Lol burnt out on WWII. There was one WWII shooter in a different series last year, after 8-10 sustained years of modern era or future games across the FPS genre, but people are burnt out on WWII after one COD. If it was still 2005 I would have agreed with you.
Downvote is aimed at your son's poor taste.
Maps are free. I'd rather let other people waste money on pointless gun skins than have the community split by every new map pack. And yes I'd prefer to have free maps and no MTs at all, but that just isn't realistic at this point
I agree with many of your concerns. I also would rather have a more historically accurate game. My comment is specifically directed at the people acting like the series is due for a modern combat game, even though they pounded that era into the ground for 5 years.
People need to just stop with the "why won't they make a modern BF nonsense." (I realize there are different criticisms, but I keep seeing that one.) From 2008-2013, BF put out four modern BF games (Hardline was also modern, but it was not military focused, so I won't count it). There hasn't been a full WWII BF since 2002 (yes, I remember the BS 1943 spin off, that was a half baked remake of a few maps, not a full game, so it doesn't count). Even of you say WWI is ...
I think a good number do it for the Amazon prime discount.
@madforaday
Yeah, I never even tried Starhawk. Warhawk was really a missed opportunity. Big fans of the original Battlefront games (the PS2/Xbox ones from mid 2000s) had nothing from that series for an entire generation (and really, the new battlefront games haven't lived up either, but that's another story). Warhawk was the closest thing to a classic Battlefront game that entire generation.
MAG was great too. So much more skill based than the FPS...
If they had put bots in Warhawk, I never would have stopped playing it.
I loved R:FOM, don't get me wrong, but it's sales were inflated by virtue of it being by far the best launch game, and really one of the best exclusives during the first part of the PS3's life cycle. I think if the latter games could have sold 3m each, that would have been a success.
2 turned people off the series in a big way, though, because it ditched many of the good aspects of FOM to add COD-esque features. 3 fixed a lot of that, but people were burned by...
Have they said definitely whether someone who buys a used copy will have to rebuy the 2 and 3 games? Or will anyone with the disc be able to get them essentially like downloading a patch?
I don't think it would. As much as I agree with you on it being great (it's one of my all time favorite multiplayer games), I don't know that its systems would work in today's market. For instance, the class system is totally static; there are no guns artificially locked away that you have to "earn." I prefer this, but I feel like modern players who have no frame of reference for the pre-COD4 era of FPS games would think a lack of a progression system is boring. ...
Metroid and Star Fox aren't going to sell systems to the average person, though. They can't be considered in the same category as Kart/Odyssey/Zelda/Smash/Pokem on. Obviously they are big to Nintendo fans, but the people who would buy a console for Metroid already bought it for Zelda.
Good point about needing an absolute banner first year to shake off the stain of the Wii U. Perhaps that justified a relatively weak year 2.
Content-wise, I'm glad they made the update. The addition of multiplayer is especially cool; people made a big deal about this being one of the "lies" even though they repeatedly made clear before launch that you couldn't play with friends.
However, my problem with the game - its mechanics, both first person on foot and flying ships - remains a problem. Flying has been adjusted somewhat, especially in a planet's atmosphere, but ship combat in space sti...
Hmm. I would have guessed higher. Maybe they should have spaced out BOTW and Odyssey a bit more. While there are other great games coming out for people who already own one, the average person on the street cares about Mario but is not going to buy a system for Xenoblade or Octopath Traveler.
I guess Smash will get things going again.
The mechanics just aren't good. I think that's an intentional choice (and a smart one, considering the audience they are trying to serve) but it still ruins the game for me.
Haha okay, NMS has a low player count compared to the third best selling game of all time. By your standards, every movie that makes less money than Avengers:Infinity War is "pathetic."
No one is claiming it is "massively popular," just that it is continuing to experience a strong rebound. By the way, you showed your hand that you didn't even look at the chart- you could pretend that the concurrent magically dropped to 15k at the moment you posted an...
https://steamcharts.com
NMS is sitting at #6 as of time of posting with 80,000 concurrent players; most of the games ahead are enormously popular games like GTA online, PUBG, and DOTA 2.
The problem with making demonstrably false claims is that people can demonstrate that your claims are false.
Smash and Pokemon will sell a ton of systems. There is no world in which Bayonetta is a system seller, though.
This is an exaggeration. You are correct that it being a Zelda game gave it a major boost, but it's still good aside from that. If you took Link out, as you say, review scores would have probably dropped 1-1.5 points on a 10-point scale, but it isn't like the game would have been terrible.
The "non-first four months of battlefield 4" universe.