Very good ideas. Little touches like that would really turn up the realism and immersion factor. Just hope they don't COD-up the franchise and instead of making REAL meaningful improvements, they just add more of the same.
Revamped animation system.. like Unchartedesque or The Last of Us (but of course practically implemented for the Fallout series).
I never really felt very connected to the ground in the games, same for Skyrim. Like your player and the environments were designed completely independently of one another and then just thrown together at the end.
They have improved certainly, but jumping, running and traversing the terrain and obstacles has always been a bit unsig...
It had a lot of promise, but not enough support (money and all that) I think. But gave rise to the new one so hopefully it's everything Metro 2033 was not.
RAGE
Brink
Borderlands (great game for what it became, but not what I thought the developers were advertising early on about the weapons, which turned into a bunch of stat changes more than real component combinations as well as the non-persistent world).
I agree, but I've never encountered such a blatant one as in COD, maybe Homefront.
In others, even Battlefield I find it hinders performance, especially where you have to lead on our targets at range, so...
... I take it back... there's a thousand reasons I don't play the series any longer...
Don't play any COD anymore for this reason and this reason alone... aim-assist.
Just gives otherwise inept players a fair advantage, yes, FAIR, which isn't the way the world works, or competition matching one's skills to another person's.
Simply giving anyone an enormous sticky freaking box within which they can place their reticule and doll out death is ridiculous.
Remedy would be easy enough, matches that exclude only aim a...
I just rewatched parts of E3 2012 and... God of War, Beyond: Two Souls and The Last of Us will own 2013...
Sales be damned, those titles look astoundingly good.
Production values
Animations, visuals, they are ridiculous.
Well they kinda are... fine, tablet controllers a first for consoles, but tablets are hardly new, relatively speaking, and Nintendo's tabtrollers don't exactly shine when compared with the best of the best dedicated tablets (but of course that's somewhat to be expected).
Power-wise, I don't believe there is any mistaking that they won't really be able to compete with what's coming (Sony and Micro and PC offerings, though we all know power isn't alw...
I'm sure as a passive option, just like additional audio or video options, resolution, et cetera.
Maybe all the consoles will fail this generation :)
True, it's one difficult fish to grasp.. or something....
Oh well, lets see what happens!
Bring on the 200 dollar mega games!!! HAAHHAHAHAHAHH!!!
:0 oh no, what have I done...
Yeah, I just WISH someone would try it, maybe a totally PC oriented group could attempt it and make a PC/Console hybrid designed to scale like PCs have done for ages, but for the consumer who prefers the console "experience."
I know much of the history, but today, an iPod or iPhone can change drastically from gen to gen, specs, everything, but the games work, mostly. IDK. I will dream :)
Jeez yeah, I always hear the horror stories of what high game/console prices and censorship exist abroad (I'm in the US)...
Blows...
Something to consider though, if the two consoles are architecturally similar to one another as well as PCs..
Though no one thinks a console company would do something like this again, what if they design consoles to be upgraded every few years (not retroactively), but where games simply run better on the newer variants without alienating the older console versions that just play the games on lower settings automatically.
Keep the console market competitive w...
I haven't been keeping a complete track of all the rumors, but THIS entire rumor from an alleged source sounds like a composite of all the rumors that have already been floating around, just in one place...
So that seems suspicious to me at best..
Well, as always, I believe the GAME should reflect the cost.
Example, for all it's faults, Skyrim is worth more to me then say... RAGE.
This, of course, must be evaluated against the actual development costs, but I think variation is needed both upward and downward for games in regard to cost. Not simply little downloadables for low, low prices and then all the rest at 60.
I think we could all do with a diversified market of games, 30 dol...
Well sorta, for me anyway, got it all on PC (most).
Good detail! Shoot that over to the devs! What else, toilet paper, what are people whipping with in post apocalyptic wasteland? Bottlecaps?