They'll price themselves out of the market if they try. So no.
The Wii U is catching up, not pushing tech or trying to compete with PC gaming like the Nextbox/ PS4 will be. Different scenario entirely. And the release slate for Wii U games next year looks as bleak as its prospects.If Sony allow MS to launch before them again they will lose critical support and momentum. Only they don't have the success of the PS2 to coast off of. So yes, it will be fatal.
The Library is the big thing. If they can add console style controls to even 1/2 the PC games they offer, they will have a library larger than any of their competitors right off the bat that is friendly to a console audience. That's the big coup. And it works for people like me that have a PC/ HDMI out setup too :)
Cautiously optimistic for what Valve can offer.
Sony are shooting themselves in the foot if they launch in 2014. Look how that worked for the Vita launching after the 3DS or how long it took for the PS3 to catch up despite its catalogue and 1st party support. EARLY MARKET PENETRATION IS CRITICAL. Jesus. How do they not know this, when its cost them valuable market share in their LAST TWO console/ handheld launches?
And the "painfully low" yield on MS' next-gen chip also raises an eyebrow. We don't need an...
Now to play Devil's Advocate on both side of the Fence.
Good: Obviously MS is prepping for the Nextbox and new IPs on that.
Bad: One exclusive of a semi-tired franchise to tide over 360 fans.
Oh, and I know that this list is missing a couple exclusives on all the platforms too; Deadly Premonition comes to mind. And DL titles aren't on there either, but they still count.
Take out most of the rubbing puzzles. Too much touch motion garbage ruined the experience for me. All I wanted was UC on the Vita. Not UC+ a gameloft iOS game on the Vita. I also found the villain both uninteresting and unsatisfying after Katherine Marlowe.
+1 for being reasonable on N4G.
We'll have to wait another generation (not gaming, but population) to find out, but it could indeed be true. Just as it could not be. We'll have to see where the franchise is in a few years, and compare that to Nintendo's current (at that time) success with Mario.
Its a direct sequel, takes place after the "good ending" (which I still have yet to go back and collect, evil bastard that I am lol).
I thought Dark Souls had enough tidbits of lore that could have made for a more cohesive, fleshed out story, so I'm excited about this change. I'd like to see a better (hopefully still highly user driven) plot. NPCs that don't just stand there and attack.
Heck, if they end up with an Elder Scrolls/ Dark S...
Agree with the first part, disagree with the second. MS do not have 20 1st party studios. In order of # of studios for the three manufacturers: Sony > Nintendo > MS
It won't happen. This is ridiculous speculation based on a shift in management and staff.
Epic makes the bulk of their money off Engine licences and they make A LOT. They wouldn't kill or jeopardize that cash cow by locking down their customer base, which MS would seek to do almost immediately.
Not going to happen.
Coming out.
This will be like when George Michaels did and no one bats an eye.
I would be fine with mid-high (2011/12 "high") end PC-code friendly box, with a STANDARD controller. And Move and all that other crap as peripherals on the side. Add some Gaikai backwards compatibility or a Cell chip if they're cheap enough and a decent HDD and I'm good.
Except the ending was a disjointed-mess. That last boss thrown in for no discernible reason.
Rest of the game was solid. Good, quality FF. The finale was terrible though.
Its made of early 80's cellphone parts, so yeah. And I'm not even sure if that's a joke or not.
Sidar, an i7 and a 6950, could do 1080p @ 60 FPS on medium settings, and look and play noticeably better than anything on the Wii U.
Out of all the console fanboys, Nintendo's really shouldn't be arguing tech because they don't know or care.
+1 (Well Said)
Nailed it. Its the proportion of hype vs. result that makes his games so disappointing. They're good games, solid titles, but not the world-changing, divine experiences that he portrays them as.
Your information is wrong Marcus. The only thing faster on the Wii U are the GPU and disc-read speed, BOTH hampered by the wretched 12.8 gb/s memory bandwidth. Plus 1 GB is reserved for the OS, another 1 GB for games and its outputting to two screens. You'll get lower performance than anything the PS360 can do, even with 'mythic' optimizations later in the product cycle.
Its just a poorly made console. The end.
P.S. You could be thinking of the 3...
No, the RAM is awful too - there's just more of it than current consoles have. Peak bandwidth of the RAM is lower than PS360. A lot lower.
This is what happens when people tell the truth; the PR departments go into full force.
The PS3 Ni-no is vastly different from the DS version. They have similar stories, but everything else is different. So it is exclusive.