They attempt innovation sometimes, then give up on it. Kinect. Holo Lens, that projection mapping system that projects your video games onto your living room wall and you can interact with your room and such...
All cool ideas that got scrapped before they could take off, other than kinect which they attempted to force on us only to realize we still didn't want it.
Looks like some folks don't realize support for the PSVR exclusive stuff has to be coded into the game, it doesn't just automatically work if you connect it to a PC. This will require developers to have to update their games to support it, which many won't. They aren't even updating all PSVR games to support the PSVR 2 stuff...
It is comforting to hear people say "PSVR 2 might be the best overall VR headset", not just "Best in its price range" like with the first PSVR.
There's a lot of already awesome content on it you'd be denying yourself of if they didn't... I'm sure they'd love to, but that's a Konami franchise, so they'd have to play along.
There would be no way to integrate all the features in with existing PC games, like the eye tracking, haptic feedback, resistive triggers, etc... You could make it work, but it would be a gimped version of the full thing.
All I keep reading is "I set my expectations way too high for a $500 headset."
Just because Series S uses modern architecture doesn't mean that it is not holding back the MUCH more powerful systems above it. Every multiplat game MUST be coded to be able to run on the weakest system of the bunch. This will be true no matter how modern the architecture of that weaker system is. This is also true for games last gen that had to be made to be able to run on switch.
Want a scene with 10,000 troops each with their own AI marching towards a player? Well, ...
Microsoft launched their VR kit years ago... but they heard we like virtual reality, so they made their virtual reality headset virtual.
xzibit.jpg
So switch now runs Windows 3.1... Looks groundbreaking!
https://ibb.co/0mhHGrv
You don't have to "hype yourself beyond what they said there would be" to still be disappointed that this is all they are bringing to the table. It still sucks whether they told you it would suck or not.
And the PC kit still won't have eye tracking and foveated rendering.
I'll never buy another sliding screen device again, the cables that connect the screen to the device wear out over many slides up and down, and eventually the screen craps out.
Xbox going multiplatofm announcement in 3..2...1...
Disagree all you want, the writing has been on the wall for a long time, this was GamePass' ultimate goal all along.
And don't think for a second that if Sony sees MS making good money doing it, that they won't soon follow suit. Nintendo too... though i see them holding out the longest.
it has the highest resolution of any currently available headset. Is the only one with eye tracking or foveated rendering... only one with full haptic feedback... sit down.
Yup, I called this one a while back... it knows where you are looking, so it knows where to make things appear out of the corner of your eye where you can barely see them. "Was that a person I just saw in the corner of me eye?"
To hear "Just as good or better" than the original Dual Sense... for a controller that costs more than twice as much, that's not encouraging. It should be undeniably better in every way.
My main turnoff is how much it borrows from Dead Space... the whole aesthetic... I actually thought it was a sequel when I first saw it... which brought to mind the quote "Imitation is the most sincere form of flattery that mediocrity can pay to greatness." It's good to hear it's still a decent game, but I think I'm going to stick to Dead Space for my space survival horror, at least until something a bit more unique comes along.
It might seem like a lot, but... let's make up a theoretical situation that could explain it... no idea how accurate this is, probably not, but still a possibility.
let's assume that the game was using PS5's ultra fast HDD and hardware compression to read data at a rate that is higher than PC hard drives can read (theoretically, PS5 with Kraken compression can read over 9GBPS, the fastest PCIE4.0 drives top out around 7.5GBPS)... it's possible that they co...
I see MS is making the rounds... "Open up that checkbook and we'll give you this aging and worn down game franchise that people won't even be playing anymore in a decade, for a decade. No, add a few more zeroes to the end... there we go..."
Not a care in the world for the fact that they are cannibalizing their own franchise by selling the rights to release gimped versions of it on weak handhelds. They've always prioritized short term profit over long t...