If the first thing you look at for gaming on PC is the CPU, then you really don't know anything about PC gaming.
Besides Activision? Everybody! Even if some don't realize it.
Something you should all know: The Vita version of this game is outsourced to Sumo, the same guys that made F1 2009. Instead of using Codemasters Birmingham's assets, they used their own, which is why the similarities in gameplay and visuals to F1 2009 is so uncanny, especially the small size of the racing wheel and the light, twitchy, and arcady handling.
Something you should all know: The Vita version of this game is outsourced to Sumo, the same guys that made F1 2009 for the PSP and Wii. Instead of using Codemasters Birmingham's assets, they used their own and polished them up a little, which is why the similarities in gameplay and visuals to F1 2009 is so uncanny, especially the lack of shift lights, small size of the racing wheel and the light, twitchy, and arcady handling.
I'm still wondering why no one thought of porting Crysis 1 over to Cryegine 3 yet
Something you should all know: The Vita version of this game is outsourced to Sumo, the same guys that made F1 2009 for the PSP and Wii. Instead of using Codemasters Birmingham's assets, they used their own and polished them up a little, which is why the similarities in gameplay and visuals to F1 2009 is so uncanny, especially the lack of shift lights, small size of the racing wheel and the light, twitchy, and arcady handling.
Something you should all know: The Vita version of this game is outsourced to Sumo, the same guys that made F1 2009. Instead of using Codemasters Birmingham's assets, they used their own, which is why the similarities in gameplay and visuals to F1 2009 is so uncanny, especially the small size of the wheel and the light, twitchy, and arcady handling.
Looks like they beefed up F1 2009 for the PSP instead of porting it over form PS3. The handling in that video looks exactly like it would in F1 2009, loose and twitchy.
Howabout bringing back Colin Mcrae and TOCA Race Driver?
Lol there's a reason why the highly agile aliens of Crysis 1 "evolved" into stiff and clumsy bipedal of Crysis 2
I think they should take off points for players who disrespect the Geneva convention.
They need to bring back race car evolution like they had in the Sony ones. Engineers tune you car based on your performance each lab during the practice session. I'm pretty sure that's the way it works in real life too. The driver is pretty involved in the tuning. They're just doing this to dumb the games down.
In that case drop it entirely and put offline bot practice back in!
Some Red Faction games had that kind of destruction. But I'd imagine people spamming explosives to hell if that was implemented in BF3.
Lol wasn't me dude
Pretty sure BF1942 launched with Battlecraft... Or am I remembering it wrong?
But this is EA
WTF that pic barely looks like her.
True. But when it comes out, it better hit me twice as hard as HL2 did in 2004 waiting this long for it lol.
5 years is definitely the direction EA does not want BF3 to go in, especially in today's age of franchise milking. That's why they decided to do away with mods and amp up the DLC and expansion packs.