Yes and no, I suppose. Battlestar is long since finished, and so there's really no competition between them, as such.
And again,there very different styles of show. Defiance is a more light-hearted, fun show, whereas Battlestar was far more grity and bleak.
If anything, I'd say Defiance is maybe in direct competition with Revolution, in terms of who is managing to grab the ratings. Revolution still has a sort of light tone to it that makes it kind of ...
Game of Thrones. To be fair, mind, Game of Thrones are radically different shows with very different tones.
I agree that it takes a lot of resources to change a game, and Trion have a lot of potential to work with, but the point is that the game should have gotten the basic themes and ideals of the show sorted out at the conceptual state before it ever went into production, otherwise what was the point? Defiance (the game) could literally be any MMO at the moment, because it doesn't match up with the show in any way bar the names of things. Take off the Defiance name and nobody would be able to...
That turned out to be a surprisingly fascinating read. I don't play the game personally, but the idea of using a tribunal system to deal with problematic players rather than simple banning is very interesting, and the results were certainly encouraging.
I wonder if other companies would be willing to take up a system like this?
On a slightly off-topic note I've still not yet managed to hunt down a legendary weapon, though I may not be a high enough EGO rating to find any, I suppose.
Mind you, I've heard people who do have them say they're not worth the time it took to get hold of them. Can anyone on here offer up an opinion?
Back on topic a little, I do like this weeks episode tie-in. it feels like the first proper crossover we've had, even if the mission itself is s...
The upcoming DLC pack lets set to add quite a bit to Defiance. Hopefully the new Seige gameplay events replicate what we saw in the first episode of the TV show, with the town of Defiance holding off against the Volge. That'd make for a pretty fun, major world event. Just imagine the scene as hundreds of players take on the incoming Volge platoons. Badass. :D
The retail launch isn't until June 25th, so it's hard to say at this point. Those who have gotten their console due to backing the project haven't been been singing its praises, though.
Very true, but sadly in this day and age it's a far harder thing for the large developers to do. Creating a triple-A title costs so damn much that companies are afraid to take major risks because one big failure can ruin them.
Smaller, digital downloads give them more room, I think, to play with their creativity, but strangely we don't see them doing that too often. The recent Far Cry 3: Blood Dragon was a decent example, a bonkers game that was a little risky, but on...
A review is, and very much should be, a subjective article. I read a review for that reviewers opinion on the game, and then I read other reviews so that I can garner further opinions.
I all I want is to read how it will play, then I'll go to the Wikipedia page.
So.......he liked it, then?
(scanners are picking up high levels of sarcasm in that statement, sir.)
Agreed. It depends entirely on how its handled. Mass Effect 3 and Assassin's Creed: Brotherhood are another two good examples, each introducing very well liked multiplayer to a series that had only been singleplayer up to that point.
And then there's something like Tomb Raider, which just felt tacked on and pointless.
At the top of my list is a bit of a strange one: Night of the Rabbit from Daedalic Entertainment. It's a point 'n' click adventure game that starts a young lad who wants to be a magician. After a man-sixed upright, talking rabbit appears the lad ends up in a magical world filled with talking animals. The art-style is beautiful, and I love a well done point and click. Daedalic have become one of my favorite companies lately thanks to the Deponia games.
Call of Juar...
Which I feel is almost unfair given that almost everything Microsoft have been getting harshly hammered on has been rumours. We don't know for certain what the console is going to be like, yet it seems like many have written off because of the rumours.
It has stiff competition from Amy, I reckon. I've not played Double Dragon II (and clearly won't be), but Amy was truly awful. Perhaps the worst game I've played.
Agreed, it could just be talk. But still, he comes across as refreshingly honest in an industry filled with PR talk that means little. Hopefully they'll deliver.
More importantly, do they hate Zombies? They seem intent on providing us with as many ways as possible to harm, wound and dismember them as possible, clearly demonstrating a deep seated hatred of these innocent shambling corpses, a hater somehow possibly relating to their parents or some such other standard psychological accusation.
That's the real issue here. We need to defend these poor zombies! The women can look after themselves, they have brains, they can think! The ...
A part of the problem, I think, also stems from the fact that many people still view videogames as things solely designed and aimed at kids, despite the fact that we know better.
We have so many games that deal with dark themes, show extreme violence and more that are aimed at adults, and yet this kids image still remains.
Many, many games are still aimed at kids, but they're no longer the sole audience. Parents need to become aware of this, in much the s...
Need? No. But want? Well, considering the sales each Call of Duty game boasts these days, the majority do want it.
I enjoy them, but I'm in the minority in the sense that I don't feel any want for a new one.
It's a tough situation, really. From my perspective a reviewer should always be reviewing the product they have in their hands, not what it may, or more importantly may not, be in the future.
having said that it would be nice to see more articles revisiting games like Defiance a month or so after release to see how its doing.
Defiance has a lot of potential, but my immediate experiance has been one of mediocrity. it's okay, but has a lot of problems a...
The thing is, I get what they want to do with the Xbox One. They've been talking about creating a media hub for a while, and with this event we saw that idea clearly presented. From a business perspective I also get the idea.
But I'm a straight up gamer that doesn't use most of the other apps and abilities, so from that perspective I walk away feeling sad about the whole thing.
I get it. I do. But as a gamer, Sony's event inspired more confide...