i disgree. for starters i don't think the Steel Batallion Controller, Guitar Hero's Controller or the Guncon really belong in lists like these. sure, they are controllers, but they are very single-game-specific controllers.
between the two i'd probably choose the Dualshock over the XBox 360 controller, though both have their plusses and minuses. the 360 pad has a very ergonomic feel to it. it has the best trigger buttons and the uneven analogs works well for fps. the shoul...
why all these mandetory installs all of a sudden? so far i've had a total of about 16 games for my PS3, and before DMC4 came out the only one that had a sizeable install (roughly 5gb) was Oblivion. all other games had minimal installs (averaging like 200mb). now all of a sudden games are taking up chunks of hdd space, and ALL of it is mandetory. what gives? if this is gonna be the trend of things Sony really needs to consider a 200gb PS3 sku. i for one am not excited about the prospect ...
dude, you basically just described the process for almost every game that gets reviewed. what: do you think Halo 3 and GTA IV deserved all those near-perfect reviews they got?
gamers need to stop taking these reviews so seriously. its all based on someone else's opinion. that someone else isn't the messiah of whats good or bad, and often times that someone else usually has a slanted view of what they're reviewing from the start. gamers should make up their own minds.
...i say its good EGM isn't reviewing it. that means there will be one less jaded review out there. there's enough info on the game available on the net already for people to determine whether or not they'll like it.
personally i was hoping they were going back to the drawing board with this whole Jason Bourne angle they're trying to take. won't judge until i actually play, but still, i'm not liking the prospect. now lets see all those disagreements lol.
i personally hope its new IP. but its probably gonna come down to two between Killer Instinct 2, Halo Wars and Alan Wake. either way more than likely it'll be first-party.
i usually never slam someone for their opinion, because opinions are subjective. my opinion is as subjective as the next persons, and my opinion that their opinion is right or wrong is the highest you can get in subjectivity. what i have a problem with is baseless opinions. for instance, Itagaki just said that its his opinion that the 360 is the most powerful hardware. fair enough. but then he gives us a games that don't demonstrate that the 360 is the most powerful hardware. in fact, h...
well, i for one didn't mention anything about a Microsoft/Itagaki conspiracy, at least not in this article lol. my gripe with his comment is that his mouth says one thing, but his game says something completely different. if you're gonna make yourself the face of all things 360, then at least have the substance to bag it up; don't just through out baseless claims. Kojima hardly sounds as in-the-pocket-of-Sony as Itagaki does with Microsoft, and from the reviews alone MGS4 stomps all over N...
so true. i'm still trying to figure out why, of all people, he compared himself to Kojima. Kojima's games are as much about story as anything else. as a matter of fact, you'd be hard pressed to find any single franchise with a story as deep and involving as MGS. on the flipside the characters and story in Ninja Gaiden was my biggest fault with the game (along with camera). Itagaki had to have been high when he made that comparison.
doing that would be a "lose of face". why lose face bringing your game to a console that your subordinates produced a superior version of a previous iteration on, which just so happens to be the same system you've spent years slamming?
i'm sure most of you will disagree, but he actually doesn't come off sounding like a butthead in this interview. still, before he makes outlandish claims like "XBox 360 is the most powerful hardware" maybe he should make a game that showcases that. to date all his games look marginally better than their XBox counterparts...yes, XBox, as in PS2's main competitor. now if he can produce visuals like GT5 Prologue or Heavy Rain on the 360, then his argument would have legs to stand on...
with so much fanboyism running rampant and ruining game sites, i guess i just jumped the gun a bit and took your question as an insult. lol. sorry about that. yeah, i can't remember a whole lot about MGS1's story, other than the fact that it was good, and that it had the best boss fights (having to switch your controller to control-slot 2 when fighting Psycho Mantis because he could read your mind/control-slot 1 input was classic). MGS2 was just confusing. it started off good with Snake ...
its funny. i was actually gonna agree with your 2.3 response, until i read that little jib about me at the end. its cool though, if still funny that you would take my concerns about something you like so personal. but to answer your question: yes, i have played both MGS1 and MGS2. it is largely because of MGS2's clusterfeck of a story that i'm concerned about cutscenes. i understand that cutscenes has always been MGS' shtick, and for the most part they are enjoyable, but that still doesn...
well i'm a PS3-loving PS3 owner, and i can say that both installation time and length-of-cutscenes concerns me. i can deal with both, but they are still concerns, especially installation. don't mind the wait, just the space they take up. GTA IV and Oblivion together take up about 1/5 of my 55gig HDD.
dude, get your panties out of a bunch. much worse things can happen than to have a game marginally inferior on the 360 or marginally superior on the PS3, or vice versa.
still, if you wanna get technical, Oblivion was a year late on the PS3, not 1.5 years late. and i guess you missed where i said they released a patch for the 360 version that was supposed to bring it on par with the PS3 version, but it still didn't. like i said, there was a difference, but it was marginal. ...
because the very first multiplatform game where the PS3 version looked better than the 360 version was Oblivion, made by Bethesda. not even the patch they released months later for the 360 made that version look as good as PS3's. mind you though, the difference was marginal, but it was still there.
but enough with that. i have confidence that all three versions will deliver. still undecided as to whether i'm getting this for my 360 or my PS3. got Oblivion on the PS3, so i ...
well, CVG reveiwed a retail copy, and they say the framerate problem is still persistent:
"We reviewed off PAL, boxed retail copy. Slowdown very much still there." guess time will tell.
http://www.computerandvideo...
well what about the poor disabled soul, who doesn't have the use of their legs? what enjoyment can they get out of Wii Fit CNet Asia?
i think NG has a slightly better combat system than GOW, but GOW wins hands-down on everything else, making for a better experience on a whole. i'm somewhat surprised by NG2's scores so far. while 8.7 is hardly a bad score, i'm sure many were expecting in the 9.5 range. this, coupled with the 8.1 and 7.0 reviews from other sources, and yeah...well, i'll just say that hopefully more slightly-above average scores will humble Itagaki and his big mouth.
God of War 3 and FFXIII are the only PS3 games that i'm waiting for more than Resident Evil 5, and i somehow doubt its either of these games. could be (and hopefully is) something from Team Ico. otherwise its probably new IP.