Galaxy (and soon to be SMG2), Corruption (and the 'Troid Trilogy), Other M, Brawl, Fire Emblem, Battalion Wars, Zelda, etc. ARE core games.
And y'know who should advertise third-party developers? The publishers who put out the games. That IS part of their job, y'know.
Well, reviews for this are officially all over the place.
I haven't played the game, and am not convinced I should purchase it. For all I know, this review could be super-inflated. But the truth has to be somewhere between a super-glowing review like this, and the bottom of the barrel stuff from GI and GP.
I'd settle for just making Wii's version of "Black." A good, solid shooter, built to push the console.
That could've been Conduit, but its level design and art style kept it from reaching the heights it could have (it was also made by a small developer attempting their first original IP).
The Metroid Trilogy is the best compilation ever released, as far as I'm concerned. But it's about exploration more than shooting.
COD:MWR is great, but it'...
kratos123 -- If you're wobbling your hands for most Wii games, you're doing it wrong.
IR/pointer for aiming works great for shooters. Metroid benefited greatly from it, as did RE4. The projectile combat in Twilight Princess was even improved because of it.
The swing mechanics for TW10 really are better.
And sword combat is supposed to be big in the next Zelda.
If none of that's your bag, cool. Just don't fault others for finding innovatio...
Trashing a console is dumb. They all have their strong points (and for Nintendo, a big strong point are core first-party games). You don't like the Wii, don't play it and waste time online complaining about it.
I'm gonna have to agree with bob on this one.
The graphics in no way stand up to the PS3/360 version. That's a given. But once you see the game in motion while playing it...it's really not bad at all.
TCon had better graphics tech, but no amount of ingenious tinkering could change the game from being a narrow, cramped, corridor shooter (and I say that as someone who bought the special edition and likes HVS). COD4's art style makes up for a lot of other graphical d...
Seriously. TW10 is the only Motion+ game they've really hit out of the park.
They haven't even made a TPS with IR/pointer to top the RE4 port from Capcom, instead giving us a Dead Space rail shooter. You can't talk about innovation when the best your company comes up with is a frickin' on-rails game.
Nail IR first in great FPS and TPS games, quit dumbing down your football sim, pull your golf sim graphics out of last gen, THEN you can talk about other people needin...
NSMB
WSR
MadWorld
COD:MWR (get a new screen shot, MSN)
Beatles Rock Band
DS: Extraction
Muramasa
Rabbids Go Home
TW10
PunchOut
Not a bad list at all.
This game looks really intriguing, IMO. I like that it mixes up Square's formula for game design. Take FF, add in some Zelda and Okami with a sprinkling of GTA's open world. Wrap it up in a game that's been baking in the oven for awhile (not a quick cash-in or port). Win.
They are first-month sales for a two-year old port with no marketing.
And the install base talking point is bunk. By that metric, any game that didn't put up GTA-like numbers on the PS2 was a flop.
You're assuming the only people who will be buying the game are grannies. And if you'd like for people to even know a game exists, you should probably do something to let them know (that's why it was stupid for EA to moan about Dead Space: Extraction's sales; they did NO marketing for it).
As for the game being "gimped," it undeniably has worse graphics. It also has far better controls than dual analog, and didn't cut out any of the online modes or maps.
Extraction is a bit high on that list, IMO. I mean, it's ahead of Metroid Trilogy. A six-hour rail shooter beats out a 60-80 hour compilation of three of the best games ever released for a Nintendo console? C'mon.
But taken as a whole, as Schnazzy said, that's a quality list. People that always moan "Wii has no games" are sadly mistaken.
This one even leaves out quite a few good ones -- TW10, Fire Emblem, Excitebots, Pro Evo, de Blob, HotD:Overkill, War...
Yep, Valay is on the money. Activision did NOTHING for this game.
They sandbagged it by releasing no promotional copies for early reviews, no gameplay clips in advance, no screenshots (except for some ugly pre-Alpha pics), no advertising push and released it alongside a bigger new game that would overshadow it.
Yet it's still selling about as well as W@W did on Wii, and that title went to sell over a million copies.
Like any game, its sales will depend on its quality and marketing. Having an established IP helps, too -- RE and COD sell just fine on Wii, thank you very much.
NMH sold well enough to turn a profit and get a sequel. MadWorld kept on slogging through and is at around 350K, which isn't bad for a new/niche IP.
Those aren't blockbuster numbers, of course. But they weren't huge mainstream games, either.
A FPS in a modern setting? Bigger audience. We'll ...
I'm not gonna say that this game has delivered on all fronts until I get my grubby little paws on it, but it certainly looks like it has achieved a lot of the things you listed.
Amazing what a developer who takes their time to make a good game can do, isn't it?
I don't see why it's a "one or the other" thing. It's not, IMO. Why do people get so angry at calling a game just that? It's a videoGAME.
Games have some sort of competitive spirit and competitive action that you partake in. They're interactive. We PLAY games, whether they're on a basketball court, a football field, a poker table or in our living rooms.
Take that away, and it's no longer a game. It's inextricably linked to what a video game is -- woul...
Well, the Wii certainly is starved for sandbox/open world games.
I'm all for switching things up like this. Take FF, add in some Zelda, some Okami, a pinch of GTA...why not?
Well would you look at that -- an article that actually considers context.
MadWorld wasn't a blockbuster. But it wasn't the utter bomb people made it out to be, either. 350K and counting isn't bad. That's not far below NMH and HotD:Overkill, both modest hits.
It isn't just a lack of information -- it's incorrect. The G3 does NOT have "an outstanding rate of fire." It's single fire.
(Perhaps they mean the G36c, which is fully automatic.)
Stick with COD4 Central, folks.
http://www.cod4central.com/...
There are valid points in this article that we'd be fools to ignore. But it's mixed in with so much hyperbole that it stretches credulity to the breaking point.
You can't whine and moan about New Play Control games after you wrote a glowing review that praised two NPC titles being included in a compilation called the Metroid Prime Trilogy, Mr. Cassamania.
You can't complain about Zelda releases being sparse. New LoZ games have always been a fairly rare occurrence. An...