Game looks decent.
The whole "OMG! The PS3 is SOOOOOO hard to develop for" nonsense was so overblown in the first place by a few loudmouthed people *cough*Valve*cough*.
Uh....no. IF it makes anyone jump off the 360, they will jump to the PS3 or Wii.
Console gamers who aren't PC gamers right NOW aren't going to change to PC just because of OnLive. There are too many other factors involved. Many console gamers complain about the (supposed) high cost of PC gaming, the mouse and keyboard interface, not being able to play split-screen, the lack of some console games (no Mario, Solid Snake, or Kratos), and so forth. OnLive changes none of those thing...
Hmmm. Didn't Sony announce something where they'll match any development costs of dev to put exclusives on PSN?
So you're an indie dev, and here are your choices:
1. Pay for XNA. Develop your game without any financial help. Watch Microsoft take all the money.
2. Make PSN game for free (correct me if I'm wrong, but the PSN dev kit is free). Develop your game WITH financial help. Sony pays you $$$ and lets you keep the IP rights to your game.
This isn't just a "console WARRRZ!" thing. If you're more than 5 years old, you should have enough sense to realize that Microsoft is a very skittish company. When ANY competition crops up, they run around like chickens with their heads cut off. And I'll say it again, this isn't a "console WARRZZZ!", anti-360, sentiment. Sony is simply Microsoft's latest target. Microsoft has displayed this sort of behavior for decades.
Just putting this out here:
If Sony is "finally focusing on PS3 software" after all these years, what is Microsoft doing with the 360? It seems that most of the recent 360 developments are for things that AREN'T game related (new Avatars and menu, Netflix deal).
Now, are we going to go as far to say "Microsoft ISN'T focusing on software!!! OMG!!!"?
^^^
I agree, but it seems you have an idealistic view of game design. Game design is 90% technical and 10% creative. I don't know if you have any programming experience, but go learn some C++ and see how long it takes you to program a simplistic clone of the first "Mario Bros" level. When there are so many technical aspects to keep in mind, only the best video game devs find SOME way to sneak some creativity into their game.
XNA was a head-in-the-clouds idea. It was an admirable, albeit shoddy, attempt at capturing the infinitely creative and innovative PC indie scene on the 360. Microsoft could have done so much with it. Instead, it's one giant "addictinggames.com" website on your 360: yeah, a few good games and apps, but mostly amateur rubbish.
Are people actually counting on this game being good? If so, that's pathetic.
Do me a favor and show me a single decent game made by Southpeak for consoles (the devs of Sector 8).
If anyone needs a wake-up call to the blatant media bias in the video game industry, look no further than Kotaku.
360 gamers would win, eventually.
That's because you can hack games fairly easily on LIVE. Can't do it quite as easily on PSN.
Hackers always find a way to win.
This article was pretty good, but it makes me wonder how in the world GTA4 got so many GotY awards last year...
@ Capt CHAOS
"You mean that sales have never been the most important thing?"
Uhhh, not to gamers. I could care less what matters to business execs and board members.
@ uxo22
You totally missed the point. Good job.
Sales sales sales sales sales sales sales sales sales sales sales sales sales sales sales sales sales sales sales sales sales sales sales sales sales sales sales sales sales > actually playing video games, apparently.
Blame Microsoft. Nope, calling me a fanboy or a troll doesn't change the fact that this is the first generation of consoles EVER where gamers and the media cared so much about sales, and you can thank Microsoft's constant "we're ahead! we're ahead! Er, we're...
When Nintendo entered the video game market, it completely dominated right out of the gate for two generations (NES, SNES) and even though they were flailing a bit later, they managed to produce two more decent systems (Gamecube, N64). And then of course, there's the Wii, not to mention they've continued to dominate the handheld market.
When Sony entered the video game market, it completely dominated right out of the gate for two generations (PS1, PS2), and even though they are f...
These "Rumor Killers" tend to be heavily slanted toward the 360.
If it's news of a PS3-exclusive or formerly-Sony-exclusive going multiplatform, it's "Highly Likely". If it's news that a 360 exclusive is going multiplatform, it's Highly UNlikely"
Keep in mind that these guys labeled Ninja Gaiden, Dead Rising 2, Lost Planet, Bioshock, and Bioshock 2 on the PS3 as "unlikely" or "Highly unlikely". On the other hand, anyone re...
Nice thing about the PS2 is that it had literally EVERYTHING, especially for the RPG gamer.
A huge Squaresoft/Square-Enix fan? No problem. Kingdom Hearts, FFX-XII, Front Mission 4, Valkyrie Profile, etc to suit your tastes.
Don't care for S-E so much? No big deal. Dragon Quest VIII, the "Tales of..." games, Shadow Hearts, Dark Cloud, Suikoden III-V (plus Tactics), and Rogue Galaxy (and many, many more titles) are there for you.
A huge SRPG fan...
Not bashing, but since Half Life 2, when has a Valve game ever been truly "polished"? Portal was a non-Valve idea brought to them by some college students.
I think Left 4 Dead is a perfect example of Valve's so-called dedication to polish and quality....at this point, they're almost the FPS version of Square-Enix, trying to sell on name alone instead of quality.
Where did I say that ONLY PS3 games get free patches? I simply pointed out that they take very good care of their games...
...which brings me to the second part of your post: how long did it take them to fix Fable II and Gears 2 after launch? Now, go ahead and compare that to how long it took Sony to fix SOCOM, LBP, etc. and you'll see that my point is very solid.
Man. PS3 games get so much (free) support it's not even funny. The Resistance 2 patch and now the KZ2 patch, not to mention all of the add-ons for LBP.
It makes you wonder why people are settling for less with their pay-to-play subscription service on other platforms.
Well, the competition was between Nintendo and Sony. Did Microsoft even show up?