The issue before was that your character's stats related to in-game wealth showed on your armory. The problem there was that people said their gold statistics being made public would make certain people big targets for hackers. It seemed like a pretty valid complaint, and Blizzard did end up taking wealth stats off the armory.
This complaint is pretty different, since it really boils down to "Now we can't lie about how much and when we play WoW!" Little validity here, a...
Don't feel bad, reading the article is not expected for the open zone.
Agree completely. Didn't mean to imply Edge is any more correct than any other site, just meant to call out the absurdity of scoring in general and the way people complain about them.
I'd echo your call for review scores to be eliminated entirely, as I think that would be great for the industry, but sadly that is not going to happen in the metacritic age.
and this is a pretty mediocre list of games in general, no big smashes on it anyway. I would speculate that this month's scores are lower than most months.
So Edge's average review score is above the middle of its scale, and it is notorious for low/harsh review scores. Just goes to show how inflated review scores are, and how inflated peoples' expectations of review scores are.
Yep, purely a guess by the vendors. Though based on the way the current expansion is wrapping up and the timing of the last couple expansion releases, holiday 2010 is a pretty solid bet for Cataclysm. No one will know the release date for sure until like 6 weeks before it comes out, since Blizzard doesn't commit to a date until they are pretty close to being done with beta.
He posted on twitter. It's fast. That's how twitter works. Welcome to 2009. :p
True, but "most games" don't have nearly as high a budget and "most games" aren't game of the year. Considering what this game is, I don't think 1 million in the US is all that impressive.
For some reason people have been freaking out about this all weekend. If you don't want this "care package" instead of getting your character fully restored, just don't take it and get in the restoration queue. If you turn down the care package, your experience after being hacked is exactly what it always would have been, except possibly quicker if other people are taking the care package instead of queueing up. More choices = better, even if you think one choice is unappealing.
Basically all Blizzard has said about this project was that it is a new IP and would be completely different from WoW (presumably both in setting and gameplay). So a futuristic FPS definitely fits to bill.
Of course, this is also about the easiest possible rumor to invent to fit the hints. So who knows.
"modern warfare 2 being pirated was more of a statement to Infinity Ward themselves from pc gamers."
Eh, I guess I just disagree with you here. I think there was a very vocal fraction of a million people, maybe half a million, who were livid about the changes and pirated the game when they may have paid for it otherwise. Then there's a larger group who pirated it and like to jump on the bandwagon claiming they pirated it to make a point, when realistically they were goi...
Hehe, you beautifully followed the formula that Tycho from Penny Arcade uses to sum up PC gamers' forum arguments about PC piracy to the publishers:
"- There is no piracy.
- To the extent that piracy exists, which it doesn't, it's your fault.
- If you try to protect your game, we'll steal it as a matter of principle."
http://www.penny-arcade.com...
Good stuff.
Definitely. A torrent news site reported on the most pirated games of 2009 and said that MW2 was illegally downloaded well over 4 million times before the end of December. That is probably more copies than it actually sold on PC (though with Steam sales kept hidden, it's hard to know).
With piracy such an unavoidable reality, it really does seem like many publishers are slowly giving up on the PC platform.
The big difference to me is that Game Room is about gaming, while Home is about sitting in front of your TV with a PS3 controller in your hands... not gaming.
TBH I am not a big retro gamer and probably will barely touch Game Room. But I do think it's a much more appealing direction to take this social-networking-on-a-console genre.
Yep, and publishers don't typically go out of their way to support that market. So this shouldn't be too surprising.
EDIT: Wow after reading the article though, I'm surprised how fast they are shutting down sports titles. To cut off Madden '09 multiplayer just two months into 2010 seems pretty abrupt. I guess they want to require buying a new edition every year to continue playing online.
Well I haven't played K&L, but if IGN's review of 7.0, or "Decent," for it is too high why did you even play through the whole game? You must have thought it was at least worth completing.
The games that get high scores despite doing nothing new are the ones that execute perfectly on the existing ideas and really refine them. Both UC2 and MW2 got great reviews despite not treading new ground because they are some of the best ever games of their respective genres.
I think people look at it backwards when they complain about this. A game that is just good, not great, can get a pass and earn high reviews anyway if it is innovative. If it is not innovative, it needs to...
Clicking into the review and commenting with a rant about edge is a funny way of ignoring it...
You should play Spirit Tracks if you haven't yet. Story wise it is a nice break from the usual, even though in game structure it is basically the same old Zelda formula. Hopefully this is the direction the plot will be going in future games too.
Ganon could use a little break. The OMG THE MASKED VILLAIN WAS GANON ALL ALONG plot twist gets a little old when there is never any doubt from the start. If they sit him out for a while maybe they could play that card and have it be an a...
While I'm no Zelda scholar, I have played them all and I place almost no credence on any timeline. Where a game fits into the timeline, if the plot writers even look at that, is pretty clearly one of the last things thrown subtly into the story. If timeline was important to the creators it would have been featured at least somewhat prominently in one of the more than dozen Zelda games, especially considering how often the games themselves deal with time.
I think the Zelda fanatic...
That scale might be how it works in schools, but I've never seen a reviewer say their rating system works that way. Most sites (biggest example: IGN) that associate words with their review scores consider a 5.0 out of 10 to be average. The problem is the actual average of review scores they award is often in the 7.5 range or higher, and that average seems to get closer to 10 every year. This is why gamers' perception has become that a game scoring 8 is only so-so when really that score is clo...