The next Xbox (and the next PlayStation) are going to be interesting in terms of how they try to follow the Wii factor. The Wii decided against high tech graphics, against a standard hard drive, against online interaction... and is winning. Why? Innovative control scheme (apparently people like it, though I can't fathom why) and a low price point. Hell, put a free game in the box and sell all that for $249? Magic.
So while there may be a new Xbox in the 2011 timeframe, the intere...
I hated Metroid Prime. Love the side scrolling Metroids, but hated the Prime games (or at least the first one; I simply couldn't buy any more after the first one). I hated the control scheme on the GC.
10-) The Splinter Cell Franchise
I actually think these games are hit and miss. I liked the first and third ones, didn't like the 2nd or 4th ones.
9-) Devil May Cry 4
I actually liked this one better than the previous one.
8-) Oblivion
You know, there's something to be said about this one. I played this game for almost 60 hours and never felt like I was becoming a serious badass.
7-) Final Fantasy VII: Crisis Core
I agree here. ...
While I agree that MS and Sony will need to court the casual market, I sincerely hope and pray that they don't tread the same turf as Nintendo. I bought a Wii for my kids; I have played maybe 10 games of bowling on it in the past 9 months. That's it. Boooooooring.
Meanwhile, I am loving the 360, playing COD4 almost every day, having just completed Too Human, etc. And others are having similar enjoyment with their PS3s. The point is this: there needs to be a middle ground somewher...
... and frankly, if all the consoles require the jumping/waggling to interact, then I'm done with gaming as well. I agree that there are some games for which the waggle thing is okay (bowling, for instance), but I play FPSs for two hours a day and I can't imagine standing there and waggling and jumping around for that long. I'm also 41 and have been playing games for 30 years, and I relish playing from the couch.
The demo was fun, force powers are a blast.
Quite frankly, this is the same as Too Human for me. I loved the demo, I bought and played through the game already. Loved it. One of the best 360 games, in my opinion.
I'm beginning to think that developers ought to depend on demos more often. I'd rather depend on my own judgement than that of an opinionated reviewer whom I don't even know.
EA is not the only publisher being hurt by this practice. They happen to be one of the few who are standing up and saying something about it.
I know it's great to say "F you" to EA, but EA as the publisher is not the only one getting screwed by second hand sales; the developer of the game is also being hurt.
If a game sells 1 million copies, and a third of those were second-hand sales, then EA and the developer only realize revenue on 2/3 of 1m copies. That...
This was a great article. Frankly, the game is completely addictive and is a blast to play.
Games are meant to be fun, and Too Human fits the bill perfectly.
9 out of 10.
Unfortunately it's not just money, but time as well. Right now I'm on the 360 and my friends are as well, and I'm playing a lot. I just don't have the time to squeeze the PS3 and its exclusives into my shrinking time budget.
It kicks a$$.
I think what's interesting is that there are two reviews here, a primary one and a second opinion. And, as many have said here -- me, juuken, others -- Too Human is going to be a love it or hate it game. Even the 1up reviewers have split opinions on it.
Again, for the record, try the demo. If you liked the demo, you'll like the game. If you didn't like the demo, no review score will change your opinion of the full game.
I thought this version of Burnout was the worst of the bunch. The lack of restarts, all the various routes to take, the missing crash mode. I hope Criterion revises some of these design decisions in the next iteration of the series, because if it's more of what they produced here, I'll be taking a pass (and I've owned all of the other Burnout games). Takedown was still the best.
Look, this game was destined to have a metacritic score in the mid 70s. It's been around too long, the lead developer can be idiotic at times, there's the disastrous E3, the lawsuit... frankly, this game has had more melodrama associated with it than a daytime soap.
That kind of hype is almost impossible to live up to. Then came the demo, which pretty much split fans down the middle... some liked it, some hated it.
I suspect you'll see scores of the same ilk. Hated i...
Yes, but they've still sold more software SINCE THE WII AND PS3 WERE LAUNCHED.
Okay, they had a year head start. THAT WAS THEIR STRATEGY. GET TO THE MARKET FIRST.
Everyone is belly-aching that Wii is going to win and blah blah blah. Are they going to sell more Wiis than MS is 360s? Yes. But I'll tell you this, 3rd party developers are currently making more revenue for their 360 titles than they are for their Wii ones.
And that's the point MS is making. W...
This would be a day 1 purchase. The original is one of the best 360 games to date.
Yet another Flame War. To tell you the truth, the mainstream of people who are going to be making the decision which of these they are going to buy come Christmas don't really give a rat's patoot how many or what quality the exclusives are.
If Little Johnny saw a commercial for LBP and thought it looked cool, then it'll be "I want a PS3 for Christmas." And if Little Davey sees a commercial for Banjo he'll say "I want a 360 for Christmas."
The real...
No matter how great this game looks, I simply cannot fathom going back to a WWII setting... with WWII guns. A Tommy just isn't going to cut it after the M4 and P90.
I don't think it's practical or likely that MSFT will buy Sony's gaming division or vice versa.
But the author did state one truth: MSFT and Sony are limping along behind the outrageous success of all those Wii-ners buying that stupid waggle toy.
So, as a solution, why not partner? Take the best of both worlds... the ease of development and Live capabilities from MSFT along with the powerhouse technology and the brand recognition from Sony... and create a single, uni...
I suspect that LBP is going to do very well and get great reviews. However, I also suspect that there will be an undercurrent of people who just don't get it. Did you like to build with Legos when you were a kid? If so, LBP is likely right up your alley.
If you were more interested in dismembering your GI Joes, then play Gears of War 2.
Everyone is entitled to an opinion (gee, this whole site is proof of that). Will LBP suck? For most people, no. For some, yes.
...
Right, Far Cry 2. What about Rise of the Argonauts? Rock Band 2? Lord of the Rings: Conquest? Tomb Raider Underworld? The Last Remnant? Sacred: Fallen Angel?
While not all of these are considered top titles, I would think they're all recognizable enough to get a prediction on such a list.