So, question. Maybe I should know this, but I don't. I saw that Dying Light 2 has 3 settings. Quality, Performance, and another one. Basically quality adds things like Ray Tracing and faster refreshes, but locks it at 30 fps. Performance supposedly takes away Ray Tracing but unlocks 60 fps.
How much better does a game really look with the Ray Tracing? Because honestly, just the 60fps alone feels next gen. I guess I just haven't really experienced Ray Tracing to ...
What you're saying isn't wrong, but it doesn't fit here.
Yes, they should start to let go of supporting last gen. I agree.
But this game is on last gen consoles lol. It only makes sense to have cross-gen play on this game.
I just got my Scarlet Red controller faceplate from Extremerate yesterday. It looks gorgeous. It's actually got a slight metallic finish to it. Nice dark red. I'll be getting the buttons now. But I like the white shell with the red faceplate and buttons. It looks awesome!
I'll probably get a black controller and do the same thing to it, but maybe with midnight blue plate and buttons.
PS5's are getting easier to find, slowly....but it's happening. Stores are getting larger numbers stocked and more frequently.
I was finally able to land one 2 weeks ago. I was using an app called Hotstock that would send notifications to me any time a store in my area was about to put them on sale on their website. I went from getting notifications once or twice a week to about 3-4 times a week now. It took me about a month to land one, even with this app. The ap...
Holy crap, I was coming here to say exactly this!
Sadly I think the answer will be "all of them", before it's all said and done.
Same. KOTOR had ghe perfect tactical system. Pausing the game, giving each of your squadmates up to 3 orders, and then watching it play out with the ability to pause again and switch up your orders if something unexpected happened. It was just perfect.
I'm a little worried because it's something they tried to mimic with the Dragon Age games but they fell very short on the tactical view and made it difficult to give orders the same way. No game has really been able ...
Too short. Would not play again.
True. But I does go the other way also. I don't know how old you are, but back in the OG Xbox days, and early 360 / PS3 days, it used to be a problem if a game released but was too short. And rightfully so. So longer games are definitely great, but you have a strong point also. Making it long by adding monotonous quests and things that don't matter isn't exactly the solution to short games. It all needs to be interesting.
Not your weiner, that's for sure.
Haha. Yes, let's also encourage devs not to let fans know what they are in for. Let's encourage devs to let fans go into a game without any idea of how long it is. Let's make sure they don't tell us if there's no DLC or microtransactions while we're at it.
Columnist asks how it became a selling point? It's simple, most people don't want to get a game and beat it in 7 or 8 hours. That actually did used to be a thing and many gamers complained about it any time it would happen.
So now it's much less common, and we have developers making sure gamers know that their game is plenty long enough.
Also, 500 hours seems crazy, but that is including all side quests and extra things that are not required ...
Those aren't good numbers for Sony in Japan? Maybe, when compared to prior gens. But prior gens didn't have huge production issues like this gen. I'm sure PS5's are selling out in Japan just like everywhere else.
Are there still a good amount of people playing BF4? I've been wanting to play Battlefield again, and that is truly the last good BF game. But I also don't want to log into a ghost town.
But BFV wasn't good. It might have been good if it came out before so many other BF games that were better. But you can't look at BFV and say it's on par with BF2, 3, 4, or even 2142, and it certainly isn't anywhere near as good as Bad Company 2.
Yes, BFV is better than 2042. But so is pretty much every other BF game lol. BFV was a huge step back from what we had been getting up until BF1 came out. BF1 was the beginning of the end for the franchise.
Exactly! Fan expectations are not brutal. Most of us just want a Battlefield game that is like the games the came before, but with small innovations. The formula already worked.
Every iteration of Battlefield all the way up until Battlefield 4 is a good to great game. Bad Company 2 is on a whole other level. If devs were able to make those games all the time ago, there's no excuse why they can't do that now, but with updated graphics and sound, as well as some new...
If I could get my hands on a PS5 maybe I would have played some of these...
Oh really? What comic storyline is this following?
Exactly, I don't know why you're getting downvoted. It's like in Skyrim. They had police chases also, but the "police" were city guards. And they chased you on foot. But they came running from wherever they were stationed. They didn't just spawn in right behind you.
And considering that skyrim and even oblivion was so big, the guards likely spawned in somewhere before they started chasing you, but it certainly wasn't right behind you. You can ...
Not really. They are talking about chase mechanics in general.
For example, Skyrim did have police chases. But the police were guards in cities and they had to chase on foot. And to compare that to Cyberpunk, the guards in Skyrim didn't just Spawn in behind you instantly. They literally chased you on foot and came running from where ever their post was in the city. Same with Oblivion.
But thats the difference. Those games had NPC's with a daily ...
Buying the games they own for PC instead of Xbox will definitely show them a thing or two lol.