Smaller structures don't help much in terms of power consumption and heat in this case, because they also put more "transistors" on the die. If I were you, I would wait for the DX11 games and then upgrade to whatever is out and affordable.
And that indifference urged you to post?
They didn't lose PS3 customers. The game never ran on PS3.
The problem is, that the background story doesn't fit such a supermodel character. Some gamers below the age of 14 might think it's cool, but for everyone else, this just destroys immersion.
Korea has a much more advanced gaming culture than western countries. Professional gamers over there are celebrities comparable to our pop stars and actors. Here, our hobby ist still viewed as child's play by a large part of the population.
If you don't have a lot of money, base your system on Phenom. Saves you 150$ compared to i7 and you lose maybe 10% performance.
Depends on the resolution...
Never...it would have to be more than twice as fast as current cards...
Well, it's a different setting, but otherwise similar, yes. Closer to Baldur's Gate than Fallout, but still similar.
Well, it's mentioned at least. I think it's a good list, better at least than all those "Halo, Assassin's Creed, Oblivion" craplists floating around. This list could also serve as toplist overall, not only top of the 90ies. I would of course change some things, but the fact that X-Com is first makes this list valid.
Well, I guess your "argument" works against you, since a PC game from 2007 is still the best looking game in existence, on any platform.
Let's see, a typical flatpanel pulls around 50 Watts, so 24*50 = 1200 watts. Not too much, considering a hairdryer pulls 2000 or more...
You probably liked oblivion as well. I found out that people who like Oblivion tend to like Fallout 3, and also not like Fallout 1 and 2 or similar RPGs.
Oblivion and Fallout 3 are very impressive at first, but soon you get tired of fighting the same enemies over and over. You can't even do anything else, because the gameplay is very bland and there is almost no scripting that supports roleplay.
You should read beyond the title of the article.
Also, the control scheme for Crysis on IPhone should be pretty...interesting.
You can't use the statement in general. An analogue stick is a completely different input device than a mouse. The stick moves the pointer in an incremental way, while a mouse's displacement is based on difference to the last position.
In situations where you have to point, a mouse is better. In situations where you have to steer, or a fluid movement with accurate small course corrections is important, an analog stick is better.
In FPS, pointing is king, so a mouse ...
PCI-E does not have enough bandwidth? Where did you read THAT? There has not been a single game yet that even SCRATCHED at the PCI-E bandwidth limit of 4GB/s for PCIe x 16. And the current 2.0 standard even doubles that rate. Oh, and then there is PCIe 3.0 in the work, that will double the rate again.
But even PCIe 1.0 is sufficient for all games. No game pushes that much data over the bus. What for?
What he is saying that you can't apply the rule for all games. There ARE CPU-intensive games (try Supreme Commander against 7 CPU opponents), and in those games, i7 CAN make a big difference.
But in general, games don't profit much from blazing fast CPUs. It's usually smart to buy a current mainstream model and invest the saved bucks into a better video card.
Only 1 year? The quality difference hints at centuries almost...
Not that I completely agree with OP, but your arguments actually work in favor of it. Of course the Covenant attacked first. America is always attacked first as well. At least that's what history tells us.