I like my games to be based off fun and solid mechanics. Babysitting a partner AI isn't fun. Being able to pick up too many resources at once so I can easily beat every encounter without any forethought is less fun. Being stuck in an action set-piece without any kind of ammo isn't fun. A game that doesn't utilize its most exciting gameplay mechanics often, like combat, is much less fun. Videogames aren't just supposed to be interactive stories where everything revolves around ...
It's kind of weird, because the VA is all in english (even in Japan) and the menus have the option for english, as well. That's how it was for Bayonetta 1 and how it appears now. There's little in the way that needs to be done for localizing.
Does anyone know what the hold-up would be? Just waiting for the Holiday season for the sake of sales?
I liked the first one. It's a well-crafted adventure with a lot of good moments.
It sucks that they're having so much trouble producing a sequel. It's easy to tell how much they want to make it.
I've played every 3D Sonic game this past decade besides 06, and Colors is the only I thought was good overall. The controls felt relatively better albeit still not perfect, the music was great, and the level design was pretty good and inventive with the wisp powers.
The daytime sections in Unleashed were mostly OK, but that didn't save the game from the boring werehog stuff, filler quests, and some bad level design. Generations felt the worst to me, especially the 2D...
Are these games actually any good? I know pretty much nothing about them other than boobies.
I'm starting to feel the same way. I'm not getting hyped for reasons the past should make obvious (plus the exploration and combat, and other new elements are total unknowns at this point), but I'll keep my eye on it. No Sonic Team gives me hope.
It does look good, visually. The animation quality shown in the trailer, in particular, is well above what Sonic Team has ever done.
Anyone who has been fine with consoles for the past eternity has nothing to worry about with 30fps. This is how it's always going to be.
Closed hardware always means framerate has to be sacrificed to attain best the resolution, texture, animation, and FX/SFX quality the system is capable of. It's either framerate, or big sacrifices in the latter areas to allow for 60fps.
That's never going to change and most developers are always going to want to ...
Interestingly, this isn't being made by Sonic Team and has been given to some Western developer (two, technically).
Honestly, this not being developed by Sonic Team is probably the most promising news for a Sonic game ever.
Wow, Knuckles' redesign looks really dumb.
Hopefully it's not something that undermines what backers expected when the helped fund the game. You're supposed to tell fans exactly what to expect when you crowdfund.
If the game delivers something other than a true Mega Man style experience, a lot of backers are going to feel betrayed.
Coming in 20never.
The streaming quality and how the classic library is handled will be what determines the success for PSNow. We won't know how that'll all work out until the service is actually released and developed.
Old titles are exactly the draw, at any rate. But whatever. Patcher gets the headline by jumping the gun with his poor and ignorant reasoning once again. :/
Sadly, Season Passes are just an excuse for rushed DLC and often don't stick with expectations. And a way to make cheap money pre-release even the title is bad.
Gearbox outsourced most of the Borderlands 2 DLC and contunues to chrun out more even after the GOTY Edition is out. And general consensus is that the DLC was overall underwhelming and half-baked.
Colonial Marines was just a crappy game out of the box, to the disappointment of many. Even utilizing...
Are they gonna make Gucamelee 2? I loved Guacamelee beyond words.
Wow, is this for real? That's really stupid.
Bioshock Infinite isn't my GOTY or even the runner-up, but why should I care if others hold different opinions? Why should anyone care about what others enjoy more or less than they do? There is no definitive "Game of the Year" in any year. It's an opinion, chosen either by a group of people for their website or an individual.
I really wish N4G would quit it with these worthless opinion-against-opinions articles. They're not news or anything useful.
SPOILERS
Let's be honest. Despite all the speculation and assertions, none of us are exactly sure what happened in that ending.
We don't know if she erased herself. Or if she ended the current Booker, his past self where he chose to become Comstock, or both in that scene. We don't know if drowning Booker at his baptism erased Columbia entirely, or just erased created new timelines where Anna was safe. There was no technical exposition.
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Obviously it isn't buying a product. I don't know why you're even bringing that up.
I was just speculating that they might, as a platform, have policies that protect against significant deviations from project promises, scams, ect. But as SilentNegotiator informs, Kickstarter is pretty much just like any other business investment in the respect that all responsiblity goes to the developer once the money is submitted. No matter how they handle the money or alter th...
This just in: My dog has stated the Wii U is doing poorly because it has bad marketing, a hefty pricetag for the specs, and an overall lackluster game library.
When is the N4G article going to get posted?
The Last of Us had plenty of normal gameplay. Brief cinematic sequences freqently punctuated it to transition between sets and certain sequences, but you were in full control the vast majority of the time.