It is an equal mixture of being dense and being uninformed. To think that MS could have achieved much more capacity through software but that they didn't do it all these years, to think that they could upgrade to a higher density format just by firmware, but that they didn't upgrade to HD-DVD when both formats were competing.
Talking about snipers, KZ2 had the most immersive targeting, you had to hold the controller firmly!(You could even fine tune your shot if you knew how to, with sixaxis). But they HAD to make it COD/NOOB friendly for KZ3 and removed this fine feature. Good job, crybabies.
I hope DICE has the open-mindness and balls to include this for sniping on the ps3..
I can't believe people support dolphin diving, your disagrees make me sad.
You make good points, but a dolphin diver disagrees you! Dolping diving is stupid indeed.
I highly doubt they would prioritize for ps3. it sells more on xbox360, and ps3 owners still keep buying the game no matter how shitty it is (bug / performance wise)
I'm sure someone will manage to rush through it in 4 and a half hours and Internet will be set ablaze. I will complete it 14 hours!
@cannon: Domination knows Valve didn't make that. He thanks valve for creating a character that's not stereotypical.
It's a business risk indeed, not in the sense of lost sales, but Remedy basically have 0 ps3 experience, even after so many years into it lifecycle. That's worse than a 500-1000k less sales.
Tactical spawns were too chaotic, but still it was better times.
It should either have been spawn on tacticians, or spawn on squad leader with Kz3. That would bring so much dynamism to the game.
Currently, warzone games are VERY unbalanced based on who has the spawn points. You can exert so much pressure on the opposing team simply by once getting all the spawn points, it is not even funny anymore.
There's VERY little chance of recl...
I don't think it is shit at all. It looks quite nice. This is a very subjective matter. Its creators may think this is the best looking game on consoles, while I don't think it is the case, it certainly doesn't look like shit to me. It does have nice motion blur, nice dof, and the dynamic lighting is good, and it has some ambient occlusion to boot, and it supports time of day, we should really check out the single player for a better demonstration of the engines capabilities. You ...
Double post..
Way to exaggerate the problems, if any, on the PS3. What is wrong with the gaming community?!
Does Kojima do programming? I thought he's a game designer, no? Carmack, on the other hand, is a programming genius. They are legends on different platforms.
There's always a conspiracy, I'm not being sarcastic. It would be naive to believe that governments are fully transparent, that every global power is doing its thing out in the open. It is just that, the people who are conspiring may not be few, and may not have similar agendas. There are probably many forces trying to advance their separate agendas, under the radar. So, we are looking at a more complex picture than a bunch of illuminati guys doing their thing. That's why we can n...
Comments like these are very dangerous, you can make mistakes like omitting commas (Wow, trying..) and spelling errors (grammar).
Prior to the patch, I saw laggy games once every 10 matches. Now, 4 out 5 games, there are floating people in the air, transporting, moving with broken animations..
Uncharted did massive changes to weapon damages at least 2 times. It made it a completely different style game in the mid-life of its multiplayer, which basically sucked. I left playing it after those major changes. No major changes should be done after initial launch, to weapons, let alone doing it twice. (Everytime a group of people complained, ND changed the weapon balancing..)
Also, most changes, including weapon balancing, does not need to be downloaded through a patch...
Sony has to make sure games requiring 3.60 should not require it "just on paper" and they need to hook to 3.60 specific functions, so fooling these games to work on older games should be harder.
Move would be MUCH better with an analogue stick on top, with double moves, much more gaming possibilities would be ours. Sixense does this..
@Spydiggity
LOL, "it's not really there"
How on earth can you say it's not really there? It's being rendered in realtime, the waves can have a pattern indeed, but it's there.
"it's all scripted that's why you die the MOMENT you hit the water"
I really wonder the twisted logic behind this statement. It's just that, you don't swim in KZ3. No reason in preparing an underwater sha...