i love that the article doesn't even link to the dude's instagram, and instead wastes time speculating that sony will 'congradulate' him on twitter. gaming journalism at it's finest.
"costed"?
read it and weep: https://twitter.com/ManaByt...
except if it were really an issue, they would have just lowered the resolution just like they had to do with the xbox one version. shocker.
so what? all that proves is that he's a great design director but a shitty game director.
i dont think this guy really understands what 'entitlement' means. console makers need people to be happy and excited about their new products. ommiting features many consider to be core to the value of the device is going to stir a reaction, and sony/ms would be nothing but wise to listen to it.
the founders of PCF left the company a while ago, anyway. their new studio's game looks pretty interesting.
when EA said it was exlusive to PC and xbox, that means it's not coming to steam os either.
what a dumbass. no one is forgetting, they're just choosing to forgo buying a new console to play on a system they already own. hardware manufacturers like intel, amd, nvidia, western digital, asus etc are benefiting from gaming pc sales more than ms is, anyway.
wow... that dude actually thinks game resolution has anything to do with network bandwidth. how embarrassing. on the one hand, good on shuhei for calling him out, but on the other, why even draw attention to such a moron?
dude, johnny from GTA IV is in GTA V
this is something that developers are going to really have to hammer home over and over again because most people don't understand that framerate and overall fidelity are going to matter more to make a game look 'good' than a higher resolution. by the end of this gen, most games will be rendered at 720p to 900p no one should care as long as the games, you know, actually look good.
it seems like you're not even reading what i'm saying... my point is, resolution is but one small, non-deciding factor in what makes a game look good or not. the difference between 720p and 1080p is indeed noticeable (though not as much as you'd think) from 6 feet away, but the difference between a game running on 'medium' and 'high' is going to be much *more* noticeable.
and to the other person that brought up the difference between dvd at blu ray...
the average tv size is what, 32"? even up to 60", which is well outside of the norm, at 5-6ft away isn't suddenly going to reveal pixels at sub 1080p that wouldn't be visible at full res.
resolution is not going to be the deciding factor in what makes a game look good or not. preferring actual graphical performance over resolution isn't 'strange', it's common sense - but one that's obfuscated by people's natural inclination to impulsi...
seems like a waste of resources to me. i want games i *haven't* played yet for my ps4.
hah... i think you just made up that rumor. good try though.
console gamers/tv viewers really shouldn't care so much about resolution. when your face is 2ft from a monitor? resolution matters. when you're sitting 6ft away from a screen? not so much. as far as console gaming goes, i'd much rather have a game on 'high' settings (pushing more polys/advanced particle effects/post-processing) and a steady framerate at 720p than a game on 'medium' at 1080p.
even though i'm not getting one, i hope the xbone sells well. i'm pretty sure it will, too. but it's not going to sell as well as the ps4, at the very least not in the first year. the evidence continues to pile up that the ps4 is more anticipated and more pre-ordered than the xbone, which i think will play out when the consoles are released.
already back up $4 a share - and they'll continue to rise
yeah, target is shooting itself in the foot by not selling the ps4 games it has in stock ahead of the consoles release date. can't buy shadowfall or knack until friday - all that means is amazon is getting my money instead. i have my console pre-ordered from them anyway, so now i'll just be getting everything at the same time from UPS.