Also just FYI, the 230TF number is a hyper inflated number purely for very specific deep learning algorithms. The actual FP32 figure is 16.2 Tflops. Or 4X the PS4 Pro for example.
You can't download PS3 games for that reason, only PS4 games, and PS2 games which yes the system emulates (in higher resolution too).
If it flops, they'll probably pin the blame on the wrong things, like release date, or the fallout franchise isn't interesting to people anymore... No way they could reflect and realize that people want a new, stable engine and Bethesda fans aren't interested in an online game like this.
Little tip, if you want to avoid the downvotes, a /s at the end might help :) because there really are trolls/people than think that PS somehow has no games since it doesn't have Halo I guess.
None :(
0/10 ign
Exactly. When did music piracy die down? With the rise of services like Spotify. People will choose the most convenient option, provided it is priced at least somewhat reasonably.
The performance isn't great on console either. Wouldn't really recommend.
Funniest part is how high their profit margins will be. This is literally BO3 with tweaked numbers, the underlying engine, assets, animations, netcode, the entire framework is from BO3 (this is evident both by looking at it, and the fact that the remastered map back somehow is functional in both games... Which wouldn't be possible unless the engine and framework were almost identical). Plus their dev budget got cut in almost half by replacing campaign with battle Royale (campaign took a l...
Check out easy allies, lots of game trailers people there :) they live on
Definitely felt more in control than usual in these types of games. I think the story being connected but distinct scenes really let's them broaden the interactivity. I definitely want to see more, I just hope we can see some lengthy fleshed out stories in here :)
No Pro support either :( I'm not asking for much, even just a small resolution bump.
1728p isn't a lackluster upgrade over 1080p lol, especially for 400 bucks.
The Xbox One X seems like a more substantial upgrade for a bunch of reasons. Firstly, the PS4 was 40 percent more powerful than the Xbox One (same gap as Pro and X), making the leap from the One to the X more substantial even if the X was less powerful (because the OG One didn't even hit 1080p most of the time). Second and third, it came out a year later and was 25 percent more expensive.
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The PS4 actually does emulate PS2 games in HD. It's just not universal (it's only a select few games) and you can't actually use your discs, you have to pay a bunch for digital versions. At that point just use a PC.
I'd love if the PS5 was fully backwards compatible (PS4 games natively as a PS4 Pro, PS 1-3 via emulation).
Well it's not out for another 8 days, so we can hope!
Lots of great fixes and quality of life improvements in this on top of the new stuff like replays and port a forts. Nice.
Oh that's cool, thought it was dead for good.
I think because there isn't an easy slang term for 1440p. QHD with horizontal axis resolution scaling doesn't have a nice ring to it and the term "2K" isn't accurate.
But anyway yeah, there's some sort of issue with how the game works that makes this pro update pretty terrible, it should be able to hold a locked 1440p (or at least stay there fairly consistently), the base PS4 was essentially a locked 1080p.
It really does depend on the game. A lot of games only have subtle differences (such as 1800p vs 2160p, or native vs checkerboard, sometimes with sharper shadows/texture filtering on top). But then there are other games where for some reason the Pro does almost nothing, like Doom and fortnite. It really depends on the game and the devs I feel. Overwatch, for example, didn't even bother to uncap the dynamic resolution (tech the game uses on all consoles) above 1080p on PS4 Pro. All the sys...
Wow, there is something seriously wrong with the Pro version. On average it's only pushing 50 percent more pixels than the base PS4 despite a 130 percent GPU power increase (with inconsistent framerate as well!) Maybe the bottleneck is memory bandwidth? Because wow, the X version crushes it. I'm hoping they can improve the Pro version a bit but I doubt it. Wolfenstein 2 was a similar story to this but not quite as drastic.
That works out to 4 dollars a month vs the usual 5, not bad! The black friday deals were amazing though, a year for 40 (3.33 a month)! You always gotta stock up when you can