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Charal

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CRank: 5Score: 42010

What is this crappy statement?
Does that mean that PC gamers not able to run the game 4K/60FPS ultra settings on their machine will be forbidden to launch it? Come on....

This felling I often have to be considered as a dumb and uneducated individual by some PR revolving around Xbox game division is I believe the main reason I can not stand them.

2209d ago 1 agree0 disagreeView comment

I agree with you regarding gameplay feeling.
I completely disagree regarding graphics, which Phil is mentioning.

That’s the all concept around websites like digital foundry which are usually considered as a reference to provide solid graphics quality and performances analysis.

Phil is of course right regarding YouTube limitations, but he completely let apart other means to view uncompressed videos.

2209d ago 1 agree0 disagreeView comment

That’s the definition of a fanboy, for both sides. Deal with it.

Unfortunately, communication around Xbox as taken a hit since several weeks with messy or ridiculous statements like the on par with pc perf Scorn story.

Here again Phil is shooting his own foot stating that 4K/60 or 120 FPS SX performances feeling:

- Some people may think native 4K60 will be the baseline for all SX games, which will not by far for real next gen titles. ...

2209d ago 2 agree1 disagreeView comment

Well, I would disagree with you. I don’t see anything fixed by MS side, even more it is worst.
That stupid decision « no first party exclusive for 2 years » have killed it all:

- First party games games core structure development will be restrained by old gen bottlenecks
- Don’t count on Big 3rd party Studio to release exclusive for SX
- The moment Sony will show exclusive content not possible on SX for 2 years due to this stup...

2215d ago 2 agree4 disagreeView comment

I bet Sony is far more ready than what you think, and than MS. It is very clear by PS5 spec it was developed with a crystal clear vision: remove as much bottlenecks as possible for dev to speed up development control dev costs.
They even have developed 2 custom chips (SSD, audio) on top on the entire new console development, and that requires years on r&d and planning.

What do we have on MS side? Sure, we know the box. But it still have a shitty memory partit...

2215d ago 4 agree3 disagreeView comment

Very twisted logic in this article: “ok we know we are last to deliver quality games to our platform but look, you can play your decade old games on our next 12TB machine. Plus we know our Gamepass subscription model is what all customers dream for, so look again it is only available on our platform”

As usual with Microsoft it is all bell and whistle the American way: it is all over fuzzy big numbers (remember the hour of playtime instead of hardware sales) but don’t look...

2215d ago 8 agree0 disagreeView comment

Maybe you should bet for both platform then. Because going from 1440p30 to 4K30 with 17% additional GPU power does not do it on XSX either, supposing there is no other bottlenecks.

Strange how some people playing the “spec sheet don’t lie” game cannot do the math with this 17% Tflops story: it is either 1440p 36fps or 1700p30 for the UE5 demo for example. Not at 4k30, not even close to 4k60.

PS5 vs SX performances will not make a substantial in game diffe...

2217d ago 10 agree0 disagreeView comment

Well, aside Cerni technical presentation, the articles you talk about about SSD speed are not coming from Sony head of video game division.
That’s for me the biggest flaw from a lot of Spencer PR talk: he have to be careful on some statements as he also need to deliver on them being part of the big 3.

It created endless disappointment on last gen Xbox which is not good for business.

2238d ago 0 agree1 disagreeView comment

So you say that only the price vs power ratio is a selling argument.
This is like telling to buy the latest Huawei smartphone over and iPhone 11 Pro just because it has higher flops number, and avoid to mention it cannot be used due to restriction to access google services.

And with your argument, I wonder why you have all the Ps hardware. You certainly have other benefits with them that just the price/power ratio.

Don’t get me wrong, the most...

2278d ago 0 agree0 disagreeView comment

I don’t believe it. No GPU today is able to sustain full clock speed at 100% load without hitting thermal constraint, especially with air cooling.
I have a ryzen 3700 cpu, which almost always display high frequency even in idle, but only with low load.
In high load frequencies are going down.

Only possibility is that XbsX GPU is used below it’s peak performance to avoid any clock variation, which makes no sense for me:

Why include a ...

2278d ago 1 agree1 disagreeView comment

I think it will all depend on the mechanical aspect of the vibration feature. DS4 is still relying on big motors with unbalanced weight which must draw some current for sure.

2278d ago 1 agree0 disagreeView comment

There is no denying than full backward compatibility across all gens is a major feature.

As a PS player since PS1, I would really love to be able to play any game of my entire console game collection on a single machine.

That said, I really don’t think that it can change anything on the market shares distribution between Sony and MS.
I don’t see why a PS lover will buy a XbsX due to full BC: he does not own any Xbox game by definition.

2278d ago 0 agree1 disagreeView comment

Aaaaand here we go again.
Teraflop fetish arguing XbsX as the bigger one (which is true), exclusive fetish will argue Sony game has always been graphical references at each gen despite lower Tflops vs Xbox(which is true).

Are you not tired of remaking the same exact discussion each gen?

I am much more interested by practical details: what will be the noise/heat figures of these machines? Does new PS controller and vibration architecture will bri...

2278d ago 1 agree0 disagreeView comment

Amazing work for an amazing game.

2284d ago 0 agree0 disagreeView comment
2287d ago Show

Well, having multiple big bosses as in RE1/RE2 would have created more variety.
Plus, his is appearing almost from nowhere which is not the most creative way to use him in term of level construction.

2298d ago 1 agree0 disagreeView comment

Back in the days I was also frustrated with Nemesis on original RE3.
I think it is due that gameplay and reward mechanics for RE3 are counter intuitive vs RE1/RE2.

RE1/2 are very slow pacing games, where being careful with ammo and herb can help built a good inventory that secure main part of the game. Plus inventory management is a big part of the game and quite enjoyable.

In RE3, inventory build up is no more an option, every Nemesis encounter ...

2299d ago 10 agree1 disagreeView comment

With best lineup ever thanks to the power of the cloud.
Wait.... A sense of déjà vu....

2317d ago 2 agree1 disagreeView comment

Can’t wait for it, hope this is true.
I how unfortunately not enough room to have all my console collection available for immediate use, this would allow me to get back to old gems like Silent Hill 2.

2317d ago 0 agree0 disagreeView comment

It is more that I dislike MIcrosoft and how they use their XBox branch.
They don’t care of the product by itself but are constantly trying to use it to force they customers on a 100% subscription based service at all levels, as they are doing for the Office suite.

Worst thing is that it is so obvious and poorly done though bullshit PR that it seems they consider they customers as simple minded and to dumb to care.

2318d ago 4 agree0 disagreeView comment