What's with this? Are games so simple now that a full review can be given from just looking at the box are loading the game up once and playing for 10 minutes? Because that's all the impression I got from this one.
If there is a bigger song selection with more Nintendo themes then I'm all for it. I loved Wii Music, but I really only liked playing the Nintendo songs.
I wonder if he thought of that all by himself?
8.9's shouldn't exist...at that point, just give the game a 9 and make everyone happy.
E3
I'm so sick and tired of IGN always complaining about wii controls. It seems in every high profile game, the controls "need polishing"...and they are usually always wrong about that.
I think a certain point, IGN would realize that they have to use their hands to play a Wii game...
Except it's not a tiny little game that people aren't willing to spend $50 on....in fact, by the looks of it, it's quite the opposite.
Just remember, that was the super guide doing everything. Realistically, I can imagine losing against this boss fight quite frequently. Also, imagine all of it with 4 players.
That was a nice review of the trick system...what? There was more? Sorry, I couldn't get past some nonsensical ramble about the design mode which you need a motion plus for, is only possible with the motion plus? I wasn't quite sure what the review meant there but saw a general direction this was going.
To sum it up:
Game uses concepts from last game, that was successful, but gives you more and therefor it's bad.
"How can a franchise continue to thrive with such little actual innovation? "
Apparently for a long long long time, look at...oh I dunno, practically EVERY sequel ever made. More of the same but more is what makes a sequel a sequel, and only in cases where the first one wasn't good (Red Steel) does a sequel vastly change (Red Steel 2).
My goodness, if I read any more of this sites reviews, there better be some ridiculously low scores. Modern Warfare 2 also be...
You put up a convincing argument.
Well it was stuff kinda like this that drove Sega into the ground.
Not only that though, but demos can also be stored and run through an SD card.
Also, Super Mario Galaxy, get 120 stars, go on, I dare you and tell me it took 6 hours.
Metroid Prime 1,2, and 3 are easily 12 hours are more.
Twilight Princess, not sure, but definitely more than 6.
I don't think it was an afterthought, can you name a game that does what Zelda does better? Yes it was built for a GCN game but I think because of that, really cool motion stuff couldn't be implemented.
I'm glad we basically got confirmation though of motion plus being used in Zelda Wii, I remember an artcile from a while back saying Miyamoto was the only one wanting it.
At least Red Steel 2 is looking awesome. Poor Red Steel 1, I liked that game.
Madworld
Dead Space Extraction
House of the Dead: Overkill
The Conduit
A Boy and his Blob
Muramasa: The Demon Blade
Deadly Creatures
Punch-out!!
The Crystal Bearers is due by the end of year
Klonoa
Little King's Story
Metroid Prime Trilogy (I count it, since it was clearly aimed at hardcore Metroid fans)
Resident Evil: Darkside Chronicles
Overlord: Dark Legend
Technically Dead Rising for Wii is a hardcore......
Recent Zelda title like Twilight Princess and Phantom Hourglass both had a good amount of character development, at least for the other main character of each of each game. I started both games hating Midna and Linebeck and without noticing it, I grew attached to them and sad to se them leave. To give them both such colorful personalities with no voice acting and really very little in terms of cinema like narrative is pretty masterful story telling.
I think the game still looks good, I think many others do as well. I don't particularly see why WayForward would find a site and trash it because they got a negative review...again especially receiving much more positive ones.
I can see this happening though. Afterall, I find a lot of reviewers who say good games are bad is because they had judged the game before playing it and therefor never gave it a chance or totally missed the point of it (not saying this site did so) and if...
All I've seen so far from Reflex reviews are that graphics apparently do matter...alot. So much that a game that got universal praise is getting average and below average scores.
Maybe this is why I hated Bioshock when played on my not so powerhouse laptop, it wasn't nearly shiny enough.