Honestly I know little to nothing about Ni no Kuni. I just remembered seeing the DS version at the store. All I know is it has something to do with Studio Ghibli (who I love BTW) but I just learned that right now from Wikipedia.
Well, I doubt I'll ever get this thing but I do like that it folds up. The Vita scares me with its amazing screen that's unprotected.
I'm curious if they'll hit their 5.5 million sold by April goal.
That artwork..... Wow.
Great article.
The article was more about the protagonist being a hero with clear goals than being about whether or not they speak, but I just want to say I love protagonists that talk as long as they have something interesting to say. Prince of Persia Sands of Time is a good example of this. The Prince was witty and likable. You liked him and you liked being him. On the other end of the spectrum speaking protagonists could be annoying stereotypes such as the sequel, Prince o...
Me and my friends always played that beach ball mode. Good times.
I agree with almost everything you said. I had a Wii and enjoyed it for the exclusives but it definitely didn't push console tech forward at all like the PS3 and 360 (like you said). If you're into hardcore games you probably wouldn't be satisfied with only a Wii.
Where I disagree with you is when you said the Wii was last gen technology being sold at a premium price. The PS3 was a next gen console with a next gen price of $600. The Wii was less than half that at ...
@Hammadtheone
About Ni no Kuni beating Nintendo at their own game, it also came out on DS. Just saying.
I'm not a fan of the pro Wii U guy's answer to why Nintendo used a resistive screen instead of a capacitive one. I doubt it was cost because capacitive screens are cheap now. Even that Chinese knock off Wii U GamePad has a capacitive screen. I think there are two big reasons:
One, durability. How many people do you know with cracked iPhone screens? I know at least 3 and have seen random people on the street with them too. Those screens are fragile but resistive screen...
I thought Ueda left the project. No? I'll be happy if he's still there.
That was the game that was going to be my reason for buying a PS3. I ended up having to find other reasons but it took me awhile. I'll be picking up a PS4 either way but I hope it will be released eventually. I can't believe it missed this whole generation...
It's a bit strange to see Goldeneye and GTA III up there with Pong. But I guess that's what you get when you only chose 5. You might as well throw in the Legend of Zelda and Street Fighter II.
They stole my avatar :)
... did anyone read past the headline? The article isn't about a port of GTA 5 on the Vita but how the Vita could be used with the PS3.
The author has some cool ideas like when you're playing as one of the three main characters the Vita could be showing you what one of the other characters is doing. If he's doing something interesting like stealing a nice car you could just switch to that character. That sounds fun to me. But, can the PS3 stream lag free video to ...
Most of the article just sounded like PR talk but the pretty in depth section on racing AI was fascinating. Worth the read IMO.
According to the article they're going to change the voice a bit from GLaDOS in the actual movie. It was kind of neat and funny in the trailer but I'm glad they're changing it. That would be pretty distracting. Also, if there's one cake joke I'm walking out.
I am absolutely rocking that combo. Can't wait for PS4.
From what I gathered from this article is that Nintendo used to appeal to families. They brought families together and created games people of all ages enjoy. Now it's 2012... and they continue to do just that, and make a heck of a lot of money, and the author doesn't like that. The author then claims that they are living in the past. OK. So Nintendo has always made kid games and when the author was a kid, that was fine. Now that he's an adult is he angry at Nintendo because he is...
People keep saying "multitouch multitouch multitouch" as if multitouch is good for gaming. Haven't you used a multitouch keyboard before? You never noticed how inaccurate poking things with your finger is? It's why we write with pens and pencils and not finger paint.
@VileAndVicious
Because level design is hard!