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JEECE

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CRank: 5Score: 138680

Just make the price pretty close to equal regardless of currency and this problem will go away. If you are charging £65 in the UK (just making that up and using £ because it's one of the most stable currencies), the game should be cost a price that would be roughly equivalent to £65 in the local currency.

464d ago 2 agree4 disagreeView comment

Once gamers let the gameplay become secondary to the metagame (the progression system and "earning" the next gun/skin/loot box/perk/attachment/etc), we were always going to end up here. If people won't just play for the gameplay and need a "reason" to play, it naturally follows that devs have to keep coming up with things for them to "earn" when they fill up the next progress bar.

A lot of this seems to come from kids growing up with mobile...

465d ago 1 agree0 disagreeView comment

Yep. No skins, no operators, no perks, no progression system, no microtransactions, no seasons. Sad that we'll probably never get anything like that again, except niche PC games. There is a PC game coming called Wraith Ops that is supposedly ditching many of the annoying features of modern gaming, but I think it's still going to have skins and perks, unfortunately.

466d ago 3 agree0 disagreeView comment

It all depends on if it's actually a massive step forward or if it just feels like an iterative sequel. There's a lot of revisionist history now about how "mid" Horizon has always been, but people weren't saying that when Zero Dawn came out-people were pretty much universally into it. The major hit against it at the time was that it came out too close to Breath of the Wild.

The problem with Forbidden West is that it took five years and it was just an i...

468d ago 4 agree5 disagreeView comment

Yes I'm all for criticizing devs where games launch in a truly broken state, but I don't want to take it to the point of actively discouraging them from seeking to improve games.

469d ago 2 agree2 disagreeView comment

That's not entirely true. I see what you are saying; it isn't going to sell many copies there or sell many new GP subscriptions. But if they actually started keeping new games off GP, you better believe they'd lose current subscribers. You have to factor that in too.

469d ago 6 agree2 disagreeView comment

Lol I love how you act like you are quoting him but you quoted something he didn't say. Not making another console is not the same as leaving the business as a whole. Given how often you brag about how much money MS is making selling their games places other than Xbox, I'd think you'd know that.

472d ago 12 agree2 disagreeView comment

I'd be far more interested to compare Steam Deck sales to specific models of gaming laptops, or even a specific manufacturer's range of laptops. Like a comparison of how Steam Deck sold in 2024 to how well Asus's gaming laptops sold that year.

I don't know why anybody expected Steam Deck to sell like the Switch.

474d ago 0 agree2 disagreeView comment

I love the idea that Rivals was somehow innovative. It took a played out genre and combined it with the most played out IP in the world, and people relentlessly flocked to it.

476d ago 4 agree1 disagreeView comment

Lol I got down voted everytime I brought it up, and probably will again, but I knew gamers had tanked their collective credibility in lapping up Marvel Rivals the way gamers have. We want to point to the failures of Concord and Suicide Squad and say "see devs/pubs, we don't want more live service slop." And then we fling ourselves at a F2P Hero Shooter based on the most overexposed IP in existence, and expect companies to not react to that. "Only pay attention to the live s...

476d ago 0 agree1 disagreeView comment

Hopefully they can target underpowered consoles with CPUs that can't possibly handle that crowd system.

480d ago 6 agree2 disagreeView comment

It's crazy how much some people struggle with the concept of annualization. I swear some people on here don't know what it means and just repeat it because they've seen it associated with things like COD and AC.

481d ago 3 agree1 disagreeView comment

Pretty sad that the studio that gave us a monumental game like Crysis is now subsisting on microtransactions from a live service PVPVE game.

481d ago 0 agree0 disagreeView comment

They definitely look good, but my problem with BF2 2017 is that I never felt like I was in the middle of a large scale war. I always feel like I'm just being funnelled down corridors that happen to have a Star Wars skin.

That's what the original 2004 game got so right. Although it also has tighter, infantry only maps, it also has a number of large open maps with infantry, land vehicle, and air combat all happening simultaneously and affecting one another. BF2 2005 l...

481d ago 0 agree0 disagreeView comment

I'll be interested to see how this looks, and props to the modders for putting in the effort, but unless they have fundamentally changed the game, I don't think this will fix the games's problems. Obviously the monetization scandal was the biggest problem, but even putting that aside, the recent Battlefront games lost almost everything special about the 2000s versions, particularly the original. BF 2015 was a little bit better than BF2 2017, which just feels like a Star Wars skin ...

482d ago 2 agree0 disagreeView comment

Yep I remember seeing some of the earliest concept art for Dishonored and hearing that the art director of Half-Life 2 was working on it and being excited.

And you are absolutely right, each of those games (HL2 and Dishonored) has a distinct art style that stands the test of time.

484d ago 6 agree0 disagreeView comment

You seem like just the sort of person who would say this.

486d ago 32 agree7 disagreeView comment

Well, most of them probably don't know about it. But sometimes the grievances the "hardcore" have against a game can reverberate among casuals, even if they don't know why. Look at how badly Star Wars: Outlaws failed, despite the IP. I highly doubt that many of the casuals who skipped over it (who almost certainly would have bought a game like that in 2016 or so) had exactly the same reasons for doing so that people on here did, but clearly a lot of them were affected by th...

487d ago 1 agree4 disagreeView comment

It's another reminder how the gamers represented on this site really don't represent the industry as a whole. From our perspective 2024 was a weak year for Sony because their major singleplayer exclusive output has faltered, but they did release Helldivers 2 last year, which was enormous, and College Football 25 released from EA as well. Obviously games like College Football 25 aren't PS exclusive, but with Xbox so down, a big multiplatform game helps PlayStation way more at this ...

488d ago 11 agree7 disagreeView comment

Lol with gamers nowadays the reaction to that would probably be "why's it a WWII game? It should be modern combat."

489d ago 0 agree0 disagreeView comment