I think I have about 5 or 6 Platinums :|
Well done to this guy!
While were talking crazy, lets talk PS3 updates with chewing gum - I have been far more satisfied with chewing gum than I have PS3 updates. Fix it SONY!
I'm surer you'll get used to it.
Wow... felt the need to quote yourself on your own article eh? That's not egotistical at all!
And Way of the Samurai? GTFO! And go back to Halo, dumbass!
Would it kill them to add more than one paragraph per item in a list?
Yes this a copy and paste comment from another equally dull article from NowGamer.
Would it kill them to add more than one paragraph per item in a list?
Last one I played was Soul Calibur 4, and before that FAKK 2: Heavy Metal.
It's a gimmick that would go down in a lot of genres, and now that developers have got the rag doll physics down pat, why not implement something like this?
I think we can trust them to have more for a while yet.
But I already own most of the key give aways.
I think I'll wait until they release stuff I don't yet have, before buying a year's worth - then it won't matter so much if I already have a few of the games.
A lot of folk still in denial.
It was an OK game, hyped because of the tits and ass, and ported really badly.
How will you get Sony, Microsoft, Nintendo to agree? Who makes it? Who gets what profits?
Forgetting the fact that one single console would stagnate the creativity through lack of competition, It's not a feasible idea.
I don't think it looks that great on 360 either, but the screen-tear is absolutely unforgiving. Even after the patch there is hardly a scene that doesn't have flicker or a tear.
Even videos, where no graphics are being rendered, just an FMV playing feature tear.
Inexcusable.
You probably did the same test Microsoft did with the original 360.
Long periods of use are not guaranteed to make the console RROD. Some folk had it RROD even with minimal use in cool environments.
If it were a simple matter of cooling, even Microsoft could have fixed it by now.
It does and it has. Most game seller's prices work the same way.
1) Start at RRP
2) Discount to entice pre-orders
3) Raise price at launch, but pre-orders still get the lower price
Same thing happened with the Wiimote and Nunchuck when it was first released: They lowered to £15 for the nunchuck, then at launch raised it to £18 because they knew people would pay.
Thanks to Activision for delaying this game; might have been something a year ago.
Actually around $7.50, but thanks for playing.
The lower the price the more the they think it will sell, then at release jack up the price to £50, and watch people still pay that price.
It may have been just me, because I was watching the trailer muted and humming the theme from Starship Troopers.
But damn it does look exciting :D
I haven't seen many developers purposely make their games as boring as Ubi have.
Nor have I seen many direct clones.
Sure, PC is cheaper.