Microsoft already made their sales boost off of this game. It will be 2011 when it is on the PS3.
Holy crap, it looks like Cole! What will they think of next?
Still am not interested in Kinect...but at least they know how to get my attention. A beautiful woman demonstrating!
Just like most of the cars in this game.
But who cares about practical cars? I like fun cars!
We are talking about very minimal differences in some multiplatform games, which most PS3 players are totally fine with compromising on in order to have those games that are developed for, and really shine on this hardware.
As far as the cell not fully supported by software devs for multiplat games, it depends on the dev. Some are now programming for the cell first, and then porting over to 360 & PC, because it is easier that way. It doesn't matter how "tradit...
Grass is not going to be highly detailed, and there is less cloth movement? NOOOOOOOOOOOOOOO.
Haha, I don't really give a crap about this. After playing the demo, I will definately be buying - yes for my PS3.
If it is being phased out, a price drop will most likely only happen from stores that want to clear out old inventory they can't move.
lol, I have about 90 gigs of game data alone on my PS3 with 320Gb harddrive.
pirate FAIL
I prefer the optional Blu Ray controller - it is only 20 dollars, and has a seperate button for every function, like every other DVD/Blu Ray controller.
I don't buy used games - mainly because the only store near me that sells used games, Game Stop, charges almost as much as a new game for them. Might as well buy a new one from Best Buy where i have a reward Zone account if it is only a five dollar difference.
Funny, but most of the bigger games are multiplat, and people play them online with the PS3 too. LOL at the video game "experts" here that don't seem to know much about gaming outside the one product line they own.
Agreed. Interesting tech, but why would I want to read a comic book summary of the game I just played?
Nah, we are all gamers of different levels of ability. What about someone who has physical limitations? Should they GTFO, and be excluded from having fun?
No, this shouldn't be put on gamers as their problem. The responsibility should be with game makers in providing appropriate difficulty settings in games that users can chooose to match their abilities.
More thought is put into games these days to make it "fair" for the majority of people that buy them (the majority of consumers are not badass video game masters). Game makers know that people do not want to spend 60 dollars to be annoyed & frustrated, instead of having fun.
Back in the old days, they cranked out games quicker, with less cost, and less concern for needing to sell a few million copies. So they did not put as much thought into balance. Some game...
I put in about 200 hours in Fallout 3 completing all the quests, DLC, and exploring for loot. Most hours ever for me in a game that is not a sports or fighting game with no end.
It is designed for jumping around, and waving your arms to play....so that are the types of games that will dominate for the system. It will be used for social party games, and kids games IMO.
If they made more hardcore game where you could talk to characters, and they would respond, would you play that? I know I would not be interested in talking to pixels, and pretending they are real. Role playing like that also seems like little kid stuff to me.
Conceptually, it is the same as using a mouse...point & click. That is if it is accurate enough to compare to a mouse.
Some suck. Some know what they are doing when they make a game for both platforms.
Looks good to me. I don't mind changing the look a little. It's when they totally change the look completely, that it no longer makes sense as a sequel.