I just purchased DS on PC this weekend, Steam sale for $40. I only three hours in but can confirm DLSS is damn good in this game. Unlike other folks claiming it looks better than 4K native it doesn't. It's close, and the text are cleaner along with hair and grass than 4K. Unfortunately I would say about mid screen is where DLSS starts to fall apart producing muddy/mushy looking textures, distance geometry appears missing or culled out. It gives the impression of 1660-1728P with sharp ...
I like the PS5 standing vertically, horizontal makes the units look out of place. The hood near the top should be smoothed out, adds nothing to the design besides making it look like my router popping it's collar. I will wait for additional color schemes, this might look out of place. I prefer black with blue light accents to go with my setup as my wall is gray, black speakers along with receivers, PC and other consoles.
Yeah I agree, I knew of this back in the fall in 2016. Most game reviewers just try to rush through to beat games on easy and write up their review. I thought it was something new, but I'm like unless I was one of the lucky ones this crap is old news.
Navi2 on consoles won't be the same GPU in the PC space. It will be similar but MS and Sony will have their own customization. What NVME drive can actually hit 7.8 GB? Does it have the same compression through put at 8-9GB? And again will have enough channels right now to work in the PS5? 4K BR drives can be purchased but you can't use 4K drives on AMD processors because it requires Intel GPU video sync tech or some crap. You also need a Kaby Lake processor or higher so my old 6600K, ...
Well Navi 2 is not in the PC space yet, also what NVME driver has six layers or channels? Also it's damn hard to get a 4K BR drive on the PC so I don't know what your LOL wat comment is about. Lastly the customized NVME will be better utlized on a console than a PC. I have both Samsung 970 Pro and Evo and while yes they benchmark high, I don't see real world performance at 3000 MBs when compared to my Samsung 850 Pro, or even my Crucial MX 500. I mean games might load just second...
I've read NAVI 2 is twice as efficient as Navi which was 25% more efficient as GCN. With that said at those clocks and wide CUs you would think a 450 PSU would be required. Now my next question, what will Nintendo do? Technically the Switch started the 9th GEN as the WII U was the start of 8th GEN.
This is probably the most exited I've been for next gen gaming since XB360/PS3 era. The PS4/XB1 was a bit of let down, but this generation Sony and MS are going all out. Tech not found in the PC space, or works different. To be honest I did not think the clock speeds their achieving was possible on consoles. I was expected 2.4 to 3.2 on the CPU, and 1.5-.18 GHZ on the GPU.
With that said, I really do hope both consoles are decently close. I usually buy both and like every generation I stop buying games on my PC for a few years. To build a PC system that's better look to spend three to 4 times as much. $1200 2080 TI, $300 for AMD 3700X or save $130 and get the 2700 none x along with $160 1 TB samsung 970 EVO, Thermaltake 700 watt PSU Bronze for $70, $50 case, $100 Pioneer 4K drive,$100 for 16 GBs of DDR 3600 ram, and $150 for a decent X470 Asus motherboard. ...
Gawd the PS5 rumor mill is all over the place. I've heard 9,9.2,9.6,13,10.6,9.7, and now 11. 36 CUs at 2000 MHZ, 40 CUs at 2000 MHZ, and now 52 CUs at 1743 MHZ. With that said the only thing consistent I've heard has been the PS5 DEV kits were faster than XSX. I'm guessing at the CPU as I've seen from mulptple sources claiming the XSX CPU is only 1600 MHZ or 1.6 GHZ with the same performance as Ryzen 1600.
He doesn't think current gen can handle it? Lol, I mean I can think of several current GEN games that look better during gameplay with several more coming later this year. It's tops down or isometric so you're not drawing a big ass open world that has to hold up from the first or behind the shoulder point of view. The cut scenes looks good but is it better than Days Gone, Gears, Detroit Becoming Human, or even Shadow of Mordor? I'm not really impressed visually, and the animat...
If I had to guess half of console gamers have their machines standing vertical.My XB1S and 1X are both standing vertical, my PS3 and XB360 stood vertical. What's the big deal? Oh click bait like the engineers haven't tested air flow yet.
I thought it looked like a typical PC game running on the Unreal 4 engine. It looked a little rough but it's not final code. Does it look above what current gen can do? To be honest no, if developers didn't have to deal with the non pro versions of current consoles I could see them pulling this off at 1080P.
It depends what you mean by high end. I mean Forza Horizon 4, Forza 7, Gears 4 run at PC medium, high and ultra settings in 4K at 60 FPS on a $500 console. God of War 4, Horizon Zero Dawn, Death Stranding, and Days Gone are some of the best looking games ever made running a $400 console at Faux 4K 30 FPS but with high visual range. The Castle Wolfenstein games can hit 4K at 60 FPS on console (dynamic of course) using high settings. Games optimized for the consoles are seriously performing at ...
Yeah most guys tend to make up crap about their rigs. I find it funny when talking about PC gaming everybody has a 1080TI, 2080, or 2080TI with the latest 9900KS or AMD 3900X in their rigs. When you look at Origin and Steam hardware surveys the most common video cards are the GTX 1060 and the GTX 1050 TI. Both cards tend to be slower than the AMD 580 and 570 in most high level API games. The average system is 8 gigs but yet the majority of the comments I come across everybody has this beastly...
Shadows, and volumetric lighting are performance killers. Volumetric lighting makes a bigger visual difference so I keep VL settings to high. Shadow settings I usually turn down to high or medium. Most of the times high and ultra just offers either more diffused shadows, better shadow filtering, distance shadow pop up, and the ability to see individual leafs. Unless you're looking at the ground saying I'm seeing smooth black shadows it's not worth the performance hit. Depending on...
If you think Anthem is boring, Read Dead Redemption 2 must have been a total snooze fest with long as loading as well.
RDR2 while not the biggest let down this generation (Fallout, Mass Effect, COD Ghost, Star Wars BF 1&2) it's certainly one of the worst games I've played in the last 18 months. RDR2 presentation is top notch without a doubt. The world is believable, it feels lived in with probably the best weather system this generation. Voice acting is great, and the animation is superb. All great if you're watching a movie and I think that's where RDR2 falters. The gameplay is clunky, sl...
I'll take 1800P at 60 FPS, hard to tell the difference sitting 10 feet back between 1800P and true 4K anyway.With that said, I own this game on PC and it ran like shit on my AMD 290 hardware at the time. Sad it took a generation of consoles, and publisher resurrection to fix.
Xbox just had two relatively good exclusives to Microsoft platform since the PC is part of their ecosystem. When Xbox first launched it was all about the resolution, and graphics when it had a shit load of exclusive timed or not. Now the tables has turned and it needs exclusives? It sounds like a bunch of butt hurt fanboys to me. When 2015 rolled around with Halo 5, Forza, Rise of the Tomb Raider, State of Decay, and Ori it was all about the multiplats and 1080P. Give me a break, you can'...
On PC it reduced visuals, reflections don't have the same pop as patch 1.04. Also objects draw in closer to the camera which is irritating. I've also noticed textures popping in slow when you turn around quick you can see textures resolving. This game is installed on Samsung 970 NMVE drive with AMD Ryzen 2 3800X as my CPU. It probably perform a tad better as my FPS stays between 40-52 FPS with high settings, RT Reflections on only, resolution set to 3072 X 1728P and DLSS set balanced....