@gangsta_red
I'm implying that I don't understand the connection you are trying to make-in some sense you are apparently mad at Cliffy for abandoning the Xbox in favor of PS4. This would be a very effective insult/complaint if he had made a decent game--rather than a late attempt to cash in on a genre--and it had failed to find an audience on PS4. But right now, the only way your comment (which implies that Lawbreakers would have been successful on Xbox) has any logical coher...
The one that doesn't buy rushed attempts to cash in on popular genres? That one? Is the implication here that another install base would have been more receptive to mediocre games?
People don't want to admit this, but it is totally true. SNES was the pinnacle of 2D-systems, while N64 (and PS1) were very rough transitions to 3D. Given how far 3D has come, while 2D hasn't, going back to N64 isn't nearly as satisfying as going back to NES/SNES.
Unfortunately for him Xbox Players will ignore his unfinished, late-to-genre nonsense just like PS4 players did. I know it's a fun joke to rip on Xbox for having low first party output, but the reality is there are a decent number of great games to play on the system (not even factoring in BC), so they aren't going to be desperate enough to play trash.
The success of the 360 was almost entirely a result of Sony's mistakes with the PS3 (late release, high price, etc.). So if Sony doesn't actively screw themselves, no, it won't.
A. N64 had a surprisingly small install base (it only got to about 32 million by the end). MS doesn't release numbers, but I'm guessing XONE has already surpassed N64's total.
B. I can't prove this empirically, but I think most would agree that the average age of XONE owner is significantly higher than N64 owners at the time, which makes a lot of preordering/launch purchases more viable than back in the day.
To play some old titles with great emulation. Upscaled BC across two generations is a pretty great feature. Plus you have to think how many people have a PS4 already, so for many it's probably a second or third console, rather than a choice over the other options.
I see what you are saying, but I think you are conflating predictions of what people will try vs what will actually succeed. Because a lot of people actually did try to make mobile games, it just didn't take off as some predicted. Same thing with free to play, and other dumb predictions. This will be the same; a bunch of games will rush to add BR, and most will be unsuccessful with it.
Discs just install the games now, so you'll need a massive hard drive either way.
Once again you fail to address the massive patches.
Lol at all the "own my games" people who still refuse to address the fact that even single player only games are reliant on large day one patches to function properly (ensuring that even if you use discs you still rely on digital content to play your games).
Also, shoutout to the people still arguing that they buy discs to save hard drive space, completely ignorant of the fact that all discs do this gen is install the exact same size file you would otherwise downl...
How do those people download the massive day one patches which many games now require to function normally?
Do you really expect us to believe that significant numbers of people are buying PS4 games on disk and never getting updates?
Yes. But then again, you could eliminate "Far Cry 5" from the question and fill in the blank with basically any SP-focused shooter released since, and the answer would still be an emphatic yes. Cue the disagrees from everyone who likes to have their hand held with cheap mechanics and overpowered abilities.
You've definitely never played it.
Apparently, decent AI (Which the newer FC games took away) and no extremely cheap tagging mechanic (which FC3-5 have) = "super human enemy" in your world. Sounds like you only like games that hold your hand. Far Cry 2 was the best in the series, but of course, unlike 3 onward there were no cheap autokill takedowns and overpowered RPG-powerups, so people who need their hand held at every turn did not like it.
I loved all the "it will still sell well because of the metal gear name" people before release, acting like MGS fans aren't smart enough to distinguish between a real iteration of the series and a shameless bastardization. This should serve as a warning to all publishers/devs that consumers aren't as dumb as they seem to believe. Heck even the name Star Wars is no longer sufficient to sell a game at expected levels.
I think it only needs about $75 million more in crowdfunding to be complete. Then you'll be able to buy $100 microtransactions in a complete game, rather than just an alpha.
You having fun with Lawbreakers?
Wow, you missed a perfect setup to rant about millennials, you are slipping.
I'd rather have a Flash game...but knowing that's not going to happen, I'll just stick with neon power in infamous and pretend.