CRank: 5Score: 56390

Four Season Pass DLCs, 2 DLC classes, 4 $5 Headhunter DLCs, a ton of DLC costumes, and re-selling of special edition and all pre-order content bonuses. Not to mention the paid level cap, item rarity, and new difficulty DLC. Not to mention they half-assed a lot of it by outsourcing the development.

They really dragged out the DLC production beyond the initial plans they laid out for us. That's the milking.

4328d ago 0 agree0 disagreeView comment

Is anyone satisfied with new consoles only 6 months in? Consoles are nowhere near their peak this early on. The 360 is also very similar to PC hardware, but were Kameo and even Halo 3 indicative of the full potential of their systems? Not really.

Also, launch games like Super Mario 64 and Halo are rare. The PS1, PS2, 360, and the PS3 had no fabulous classics and often for quite a while afterward. People would do best to expect innovative experiences less and less frequently, ...

4328d ago 1 agree0 disagreeView comment

It is a great game, other than the drop rates for rare items being gimped and never fixed. Despite the ridiculous milking, BL2 is one of my favorite games in the past few years.

4328d ago 1 agree2 disagreeView comment

At least it's more than the cookie-cutter DLC we've been contending with for several months.

4328d ago 3 agree0 disagreeView comment

There's no context where that word being anything other misapplied here. A casual game is short and simple, designed around the assumption of quick and unintensive play sessions.

Is a 10-year-old Angry Birds gamer going to be able to stomach Dark Souls 2 like they do Mario Kart? Not likely. There's more than enough to meat here to solidify the experience as a beefy and demanding one. Dark Souls is a series that demands investment, exploration, experimentation, caution...

4329d ago 2 agree1 disagreeView comment

People need to learn what "casual" means. A 40-50 hour ARPG journey with lots of stats, exploration, customization, and demands a lot of player initiative and agency isn't a casual game no matter how easy it gets.

4329d ago 10 agree2 disagreeView comment

I think they're overall on the same level. A lot of the art isn't as ambitious, but a lot more fond of DS2's presentational aspects and the areas feel a lot more interesting to explore for me. Enemies are less about swarming and ambushing and the mechanics feel more refined. Plus the framerate is much better and thank god they remapped jumping.

4329d ago 4 agree1 disagreeView comment

If you let them. I think I'm better off letting the people who gambled money down on Kickstarter worry about the safety and outcome of their investment.

Meanwhile, I'm just looking forward to how these Kickstarter games pan out.

4329d ago 0 agree0 disagreeView comment

I'll never get why the gaming industry likes hiring these Hollywood actors so much. They usually don't do a better enough job to warrant the larger amount of money they require for their time. Developers should be looking for professional VA talent, and there's plenty of it already in the industry.

4331d ago 3 agree0 disagreeView comment

"Unless you’re okay with seeing a split screen on your GamePad"

Way to mislead with the title.

4334d ago 7 agree1 disagreeView comment

I'm surprised at how beautiful this game looks. The retro N64 Rainbow Road is outright stunning to behold. I'm very excited to see what the new Rainbow Road looks like.

And all at a rock-solid 60fps outside of split-screen.

4334d ago 5 agree1 disagreeView comment

All Arkham games, including this one, take place over a single night. It's not raining perpetually for days or weeks.

4334d ago 2 agree0 disagreeView comment

The game still looks good without them.

4334d ago 7 agree0 disagreeView comment

Probably bullshots, but damn it looks pretty.

4337d ago 0 agree0 disagreeView comment

It made sense in Arkham City (haven't played Origins). I don't expect the denizens of a quarantine zone filled with dangerous and psychotic thugs and super-criminals to be walking around populously and freely. People will try to lay low and stick to their groups.

4337d ago 0 agree0 disagreeView comment

Another reason why these scoring systems are redundant.

The fact that the writer of this article spends significant time on the subject of Metacritic and reviewer scores, only demonstrating the capability of arguing with opinionated viewpoints and assumptions (very amateurish-ly concieved and written, inescapably), further proves my point about how unconstructive and pointless number scores are in discussion and debate.

4338d ago 2 agree1 disagreeView comment

"Or...you know...some people genuinely do really like those games."

Of course not. The people who like these games are just biased fanboys with low standards. Anyone who thinks these games are good is one of them, obviously. :/

Or, more accurately, who cares what other people think on this? What you think of a game is your own thing.

4338d ago 2 agree1 disagreeView comment

"Point being, in theory TLOU could be 120fps, 3D and in 2.5k resolution for PS4 if given the time."

You're being sarcastic, right? No amount of time and optimization will achieve that on the PS4 hardware.

4339d ago 10 agree2 disagreeView comment

Hennig has been Creative Director and Lead Writer the for the entire series. And Richmond being in charge of the entire multiplayer aspect of Uncharted 2 is also a leading role. Those are top positions and my point still stands.

4341d ago 0 agree0 disagreeView comment

I wouldn't mind at all. It'd be easy to slip in Sora and company, the visuals and aesthetics should be incredible, and they've got one of Disney's best soundtracks in years at their disposal.

... just don't turn it into a musical level.

4341d ago 0 agree0 disagreeView comment