Release date, price, and pre-orders, please.
I think you are right that this machine has to (and will be) priced significantly lower than both versions of PS5. Honestly, even though everyone assumes that the "price chicken" game we are seeing right now is about XSX vs Standard PS5, it may actually be more about who can get their lower version to the lowest price.
Am I the only person who thinks the existence of the Series S basically negates the possibility of Series X being $399? Because this seems like it's going to be $299 minimum, and if the Series X, with 3x the graphics horsepower, more ram, and and a disc drive is only $100 more, this system would be almost pointless (as opposed to a second version that has the same power but a smaller hdd or no disc drive). It seems like the rumors of XSS at $299, PS5 digital at $399, and PS5 Disc and XSX ...
Yeah, those RTX comparison videos that show a game played with and without ray-tracing side by side, which are presumably supposed to sell me on how great day tracing is, end up doing the opposite and convincing me it's never worth the performance hit.
@rpgsama
Yeah, I know, and that is a good sign. Also the controller leak for them is a good sign. However, they also won't confirm a date or price, and they won't even confirm the Xbox Series S (Lockhart), which is maybe one of the worst kept secrets in the game industry in the last few years. I mean, unless that version is coming out later, you'd think they'd want people to know more about it.
I hope the consoles aren't going to get delayed. Both companies seem terrified to commit to prices or release dates. At some point the "they're each waiting on the other company" excuse dries up. It's getting harder for me to believe that companies of this size are really waiting this close to a major product launch without knowing what the price is going to be.
That's disappointing. This is one I was really looking forward to as a launch game. Oh well.
No.
Interesting, that's the one I was least interested in from the video.
I'm sure you'll be able to tell with some of them that they are launch games, but nothing they've shown so far looked that half-baked. Or at least in everyone's view; I don't totally understand the backlash because Halo's graphics have never been top tier.
Short version, Epic, while a positive force at certain times, is doing several things that hurt games and take them in a negative direction or have the potential to do so (Fortnite model, Chinese investment, Epic Game Store nonsense). Apple ruins basically everything they touch, most notably portable music players. I'm afraid they'll ruin VR as well if they get involved there (as rumors have suggested), because they'll put out a mediocre product with great marketing, it will be su...
Yep. They threw everything they had at it. I'm not convinced that they didn't have some impact, but my guess is they cost tens of thousands of sales, or at the absolute most, one hundred thousand. As neutralgamer1992 points out, the vast majority of people don't visit game sites and probably had no clue about leaks or all the manufactured controversy, so it's not like that was going to cost millions of sales.
I doubt it will reach the sales numbers of the fi...
Obviously review-bombing produces useful information we should definitely rely on.
Also I love that the premise of your argument is that, because Game A is great, Game B is not. Which makes no sense, of course.
For what it's worth I think my comment applies to Sony and Nintendo lol.
I'm already sad that both exist.
The idea that either Apple or Epic has to lose really makes me happy.
Moving forward, I think we should start referring a dev botching a next-gen upgrade as "Remedying."
If only there was a company that regularly put out high-quality singleplayer-focused games that always sold well.
Obviously the decline in quality is an issue, but I think it also suffered from being released too soon after RE2: Remake.
I mean, you'll essentially have a broken version of almost every game you buy, considering basically every game now requires a significant day one patch to get it to its proper state. Days Gone was a pretty notorious example of this, but far from the only one.
But if you're talking about Xbox One launch, Adam Orth style DRM, I really hope they would have mentioned that already.