Way too many locations. Used-games were often far too pricey (19.99 for "certified pre-owned") and trade-in values were practically criminal.
"How are you going in and out of buildings with third-person perspective, hmm? "
I REALLY hope you are being facetious.
What a well-written article.
It's only when videogames try to act like hollywood movies where I feel like they get in the most trouble.
A game like Uncharted, for example, while a fine action/adventure title with likeable characters, a pulpy Indiana Jones-esque plot and gorgeous visuals can only do so much from within the confines they've created for themselves.
I think back to when every "vertical slice" of game demos, often unveiled at...
this coming from someone with Knack as their avatar.
Someone said that they should buy Retro studios. That'd be amazing.
Not quite sure I follow. Most developers receive their marching orders from publishers. They are the ones that put up the capital and take risks. If a developer changes on a dime, or implements microtransactions and other "goodies", it's usually because the publisher forced them to do it.
Or are you actually implying that gamers, through sheer ignorance are boycotting developers because of their own personal beliefs/agenda?
I can virtually guarantee ...
all Matt needs to do is google "developers that EA Killed" and you can find your answer rather obviously.
EA isn't solely to blame for bad practices within the game industry, but its use of these "bad faith" and predatory tactics and the willingness to perpetuate them on a massive scale is why people not only don't like them, but many don't trust them. But hey, if Matt doesn't seem to understand what's wrong with EA, he'll probably go far ...
It's such a stupid thing for people to get upset over. Really, people.
Priorities. Know your priorities.
I swear, I feel like the collective IQ of the culture goes down a few points every generation.
You will swear off Final Fantasy because of smaller breasts, but happily pay hand over fist for DLC, season passes, GAAS, loot boxes, "Day 1" Editions, "legendary" editions, pre-order incentives, and monthly subscription fees for games that wi...
I'd love for them to buy Super Massive.
I don't think this person knows what a PS1 game looks like at all.
the reviews for this game are absolutely all over the board.
awesome. I appreciate the reply!
I loved Stick of Truth so I'll definitely be picking up this game as well.
never heard of this website (fanatical), is it legit?
Unless you are EA, and you buy a studio to burn through a particular developers IPs in short time, where quick turnarounds and lack of agency lead to homongenous bastardizations and the studio is at last rendered an empty husk.
Literally the first thing I thought when I read OP's comment.
I'm just surprised that EA hasn't yet released their own brand of "gaming cigarettes".
Considering that Harmny is the only one cracking jokes in the comment section of an article about someone dying, I'd say it's safe to say it's him.
They could of done a sort of "Battle: LA" meets Pacific Rim thing and it would have been really cool. I honestly wonder if the "movie adaptation from a videogame" fairy whispers into the ear of some production company executive, and says, "make it nothing like the franchise. Fans will love it" and for that CEO to believe it wholeheartedly.
edit: and him saying, "in order for the movie to be successful, it has to be a great movie first and...
"Call of Dookie"?
Really, now?
I already did.