More than half of Skyrim's players won't finish the game... and I'm not surprised. As big as Skyrim is, I have to wonder if that's a blessing in disguise or just an outright hindrance.
After having played Oblivion and sinking hours over months into that game, I know Skyrim is going to be huge, and addictive, thus meaning it cuts into such little time that's otherwise available for other games. On the plus side, a game like Skyrim is great for this reason,...
if it score better than the last two games, then that's a step in the right direction then surelu?
Streaming services are a fantastic addition, whether it be Netflix or Sky Player depending on which side of the pond you reside, and with more to follow they keep my box on when the gaming's done.
Social applications need some serious work.
As long as I can run and jump across rooftops effortlessly we could be going to Sesame Street before all I care.
When I think Assassin's Creed in Japan, I think Shinobi, it could actually make for an interesting change of direction for the series.
In terms of gameplay the campaign is the same as the classic, so the pistol will be as you remember it.
As for multiplayer, that'll boot you into Halo Reach matchmaking giving up a bunch of Halo classic maps, there's playlists in place to try and give it that classic feel.
I'd much have preferred the same treatment for the multiplayer that was given to the campaign though.
Anniversary Multiplayer is simply a map pack for Halo Re...
Can't say I am at all surprised. I think the faithful Halo fan will pick it up, or may receive it as a Christmas gift next month.
There's just too much competition for a visual spruce-up of an old game to have a significant impact.
Halo Anniversary's 3D is good, certainly much better than most of the 3D trollop (inc. Resistance 3) - don't knock it until you've tried it.
Uncharted 3 is far and away ahead of so much in regards to 3D, including Halo, but if that's the case Halo is right on Drake's heels.
I wasn't even aware there was such a thing as online reviews.
Normally I would avoid trade-ins, but if developers and publishers insist on releasing their games in the same time-frame, then I will insist on trading in their games. Times are hard.
Military smooter-shooter. Roll on Respawn and Bungie's new IPs, hopefully they bring some unique aspect to the fray as well as both having the potential for great stories and online play.
A testament to the amount of nutters on Xbox Live.
Shooter fanatics first... and then everything else second. I dare not touch Skyrim as Oblivion demanded so much time, I hardly played anything else for a year.
Still yet to pick this up after the Beta, strangely I'm feeling the urge even though I quite despised the Beta.
Failures and price tag is always the hardest of pills to swallow.
It worked well for Splinter Cell, the new Tomb Raider is looking like it has some serious potential as well.
An overhauled MGS or Res Evil 2 would be awesome.
Mine did not arrive in the post this morning. Gonna have to kick some Covenant ass!!
Batman is bloody good, I know that much. As for Skyrim, I frankly am too scared to pick it up. The amount of time I sunk into Oblivion was shocking; and there's just so much good stuff to be playing and Skyrim would severely cut into that.
One to buy when the next drought hits me thinks, too big for me.
We'll see. I'm only a few missions in myself, though granted if you release the same game, with the same engine year in, year out, you've got to take some pretty drastic leaps to better the ones that came before it.
It says that people have fun slaying dragons, persoanlly I'd rather slay the wife.