dunno about this one:
"...[FF7 remake] has to tick lots of very big boxes. I won't rule out the possibility, but it would take a lot to make it happen." -FF7 director Yoshinori Kitase
February 17, 2014
( http://www.gamespot.com/art... )
and a little older, but releva...
Looks like Shen-mue on DreamCast, and doesn't really show the 8 year power difference like a title exclusively for ps4 would.
I don't fault companies for making cross-generational titles, but really can't wait til late 2015 or 2016, when there are alot more titles exclusively for both/either next-gen console(s) that really take advantage.
On a side note, it will be wonderful as a PC gamer as well, as we've been getting ports from 10 year old c...
It doesn't. It's a simple switch that any PC game can do with a simple flag enabled (your graphics card can even force this for older games that don't have it). Either it was an intentional gimp, or a simple mistake, but it's a very low-cost feature that every console has been able to do since the dreamcast days.
"When it comes to selecting which version of Strider to play, we have to recommend sticking to the Xbox One, PlayStation 4, or PC versions of the game."
No shit.
That's what he said
Indeed. People keep treating ESRAM like a secret weapon. Here's an analogy, if anyone is confused about what ESRAM can and can't do.
So you're trying to get an endless supply of packages (graphics) across the state in both directions using an endless supply of high speed delivery vehicles.
Imagine PS4 and XBox's ram each as a huge 800 lane highway. On PS4, the speed limit of 176mph. On XBox One, the speed limit is 68mph.
...
Completely agree. As devs learn the tricks to both similar architectures, it will multiply both consoles performance, which means the performance gap will also be multiplied by the same factor.
Not really. You can find something wrong with anything, true, but developers are repeatedly finding something wrong with it, without trying.
@EonJay, the only thing about tiled resources, though it might help, it would provide benefits on both platforms, so it would also increase the performance gap between the two as well.
I gotta say, the nickname for Sony fanboys is the least insulting ever. XBots is like, you're idiotic robots that blindly follow your master - which, aside from sounding like 'Xbox', actually describes how you're viewed by people calling you that. Pwnies are just awesome. Fills me heart with joy. Thanks!
Haha. That's pathetically horrible sounding and pointless.
I agree, that first screenshot with the super garbage low res textures and the exaggerated bioshock shininess to everything looks especially godawful
I definitely respect your viewpoint, but I agree with the article in some ways, but not with the negativity about Kinect in the comments. I think in a sense this feels like an apology for the Kinect, when they haven't used it to it's potential in the least. Why is it that if I dig up the presentation app they showed for kinect 2 on youtube( http://www.youtube.com/watc... ), where it just identifies ...
Sorry about the long rant here, but yeah...I'm definitely no XBox or MS fan, but I have to say I haven't seen anyone really recognize the true value of Kinect2. It's the one cool thing that XBox One has over PS4. I visited a friend's house who has XBox one, and it's impressive, like, if I had the extra money, I'd buy an XBox One as a second console just to control my TV with voice command features, etc, and in the hopes for an eventual friendly PC SDK, etc.
<...
Awesome. You can always count on Google to be invest resources into innovation for innovation's sake.
completely wrong. There are plenty of gamers who want the more powerful console. I haven't bought either yet, but if the prices were reversed, I'd still go for the more powerful console. Also, there are plenty of gamers who saw how badly MS tried to screw them, and realize the only reason MS gave in was pre-order numbers, as opposed to the countless fans being told to 'deal with it' time after time for every new shocking revelation about MS's anti-consumer bs. When I get ...
I really don't like MS for a wide variety of reasons, and I think xbox one is pathetically underpowered, but I have to say Kinect2 is an awesome, impressive piece of tech.
I doubt it will be used properly any time soon, because the only devs who ever make Kinect games seem to be like neutered Rareware devs who are forced to unwillingly make Kinect games in a sweatshop, or any other company MS bribes to try to artificially inflate it's value and library. Typical MS(un...
I thought the Xbox One was just a media remote to begin with
Loved playing OctoDad with my family on PC. Reminded me of psx days of endless variety, so kudos on that front. But I hate MS's evil ways with a passion, and Sony's been awfully free-promotiony with Octodad specifically, so they seem like they deserve some unofficial timed exclusivity. That being said, this could actually make an interesting Kinect2 game, and it might run on Xbox One if you limit the resolution and framerate to 792p and 30fps.
graphically best it's competition? I must've missed the release of Ryse for PS4. Also 900p upscaled is not the same as 1080p cropped. Lastly, I don't think Ryse was a big deal for being 900p, because it actually looks like it belongs in this gen. Tomb Raider and Titanfall...not so much.
You're taking the analogy too far with carpools and passengers. 800 lanes for both ps4 and xbox one is what I said 8GB=8000MB.
8000/10 is where the 800 lanes came from.
800, not 8.
32MB/10 is the 3.2 lanes. ESRAM isn't magical memory, it doesn't carry more info (or passengers) packed into each MB. 32MB is 32MB.
The lower latency of DDR (xbox one's ram) helps with multitasking, not so much gaming and graphics, which is why EVERY discre...