, then get mad at Sony for "lying" and ask why they didn't just automatically get the best, newest version. We saw this happen all the time in the early PS5 days when PS5 owners kept playing the PS4 versions of games. People who spent $500 (or more) to buy a PS5 weren't sophisticated ...

506d ago 13 agree1 disagreeView comment

I agree with all of that, especially with respect to Killzone 2. Unfortunately with 3 there were certain aspects where it felt like a suit from Sony had walked into Guerrilla 2/3 of the way through development and said "my son plays those Call to Duty and Halos games, you need to change this to be more like those." It still was it's own thing, but 2 just had more of a distinct feel in terms of the guns feeling like they actually had weight, etc.

Yeah I don'...

507d ago 3 agree0 disagreeView comment

Lol how can you possibly blame them? A huge section of gamers and basically all the gaming media during that era acted like hating Killzone (usually without playing it) gave them some sort of hardcore credibility. And the games didn't sell that much either; 2 & 3 were the biggest and most estimates have them at around 3 million each. Horizon Zero Dawn probably outsold the entire Killzone franchise even before the PC port.

It's wild seeing so many people wanting ...

508d ago 6 agree2 disagreeView comment

Not a surprise at all after hearing the launch sales numbers (1 million in four days) and seeing the steam concurrents (topped out at 24k).

508d ago 6 agree1 disagreeView comment

So now we know what the shield against all legitimate criticisms is going to be for this game. When it comes out if people point to technical issues, poor writing, grindy mechanics, etc, they are just going to be told "well you REALLY just don't like the female character design and you're an incel."

Same thing recently happened with Star Wars Outlaws. After it came out if you criticized the weak stealth mechanics and poor enemy AI you were immediately tol...

512d ago 1 agree0 disagreeView comment

The encouraging thing is that this million is just sales in the first three days, not up through today. Given the low steam concurrents at launch, this announcement suggests the game is selling very well on PS5. It could easily be more than halfway to that four million number by the end of October, especially if there is some strategic marketing around Halloween. Your concern is merited though in the sense that the sales can't fall off a cliff in November and December.

513d ago 0 agree0 disagreeView comment