It is somewhat awkward, but I've gotten used to it along playing the game and it doesn't bother me that much anymore.
The funniest thing with this comment is that first he's complaining that R* can't do a complete revision to LS and move things around because it wouldn't be possible in real life, and in the next sentence he's complaining about too much realism. LOL! And btw, GTA 3 and IV had a completely different layout too, and you would know that if you had actually played the games.
The bottom line is, R* can do whatever they damn well please with Los Santos, because it...
If GTA V will be as much fun as SA was, I wouldn't mind if they pushed Agent back to next gen if it means they can 100% focus on perfecting GTA V.
I've noticed the slight lag too. But the bigger issue IMO is that the difference between tilting the stick slightly and all the way is way off. When you tilt it slightly to any direction, it moves way too slow all the way until it's half-way, and after that there's a noticeable jump but it somehow still feels way off. I've tried to change the sensitivity but I just can't seem to get it right. Right now the aiming is not nearly as intuitive as it was in previous Uncharted g...
Well thanks for the spoilers. The spoilers were in the headline, so your lame attempt at warning for them in the description didn't quite work.
All this SR3 vs GTA V thing is ridiculous if you ask me. I'm personally eager to get my hands on both of these games.
This is the best opinion piece I've read in a while. I completely agree with the author and have nothing to add.
And the world as we know it will come to an end in December 2012, because GTA V is released as a Kinect exclusive. After all this talk of meteors, massive solar winds and super volcanoes, who would have thought?
How do you people not want to have more realistic faces in GTA? Is there something I'm missing?
I'm curious to know how much knowledge and experience this guy has in making and optimizing games. He's saying that footage from the trailer is impossible to create on PS3 and Xbox 360, and what is that based on?
Also I think it's safe to bet that Rockstar are better at optimization than a bunch of modders. Rockstar created GTA IV, from the ground up, and that's a whole lot more work than just graphics. Then someone else made it look a whole lot better. This d...
Wasn't expecting anything like part 10 of the list. Seeing as this is OXM.
Story spoilers are worse than cancer.
Me too, can you imagine jumping down a side of the mountain with the new physics? Lol!
I hope it's Los Santos / San Andreas. Those were fun times.
They pull them out of their arses. That's why they're ANAL-ysts.
Except that lie detectors are a load of bullsh!t. It measures levels of heart rate, sweaty palms etc. All of which are signs of being nervous, stressed, angry or scared and they can be caused by many different factors, which renders lie detectors as useless garbage. It's a fact that polygraphic lie detectors provide false results, and thus using a similar system in a game would be ridiculous.
In GTA IV, if you didn't move for a few seconds after getting on a bike, Niko would put the helmet on. They should just add that to cars, where he would put the seatbelt on if you don't start driving after a few seconds. Or maybe just have a button for it?
I hated the health bar around the minimap, it was a lot harder to look at during a gun-fight than the red bar from previous GTAs.
Make a better list? But I did.. How did you miss it? Those 4 and add the 5 from the article.
The faggio has been in GTA games ever since VC, why would they leave it out now? Besides it's just one single vehicle, doesn't make any sense to include it in a list of 5 most wanted features.
Give me one good reason why multiplayer wouldn't be in GTA V? I would be comfortable betting on it.
When has Rockstar failed us with a protagonist? ...
I have a very cheap and yet quite reliable 3G plan in my SGS2 and I can always use it as a hotspot, so it's Wi-Fi model for me.
Awesome, thank you ND. I've adjusted a bit to it already but I'm really going to need this patch if I wish to beat this game on Crushing. That's not only because of the slight problems with aiming but in most cases I've had some trouble with finding decent cover spots. U3 has a lot more complicated places where gun fights are taking place, and sometimes you feel like you're getting shot at from several directions at the same time. But that's nothing to complain about I...