True.
Unless it's a story related reason, I'm not sure why they don't want to talk about what's on each of the discs.
"Don't worry, there's not going to be like, disc-swapping if you get to the end of chapter 3 and having to swap over - that's not going to happen. We've separated it."
Disc 1: Single Player
Disc 2: Multi-player
It's cheaper to buy ME1, ME2 complete edition and ME3 separately than it is to buy this collection + the all the marketplace DLC. Bad move, BiowarEA.
God forbid that someone expresses their opinion on the internet...
Cut him some slack. There's nothing wrong with the article.
Watch a gameplay video. It's a fantastic game. Don't pass on it just because the gameplay is different from Dark Souls...
Read the video description. He explains why it's grainy...
Keep clicking that disagree button, you hypocritical wankers...
The trailer looks good because it consists mostly of cutscenes. There was very little gameplay footage shown. Lionhead can try to hype the game as much as they like, it's still an on-rails adventure game.
Great visuals, boring gameplay. Pass.
It's unbelievable how hypocritical some people are here.
If the Xbox got exclusive content, I'd bet that the same people agreeing with your comment would be complaining about it (and rightfully so, too). But of course, now that the PS3 is getting exclusive content it's considered a good thing? Sad.
It's sad how people hit that disagree button simply because of the platform you choose to game on. There's no reason why PC gamers shouldn't be able to play this game.
Kingdoms of Amalur: Reckoning should be on that list...
Developers with more creative freedom tend to make better games. It has nothing to do with where they are from; it's about the talent of the individuals developing a game and who they are working for.
I disagree about the game looking mediocre; I think it looks great, but yeah, I'll be passing on this if they cut out content from the disc. I'll wait for a "complete" edition later on.
Skyrim does nothing new, and player freedom is useless if there is nothing to do.
I didn't experience any bugs in Reckoning and I certainly wouldn't call it a linear game (with the exception of the last zone, "Alabastra", which is easily the worst part of the game). Large areas connected by paths does not make a game linear.
If you even had half a clue, you would realize that pricing has nothing to do with why the studio went bankrupt. They sold over 1 million copies. Those are good numbers for a new IP.
The reason they needed 2-3 million sales in order for the game to be profitable is because they had invested well over $175 million into the unreleased MMO.
Enjoy your bland, lifeless, glitchy world with outdated gameplay mechanics. I'll stick with Reckoning.
Universal sold it.
The franchise doesn't need a reboot. The games all follow a basic story anyway: Cortex has an evil plan and Crash must stop him.
All the franchise needs is a game that plays similar to the originals with updated gameplay and it'll be fine.
We'll forget, but it'll cost you...
Oh, wow.
Pardon my ignorance, but I somehow had NO IDEA that the game was actually in development at some point until watching this video.
Why was it cancelled? Surely they could have continued development of both this game AND whatever Star Wars game they cancelled this in favour of.
"I'm sorry but this game will be another one of those "Pay-to-win" games because you have to pay extra for the monsters."
You clearly have no idea what you're talking about. Additional figures aren't required. If you played the first game, you would know that already. The game can easily be beaten with the three characters that come with the starter pack. How exactly is that "pay-to-win"?