Lol I love how you act like you are quoting him but you quoted something he didn't say. Not making another console is not the same as leaving the business as a whole. Given how often you brag about how much money MS is making selling their games places other than Xbox, I'd think you'd know that.
I'd be far more interested to compare Steam Deck sales to specific models of gaming laptops, or even a specific manufacturer's range of laptops. Like a comparison of how Steam Deck sold in 2024 to how well Asus's gaming laptops sold that year.
I don't know why anybody expected Steam Deck to sell like the Switch.
I love the idea that Rivals was somehow innovative. It took a played out genre and combined it with the most played out IP in the world, and people relentlessly flocked to it.
Lol I got down voted everytime I brought it up, and probably will again, but I knew gamers had tanked their collective credibility in lapping up Marvel Rivals the way gamers have. We want to point to the failures of Concord and Suicide Squad and say "see devs/pubs, we don't want more live service slop." And then we fling ourselves at a F2P Hero Shooter based on the most overexposed IP in existence, and expect companies to not react to that. "Only pay attention to the live s...
Hopefully they can target underpowered consoles with CPUs that can't possibly handle that crowd system.
It's crazy how much some people struggle with the concept of annualization. I swear some people on here don't know what it means and just repeat it because they've seen it associated with things like COD and AC.
Pretty sad that the studio that gave us a monumental game like Crysis is now subsisting on microtransactions from a live service PVPVE game.
They definitely look good, but my problem with BF2 2017 is that I never felt like I was in the middle of a large scale war. I always feel like I'm just being funnelled down corridors that happen to have a Star Wars skin.
That's what the original 2004 game got so right. Although it also has tighter, infantry only maps, it also has a number of large open maps with infantry, land vehicle, and air combat all happening simultaneously and affecting one another. BF2 2005 l...
I'll be interested to see how this looks, and props to the modders for putting in the effort, but unless they have fundamentally changed the game, I don't think this will fix the games's problems. Obviously the monetization scandal was the biggest problem, but even putting that aside, the recent Battlefront games lost almost everything special about the 2000s versions, particularly the original. BF 2015 was a little bit better than BF2 2017, which just feels like a Star Wars skin ...
Yep I remember seeing some of the earliest concept art for Dishonored and hearing that the art director of Half-Life 2 was working on it and being excited.
And you are absolutely right, each of those games (HL2 and Dishonored) has a distinct art style that stands the test of time.
You seem like just the sort of person who would say this.
Well, most of them probably don't know about it. But sometimes the grievances the "hardcore" have against a game can reverberate among casuals, even if they don't know why. Look at how badly Star Wars: Outlaws failed, despite the IP. I highly doubt that many of the casuals who skipped over it (who almost certainly would have bought a game like that in 2016 or so) had exactly the same reasons for doing so that people on here did, but clearly a lot of them were affected by th...
It's another reminder how the gamers represented on this site really don't represent the industry as a whole. From our perspective 2024 was a weak year for Sony because their major singleplayer exclusive output has faltered, but they did release Helldivers 2 last year, which was enormous, and College Football 25 released from EA as well. Obviously games like College Football 25 aren't PS exclusive, but with Xbox so down, a big multiplatform game helps PlayStation way more at this ...
Lol with gamers nowadays the reaction to that would probably be "why's it a WWII game? It should be modern combat."
Yep. The Switch wasn't a success because it can be a handheld or a home console. It was successful because it did that AND it was a well-supported device that was Nintendo's primary focus for a full generation.
@CrimsonWing69
And I just explained it to you. MS started charging for "Xbox Live" and framed it as a premium service, and gamers and the media bought the marketing hook, line, and sinker. Live was a paid service, so it was "better." You still see the residual effects of the success of this marketing effort (just look at any of Reaper22_'s posts above for an example). So if you are their chief competitor offering a service for free and being treated ...
It's almost like one company started charging for online play a decade before any others did, and then gamers and the games media relentlessly hyped the paid service as being the superior option, to the point that the paid service's name became a colloquial term among many gamers for playing online. It's almost like that's what happened.
Yeah I mean over here (US) there are many that play maybe one sports game and one live service shooter and nothing else. It's not surprising those people exist; obviously they do, or those games wouldn't be popular. It's just interesting to see how different the community is on that subreddit compared to here.
It's just eye-opening that there are so many PS5 owners for whom the only thing that is relevant is Fortnite, Rivals, or COD, and the idea of playing a game offline for one evening isn't even something that comes to mind. Obviously everyone gets to have their own tastes, but it's just interesting to me how different it is over there. Seeing someone hype up playing Fortnite is almost like hearing someone hype up Nickelback; obviously you realize plenty of people with those tastes e...
That's not entirely true. I see what you are saying; it isn't going to sell many copies there or sell many new GP subscriptions. But if they actually started keeping new games off GP, you better believe they'd lose current subscribers. You have to factor that in too.