Wii continues to roll on with some more announced games and localizations, this has been a good week for Wii owners such as myself.
Last year, E3 was meaningless. Really it was, so I'm sure Nintendo is going to pull out their big guns that now that E3 is relevant again.
It was also really fun, glad to see the Wii getting the sequel.
Really? Despite the fact that Gladiator A.D., Grinder, No More Heroes 2, Dead Space Extraction, The Conduit, Monster Hunter 3, Tatsukano vs. Capcom, Muramasa: The Demon Blade, Sin and Punishment 2, Cursed Mountain, Red Steel 2, Little King's Story and a lot of other really good looking games are all coming out, you're going to sell just cause Nintendo decided to not abandon the casual gamers by making Wii Fit 2.
It's Japan. Downloading his brain into a robot already seems plausible over there.
There's also a lot of information pointing to Miyamoto not even being directly involved with Wii Music's production, it was just his idea and even then, his desire for 100 songs wasn't fulfilled. But the game actually works just fine, it delivered everything it promised, just most gamers didn't want what it promised in the first place.
Did anyone actually read the article. It's more concerned with the fact that Miyamoto is only human and can't always predict how long production will take nor does he get everything right the first time, which makes production longer. This is a response to, once again, gamers whining about there not being enough games made by Nintendo.
Have you played Madworld? It's like 6 hours long with simple controls. It's a really fun game, I love it, but it wasn't exactly screaming high budget game.
Viewtiful Joe also sold less than what Capcom was estimating, but devs said it was a commercial success due to a lower budget.
I didn't mean all their games, heck I haven't played all of them, but it seems that their games that offer unique art styles and crazy new styles and gameplay mechanics never makes milli...
Well...it's an FPS, which games like Call of Duty on the Wii show that there is a lot of demand for and it's rated T, so it's not isolating anyone really. With those two factors in mind, it already appeals to a much wider demographic than Madworld, which was really only a niche game from a development team who more unique style games never make zillions but operate on a rather low budget.
Wow, both KH and Miles Edgeworth? My DS is going to be happy. Shame about Kizuna, actually looked like it would be good...but I didn't see that much of it.
Big give away that it's a fake is the writing. Being a long time Nintendo Power reader, Chris Slate doesn't write like that. That review is so vague and uninformative that it would more likely be from IGN than Nintendo Power.
All I know about Sonic Team, that has been a trend since the first Sonic game, is that every Sonic game is different.
So, chances are, if they would make a 2-D Sonic game, it will be unlike anything from before, and then people will complain. It doesn't matter how far they go back to their roots, unless Sonic team re-makes a Sonic game, people will always complain.
Then again, Dimps is pretty good at making 2-D Sonic games...but even they don't have the "old-s...
For one thing, they compare an adventure game like Majora's Mask to games that already have fixed mechanics like Mario Kart and Animal Crossing.
Any Zelda game can keep the same basic mechanics, while using new items, new story, etc. to achieve a very different goal than other Zelda games.
Mario Kart however, can't do that. There is only so much anyone can do. In fact, adding motorcycles and increasing the number of racers seems to be something they did to prevent ...
But the Wii does have every single Nintendo first party franchise like Zelda and Mario, No More Heroes, Red Steel 2, Madworld, almost (if not all) rail shooters, Indiana Jones, Little King's Story, etc.
The sooner the pirate sites are taken down, the sooner the gaming industry can enter a new golden age.
Hey, if every game like Madworld, Red Steel 2, No More Heroes 2, Dead Space Extraction, The Conduit etc. is the Wii's last hope for being Hardcore that's fine by me...personally the more "last hopes for Hardcore" we get the more hardcore games we get.
With the sword mechanic having motion plus support, I think they could make a game that rivals any of those games...maybe not in story, but in innovative gameplay. If you don't want to consider Metroid Prime or Bioshock "true FPS games", then don't consider Red Steel an FPS, when it could be more of an first person adventure (that just so happens to have guns and swords). Point is, FPS is an FPS is an FPS.
Speaking of sword mechanics, maybe they had problems when it ca...
Half-Life 2
Metroid Prime 1 and 3 (oh, and the multiplayer 2 was no fun)
Bioshock
You obviously don't need multiplayer to have a great FPS adventure. Just cause the developers don't want to deal with the hassle doesn't mean they are just being lazy or anything like that. If this means perfected sword combat and better game design than I'm willing to sacrifice multiplayer, especially with The Conduit already going to be released.
But...there are already shooters with multiplayer...so I doubt it's because of that...especially considering that they are cel-shading instead of making realistic graphics like HVS.
Tiger woods aside (because of motion plus controls which was the entire game) who's leg at NP do you have break to get a 9 for a game? Sheesh. Oh well, every game I wanted for a 7.5 or higher.