So there's a difference between the resolution a game runs at and the resolution a console can natively output. Lots of games ran at 1440p on the PS4 Pro, but it could only output 4K or 1080p/lower. Connected to a 1440p monitor, a game might run at 4K, but then get downsampled to a 1080p output on a 1440p monitor. This looks worse than 1080p on a 1080p display too, since it's relying on the monitor to imperfectly scale the image. So basically, 1440p support on PS5 would mean about dou...
Just an FYI, the UE5 Demo ran at 1440p 30fps. That's how it looked so damn good lol. So 4K60 isn't gonna be the standard for most true "next gen" games. 4K60 could be common if developers kept similar levels of graphics to current gen (after all it's 8 times the pixels per second as 1080p30).
I understand what you're saying, but this new console generation is also unprecedented in how similar it is to the current one. That has never been done. For example, Battlefield 4 launched on PS3 and PS4 right? But those consoles have COMPLETELY different architectures (also worth noting there was some upgrade program I think it was 10 bucks). This time, next-gen uses the same architecture as the current gen, so much so that current gen games can literally just be played on next gen. For...
3. No
It's quite powerful hardware, enough to run Destiny 2 over 150fps at 1080p MAX settings at least. In my experience the higher framerate helps with responsiveness since the frame you're getting is always newer, but GeForce now still only sends 60fps (there's a 720p120fps mode in the settings if you have a high refresh rate monitor but I imagine it looks bad). Also, you can go into the settings in GeForce now and set streaming quality to custom which lets you raise the bitrate from ...
I don't think this can be really classified as a "gaming" PC... the GPU is significantly less powerful than a base Xbox One. A used RX 570 (about 80 bucks) would get it in the area of a PS4 Pro at least.
It's not as robust as previous titles but they've definitely expanded the offline modes a lot. I had a lot of fun just with the time trial challenges for circuits. Worth trying out!
I'd still take 540p60fps over 720p30fps. Resolution is how the game looks, framerate affects how the game plays ya feel? I think I'm weird tho, playing shooters at 30fps can just give me headaches so I care more lol.
I mean, great that they plan to fix it. But I'm so sick of games releasing with poor performance that gets fixed weeks down the line.
If it was just a small step up, there wouldn't be a point in the system. Neither the PS4 Pro or Xbox One X are strong sellers. If this was just a "PS4 Pro Pro" with a better GPU, most people aren't gonna bite. 60FPS in games that are 30FPS on PS4/Pro? Super fast load times? Now that's cool. And you need a Ryzen CPU and an SSD for that.
@DJStotty No they haven't, and I'm sure hoping that it isn't 500gb. If it supports external hard drives at launch I'd be less concerned, I could just keep the games I play most on the fast internal SSD.
8K output just means it will have HDMI 2.1. Games and devs aren't going to be targeting 8K, even with a 2080ti that isn't a smart target. Especially since the amount of consumers with 8K displays will be less than 1 percent. 8K output means it can send an 8K picture out, meaning perhaps the user interface and some apps like YouTube will support 8K. The SSD is definitely more interesting, as they're claiming not only to have an SSD, but an SSD with more bandwidth than any on PC. Th...
The supply drops in Advanced Warfare might actually, surprisingly, still be the most egregious. Significant impact on both the performance and look of the weapon, purchased with real money, and total random chance. Sad thing is that weapon variants were actually SUCH a great idea that added a ton of fun and replay value. Could've been much better.
Same storage as one with a disc drive. You have to install any disc based games onto the hard drives of the PS4/Pro and One/One X anyway. For the market this is targeting (it's a lower cost Xbox One S, which is already dirt cheap) 1TB is the right choice.
It's the same deal with Destiny 2. There was a big hullabaloo about it not supporting 60fps on the mid gen systems but these systems only had 30 percent cpu bumps. Even in the Xbox One X, which really is an impressive system overall... The CPU is TRASHHHH.
It's likely that even with low graphics at 1080p the X wouldn't be able to hold a consistent 60 in this game becuase the CPU is a bottleneck.
Next gen will be bringing Zen and we'll be ...
Yeah, I've been considering going for the plat here, but I'm just super worried I won't get the gift, PS never sends me this kinda stuff despite being signed up for marketing emails and the like.
You can really tell that the devs poured their hearts into it. So much polish and it really pulled off the choose your own adventure style better than most... so many different endings too!
I don't understand how you're getting dislikes lol... You're correct...
After you account for the OS, games on current gen excluding the X have 4.5 to 6.5 gigs to work with, for both ram and vram purposes. 8 gigs of Vram in the new consoles will be great for high resolutions and super detailed textures, and there will be more actual ram to work with since the vram takes on many tasks.
I wish I could browse only the NEW sales vs week 2... Most of it is the same ofc. But after browsing a thousand items last week i don't wanna do it again...
Both the Xbox One S and Xbox Series S are consoles you're going to want to replace if you upgrade to a 4K TV (which can be had for very cheap). The Series S can't run the Xbox One X versions of games, so the vast majority of games on gamepass are going to be extremely similar between the One S and Series S besides boosted load times. If you want a cheap gamepass machine, you might as well just get an Xbox One S for half the price, and start saving up for the Series X and a 4K TV.