Here we go with the "gears, halo, forza" comments.
It is old, they have 15 studios, i can guarantee you, we won't have the "usual 3 games".
We haven't had the "usual 3 games" in the same year since 2015
To be honest they only need to beat 3 of Sony's games, GT7, ratchet and clank, and Horizon 2. Most of the other games were average looking.
A new Forza, Halo Infinite and Hellblade 2 could steal the show, and then throw in a new Fable, and what the new studios are working on and it could be a decent showing.
Pre-order it straight away then. And they will be readily available, why wouldn't they be?
that Nanite and the other features are also fully supported on xbox series X, i know right!!
https://www.thesixthaxis.co...
Incorrect Rainbow, UE5 games are in development now.
Developers are using UE4.25 to build current games, and then will transfer direct to UE5 once launched.
Epic confirmed this on their website about UE5
"Unreal Engine 4.25 already supports next-generation console platforms from Sony and Microsoft, and Epic is working closely with console manufacturers and dozens of game developers and publishers using Unreal Engine 4 to build next...
@rpgsama
He is not wrong though is he? Tim Sweeney has confirmed the UE5 features like nanite etc, will be available on both platforms.
Luckily, Epic Games founder Tim Sweeney clarified this a few hours ago. He confirmed that both Nanite and Lumen are coming to Xbox Series X. He said, "The Nanite and Lumen tech powering it will be fully supported on both PS5 and Xbox Series X and will be awesome on both."
Source : 2196d ago 0 agree1 disagreeView comment
Ratchet and Clank with the swapping worlds, is akin to the Medium for xbox series X.
Both have changing worlds on the fly. Angelic is right in a sense, i am still waiting for a groundbreaking game that displays the power, and the need to invest in next-gen.
Standouts so far are, GT7, Horizon 2, The medium, Resident evil 8, Scorn, R&C, the rest have looked like a slight improvement on current gen, but still no jaw dropping next-gen games shown.
"Obviously graphics really aren't going to change that much"
Your in for a shock Hakuoro if you do not think graphical capability will change that much.
@Babadook
"Epic tailored this to PS5"
Yeah course they did, and then Microsoft announced Hellblade 2 is using UE5 and utilising nanite and the other tech, but yeah, tailored for PS5.
#hooklineandsinker
https://www.thesixthaxis.co...
There you go, from S...
@Imortus
At last, someone confirming that there are faster SSD's than the PS5, and the secret sauce is in fact a myth.
As i stated in my comments, PC, Series X, and PS5 will all utilise the same UE5 features, at the same fidelity.
Saying otherwise, would be saying UE5 is maxing the architecture out from day 1, as i can almost guarantee that UE5 is not pushing PS5 to 50% of its potential.
And the "partnering ...
I did not allude to "console SSD/PC SSD" being different, i was leaning to the fact that SSD spec requirement in order to use UE5 features without pop-in, is not a PS5 exclusive feature, as people on here keep trying to state.
PC/PS5/Series X are ALL using ALL of the UE5 features showcased in the PS5 reveal. Just because Epic have not said "oh by the way, this will be the same for Series X/PC" does not mean they will not be using the features.
Please point me to the PS5 SSD equivalent speed available for PC?
I'll wait here.
It says in the article, xcloud was originally planned to be alongside Mixer, they did not get the user numbers for Mixer, and thus have partnered with Facebook, to get xcloud to a larger userbase.
Not sure what is hard to understand.
100% PS5 and Series X are launching this holiday.
Nintendo, historically, are the ones that utilised backwards compatability in their consoles. The opposite of splitting userbase.
No, different markets.
@Captain
You bit at what could have been a genuine question, from a potential PS5 purchaser.
@gamersday
"30fps box" lmao, you need to try a bit harder than that, as PS5 games that were showcased were also 30fps.
Im guessing VR, or exclusive content.
@CaptainHenry916
"Let's not forget the SSD speed between the two consoles is very different."
Absolutely true, but they are still both fast enough to utilise nanite without pop-in. Nowhere have Epic stated that the Series X SSD can not run UE5 features to the same potential as PS5, nowhere, that is because both SSD setup's can use UE5 features including nanite.
If that was the case, then PC games also would not be able...
@RpgSama
"Sony showed for the first year of the PS5 more and better games than what the Series X has released in the past 4 years"
Lol, i think you need to proof read your comments. Series X has not even launched, let alone released games for the last 4 years.