It's not that difficult though. If you're in an area with difficult enemies then avoid it for now. And go back when you're stringer.
And every Lost Grace you find points you in the direction of the next one. It actually does tell you where to go. At least for the main story.
Now, going off the beaten path to explore is another thing entirely, but thats no different than any other open world game.
Side quests are a little d...
Enemies dont scale. This is the main reason it's more accessible. If you are stuck on a certain enemy you can always go to a different area and farm some runes to level up, then go back and try that enemy again.
Enemies didn't scale in Dark/Demon's Souls either, but with limited maps and only one way to go, you didn't really get much of a chance to farm. You could always go back to a level you've beaten and farm that way, but it was limited because enemi...
"I'm sure 2 years from now, we will be seeing PS first party games that will look visually way better than they do now."
Of course we will. But every new console gen we get the same thing, as if people don't remember previous generations and the progress games make throughout the course of the generation.
Except 9's. He's apparently okay with a 9.
Couldn't agree more!
Haha. That ain't gonna happen....
You can minimalize any game the way you just minimalized Elden Ring....
I just want it to release as a full fighting game and not just 10% of a game.
I'd play it
Funny how no one complains about not trusting IGN reviews when it's a score they want to see.
Hopefully they don't pull the same nonsense at launch as they did with SF5.
Even without bugs, the core of the game doesn't feel like Battlefield. They can't fix or patch that. The bugs and glitches just make it sloppy.
Just goes to show how truly messed up this game was at launch.
I waited over a year for this. It better be worth it.
We definitely wouldn't want to kid our shelves.
I hope so! And I hope it includes the full Mercenaries mode too!
@darthv72
If that's the case, then these people shouldn't be doing reviews. Reviewers should only be scoring things like quality, gameplay, graphics, sound, story, etc. Their own personal dislike of a certain genre should not lower a score. If it's a well made game then it should reflect that, despite the genre.
I mean, I don't like sports games but if I had to review one then I would review it based on the quality of the game. I would...
There are too many things wrong with the core of this game. For instance, I highly doubt they are going to replace specialists with an actual class system.
Just take the loss and start work on an actual Battlefield game. Nothing they can work on will turn this game into a win.
Whay system are you playing on, out of curiosity? I'm on PS5 and haven't experienced any of those things. The worst I've seen is just some NPC's getting jerky around obstacles in the environment. But thats rare. And when I first started playing onaunch day I had a texture pop-in on the ground on a rooftop. But that was the only time.
Other than that, I've had a very good experience. Nothing like what reviews were saying before the launch day patch.
I'm pretty sure they said themes will not be a thing, because every game pulls up its own background.