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dcbronco

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The way people talk on this site I would say the vast majority.

3244d ago 0 agree0 disagreeView comment

The number of people dying from those issues is good reason to study the exact causes and figure out ways to help those where the diet can be adjusted but still be affordable. Working poor, an increasing demographic in America, will have little time to prepare proper food and not enough income to pay for it. Processed foods full of chemicals is as much a cause as lack of exercise. We also have to take into account the lobbying that goes into these studies. Sometimes the effort and money spent...

3245d ago 0 agree0 disagreeView comment

Hey you kids. Get that damn fps off my tele.

3245d ago 0 agree0 disagreeView comment

The problem isn't age, the problem is culture. Many cultures are built around inserting sticks up your a$$ for various reasons. In Japan a older person might not feel the same. While a business person in America might look down on a gamer. A business person in Japan is playing the game next to you in the arcade.

3245d ago 2 agree0 disagreeView comment

Actually, being from the hood, I know they would get a kick out of that. He would quickly be accepted.

3245d ago 3 agree1 disagreeView comment

Yeah, I think several other university studies determined that years ago.

3245d ago 0 agree0 disagreeView comment

Lots of things are free when they first introduce them. Sony still isn't out of the woods as a company. Gaming is doing great, but if you had separated gaming from Sony five years ago there wouldn't be much left of the rest of Sony. The reverse could be said ten years ago. Sony can't afford to keep paying for the games, servers and expand the needed infrastructure for free. Microsoft is adding cloud computing and neutral nets for free because they can charge a business client a pr...

3245d ago 0 agree1 disagreeView comment

How many free games come with that membership. Gamers come off as a little entitled sometimes.

3245d ago 9 agree2 disagreeView comment

TAKE THINGS TOO FAR! You haven't been paying attention.

3245d ago 0 agree0 disagreeView comment

Because controversy is the bread and butter of gaming "journalism". Don't follow your own rules when not following your own rules increases revenue.

3247d ago 10 agree2 disagreeView comment
3247d ago Show

You're right. I stand corrected. Insomniac owns SO. But it does seem like the deal includes console exclusivity. It does leave other things like toys or merchandise for them and that can be millions.

3247d ago 0 agree0 disagreeView comment

Shinoff that is the proper answer. Sony owns the Spiderman license and commissioned Insomniac to make a game. It's no different than Microsoft owning Sunset Overdrive. If Microsoft wanted to make SO movies and comics they still control it. It's why it took so long to get Spiderman into the MCU films. Despite him being a Marvel creation they temporarily sold the rights to Sony.

Now Microsoft could license Hulk for a game. But I've never been a fan of the monkey ...

3248d ago 2 agree6 disagreeView comment

Read again Gumby. I said what Threadripper cost to produce. Rumors are that based on yields over 80% and four module design, Threadripper is $120-40 to produce now. That's at 14nm and AMDs roadmap calls for 7nm next year and at least one refinement on their 7nm processes by 2020. So if $120-40 at 14nm, it will be much cheaper in 2020 because it will have skipped 10nm, gone to 7nm and that process is based on the 14nm process that quickly gave them 80%+ yields. Threadripper will cost well ...

3249d ago 0 agree0 disagreeView comment

This effort to pander to sheep is sad. But apparently very lucrative.

3249d ago 2 agree3 disagreeView comment

By 2020 12 teraflop GPUs will be $200 or less retail and if Threadripper only cost AMD $140 to produce now at 14nm a 8 core CPU at 7nm will be substantially cheaper. We will definitely go back to $400 consoles.

3250d ago 1 agree0 disagreeView comment

I agree that we are about to see a new golden age of gaming. We will have full BC. We will have improved visuals and performance from that BC. We are at a point visually where the level of visuals on games not patched for an upgrade will still be at a level where it isn't a distraction in replay years later. We're at a point where console power will allow for 4k/60 and have headroom to let developers really add to the gameplay. And we're at a point where the games developed can be...

3250d ago 1 agree3 disagreeView comment

I still question whether people know that manufacturer not allowing damage thing is a PR lie. You know that because other games had damage when that claim was made. PC has had far more extensive damage during the time that claim was made. And more than anything, cars are designed with crumple zones that absorb the impact of crashes in order to keep the energy from being transferred to the people inside. That is the reason pro race crashes are so dramatic. The car is meant to disintegrate like...

3250d ago 1 agree1 disagreeView comment

Razzer, here's the quote in an article by a know Sony fanboy.
http://www.dualshockers.com...
Games that eventually sell a million copies after a few years and mostly at discounted prices aren't usually profitable. If you sell 1.5 million in a couple of months it's one thing. Over the course of two or thre...

3250d ago 0 agree1 disagreeView comment

https://www.gamereactor.eu/...

If the exclusives were as important as fanboys make them out to be this wouldn't be the case. Sony's point is clear. I understand it and support their thinking 100%. I believe Microsoft should think the same way in gaming. The way they do with other segments that they waste tons of money on and discard products without th...

3251d ago 0 agree5 disagreeView comment