I wonder, is the game even playable with having this many graphic mods going at once? Maybe I'm just ignorant when it comes to PC, but I'm guessing it must take a DAM nice rig to run this at playable frame-rates.
Dragon Age: Origins
I wonder how it will support importing saves from previous games, especially going from PS3 to PS4.
Not sure if these have been posted yet on N4G, but here are some in-game screens of the game:
http://imgur.com/a/dZ9o5
See that's what I'm thinking, but I feel that Sony will announce games before E3, and we will think that E3 will be massive with BIG games that we want to see, but in reality it will just be a reshowing of the PS4 event with more stuff. It's too much to try and figure stuff out anymore and better to just wait and see what happens. Both E3 and MS's event is literally a few weeks away, so I'm just going to hold out.
lol, and I thought the article was enough to make my head blow up of confusion.
Hopefully when they got Sony to come on board and finish the rest of the optimization for the PS3 version it will run smoother. If not, I fear the bad frame rates and possible freezing will prevent me from getting it on PS3, despite waiting three years or so for it's release. I want them to also make it on PS4 personally. I'm sure it would run as good and smooth on PS4 as on PC if it got ported/optimized, (not to mention, the social features of PS4 would complement it very well), b...
Is the HD pack for 360 only or both consoles?
I never noticed this, but at the end of the Killzone: Shadow Fall trailer, it looks like the city is half ISA and half something else (Helgan?) blocked off by a tall wall. I was just now rewatching the trailer and I never saw this until now, unless I'm wrong about it.
I can see why it could be BC, since the it's probably the same architect as the 360. As with the PS3, having a Cell and then going to x86 is a different story.
But as with any rumor, best to just wait for an announcement.
I want to say White Knight Chronicles 3, but might be a new IP. Hopefully they'll reveal the PS4 game at E3.
Maybe I missed something, but wasn't the always online only thing a rumor or have they confirmed that the next Xbox will be online always?
@Decrypt
I know this doesn't apply to outside US, but Gamefly and Redbox save you a lot of money when it comes to games. You could Redbox the new GoW and beat it over the weekend for $2-$6, compared to full price. As with Gamefly, $20 for a month can get you up to 3-4 games.
I see the difference but I'm still on board with having a good game overall. The Killzone Shadow Fall demo was realtime gameplay and IMO, looked better than the stuff Unreal 4 has showed, maybe it's because of that fact that we are so use to seeing nothing but the same color usage in Killzone games, yet the demo showed a crazy amount of color. I still think that the Killzone demo is a better showcase of what the PS4 can do, and iirc, the demo wasn't even running on final specs, ...
I saw a JP player on my list playing the game, just wish I could play it right now, but gotta wait until the 23rd.
lmao, I actually laughed a while to that one.
I downloaded the 1080p/60fps version and booted it up on my PS3 to watch on my HDTV to see what it would be like, looks pretty dam good. When it comes down to it though, all I care about is if it's fun or not. MAG is like PS2 HD graphics, 20-25 fps but I still play it to this day over every other shooter because it's fun. Hopefully BF4 will take it's spot...
So basically your controller is everything to you? I'm guessing that if you switch controllers that your account will roll over onto the new controller, since I'm sure people will go through controllers more often than the console itself. I also wonder why they didn't do this with the Vita as well, as it would of probably been better off with this kind of feature or maybe I missed something... I'm still going through all the news coming from GDC.
Yeah, I'm not understanding that... So is it an actual screen or something else?
I have to agree, I've yet to see one game show this level of destructibility, yet you see tech demos like this all the time.
It was more the feel and gameplay that had the Demon's Souls vibe to it, not the difficulty. I remember when the game was still being made how I even thought that it looked like Demon's Souls.