Does it matter? I own both a PS4 pro and an Xbox One X and I have way too many games to care if I’ll have to wait maybe a year at most for a better looking version of this trilogy. I’ll be busy with games like Spider-Man in the beginning of September and Yakuza Kiwami 2 at the very end of August and my backlog of 40+ games that I’ve accrued over the past 2 years of constantly buying new games and not having enough time.
There’s one major reason the Xbox One S is a worse purchase than the Xbox One X. For the same price, you can get a base ps4 which will provide better looking multiplatform games than the base Xbox One while also providing a MUCH larger stable of exclusives. The Xbox One X is actually a much better purchase because you at least get some advantage you wouldn’t get on either PS4 or PS4 pro. Better looking multiplatform games and forced 16x Anistotropic Filtering on non-enchanced games, which the...
The physical boxed final release along with the bonus episode came out just last month.
@Cobra, did I say taking on enemies 20 levels past you? I said taking enemies 10 levels above you takes no effort. Just going through the game with no grinding will make the story a cakewalk
The game is so easy that it requires no grinding. You can mash your way through encounters with enemies up to 10 levels higher than you. There’s also a fast travel system with helpful quest markers showing you which fast travel spot is closest to the quest you have active.
#whensomeonedoesntunderstanda game
I don’t see the point in this? The game is so easy that there’s little to master. It’s one of the only real time rpg’s In which you can easily kill enemies up to 10 levels higher than you. Just mash random combos and dodge any clearly telegraphed attacks and you’ll never have any trouble with enemies within a 10 level radius. Also, the game has no difficulty settings that just further compounds how easy the game is. What is there to master?
Conspiraxy theory nonsense. This is far from the first X enhanced title that DF recommended wholeheartedly over the PS4 pro version. They’re not biased. Any title that’s better on X, they state is better on X. And with Burnout Paradise Remastered and LA Noire Remastered they only covered the X enhanced versions of those and not the PS4 pro versions.
Stop saying dumb crap. They’ve never been biased. It just so happens that pretty much the entire generation until the One X, ...
And your complacency is part of the reason the industry is filled with so much anti-consumer bs. This BS did not exist 15 years ago. If you’re okay with any sort of freemium pricing model in triple-A games, you only give studios more and more reason to push the bar further and see how far things can be pushed before consumers push back as seen with Battlefront 2. Either you criticize all of it or you criticize none of it. It’s a slippery slope that begins innocently enough with cosmetics, but...
@Brett. It’s very close to twice. I didn’t do the exact math at the moment, but 1620p would be 4,655,600 pixels and 4K is 8,294,400. It’s off, but when you’re dealing with such high resolutions and such tight pixel densities at the average 50-65 inch tv a person would be viewing at, the effective difference to the naked eye is basically twice that of 1620p.
What? We routinely see 1440p pro games pushing 1800p to native 4K. The One X usually hand straight in a minimum of twice the pixels over the pro version. 4K is twice the resolution of 1620p. It sounds about right. Also, texture quality won’t improve because the consoles match the pc version’s highest texture preset.
This was a disappointingly basic article. 65-70% of it is spent setting up the context and history of the Conker project with only a few paragraphs discussing the actual quality of the games. And then the only actual comparison point really made was comparing visuals and multiplayer.
But there is so much more difference than that. I’ve seen YouTubers going all in doing 20+ minutes videos comparing every changed mechanic, comparing dialogue differences, and differences in en...
Kuchera thinks Tetris is Soviet propaganda. Enough said
This should be a nice upgrade over the pro version I got at launch which only rendered at 1200 something p which combined with all the post processing effects to emulate a found footage horror film looked incredibly blurry.
Written by Ben Kuchera, the same guy that thinks Tetris is Soviet Propaganda. Half the review complained about the story and its lighthearted tone for not taking the idea of gunning down drug users and religious groups seriously due to today’s political climate. I don’t think anything he says matters.
All 360 did was UPSCALE to 1080p regardless of the actual native rendering resolution. Very few actual last gen games ran at 1080p. Most were 720p or sub 720p with games like Crysis 2 and Halo 3.
I also already played the game when it came out and I am getting God of War day 1. With that said, Hellblade is such a good game that I’m tempted to rebuy it on the Xbox One X for the better visuals.
Because if I’m being completely honest, I played it on pro in its resolution mode and the image quality was so soft. I can tell the game has some technical chops to it, especially in the character model and lighting, but that image quality was so soft because of excessive post...
It was incredibly limited. Only side distractions and open world Mumbo jumbo along with a 2 hour time limit and a limit on how many passes the game owner could send out. A Way Out has no limits. I own the game. I can invite 200 people that do not own the game and play the entire thing with them. A Way Out has no artificial limits.
No. Only the game owner. I played with a friend that doesn’t have it and he got no achievements.
That doesn’t change that 80 isn’t a mediocre score. You can be picky all you want, but an 80 is a great score.
@Guyfamily999
There’s a lot of 1440p and sub-1440p games on ps4 pro that push either 1800p or fully native 4K on the Xbox One X like Fe, both Vermintide games, The Evil Within 2, and the list goes on and on. The difference in resolution between ps4 pro and Xbox one x versions of games on average is roughly about twice that of the pro version.
Another big advantage the X tends to get over Pro in these games is higher quality textures combined with the high...