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wallis

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CRank: 5Score: 47670

Bioware's shown great compassion for their fans by doing this - please can we not do this dance of "oh what about artistic integrity and creative freedom". We know it's coming and we know it's valid but we know bioware won't take the piss and no it will not lead to some nightmarish dystopian future where all games have to be approved by 100% of all forum members on a fan site.

This is a GOOD thing. Seriously gaming journalism take your tongue out of...

5207d ago 1 agree0 disagreeView comment

Haven't games moved on enough that they all just can't be lumped together? Modern warfare is a consumable story - you get what you're given. I didn't play mass effect 3 to play someone else's story and I don't think (considering the sheer number of complaints) that this is a particularly extreme view to have had about it.

And dismissing gamers' complaints is exactly what lets developers and publishers slip more and more stuff past us. If people pu...

5207d ago 4 agree0 disagreeView comment

Can't silence it.

Although to be fair I don't think a federal case is really necessary but I do think Bioware and EA could use a good humbling right about now. If I won I'd make them apologize for a list of games, franchises and companies that have fallen to disgrace or were just crushed under their mighty heel.

Not written either. I'd want someone to stand there in front of a crowd and have to publically apologize for command and conquer 4 an...

5207d ago 6 agree1 disagreeView comment

Nah they would have sold it separately for more money. Why mesh together good DLC when you can just buy a company of people and whip them until they do what you want?

5209d ago 0 agree0 disagreeView comment

Hard reset, painkiller and it's many sequels, Serious sam HD, Serious Sam 3, counter strike (still going strong), quake live (still going strong too), l4d on expert, ARMA II - there are lots of games out there that will give you a run for your money when put on the higher difficulty settings.

But you're right - games designed to cater to hardcore fans of fps are dying out. This is because the crowded market pushes a sort of sink or swim policy onto most fps games so t...

5209d ago 0 agree1 disagreeView comment

Nailed it. If I go to a heavy metal festival I don't wanna hear the musicians banging out techno. There has to be a line of reason in the defence of artistic freedom but at the same time as consumers we need to defend our rights. We shouldn't have things promised that aren't delivered and when a company fails to understand their core audience they should feel it in their bones. And to make it worse this has only highlighted the divide between the journalists and gamers - we've...

5209d ago 4 agree2 disagreeView comment

I think to help put it all into comparison singularity has the same number of endings as mass effect 3. See now a cheesy plot hook of "omg it's the end pick the cutscene you want" isn't exactly a misthrown ball when we're dealing with a linear fps, but when you're playing a massive rpg you don't really expect to come across that. Fallout new vegas has more and endings and hell that didn't put us through god knows many years of crapping our pants about decidin...

5209d ago 4 agree0 disagreeView comment

No, IGN as a corporation has clearly presented its opinions in the form of an article written by one of its staff members. This isn't a blog we're talking about - it's a BIG company with a lot of heavy money behind it. Having a lot of writers doesn't indicate a more varied opinion on the topic it just tells you they've got a lot to write about. IGN may have the odd second opinion piece but it'll have been through the hands of more editors than Michael Jackson's lif...

5209d ago 1 agree2 disagreeView comment

"like the fat cows that they are"

I'm not a fat cow I'm a fat pig - get it right.

But yeah EA have really driven the "industry" into the games industry haven't they? I understand the position many people have which is that EA is a corporation and that a corporation's responsibility to its employees, stock holders and even the economy is to make money no matter what. That's reasonable and as much as I hate Activision an...

5211d ago 1 agree0 disagreeView comment

"the developer still sees themselves as an indie"

Really? They possess unfathomable resources from the fact their engine is in EVERYTHING, I suppose they are "independent" and have no affiliation with a primary publisher but i don't think the same term that applies to the development process of say, Space Pirates And Zombies, should apply to the development process of Gears of War 3 as well. Surely you must recognize you're in a much richer and com...

5211d ago 0 agree0 disagreeView comment

70% is a C? Hm.

Also education isn't a great example. People have things to lose if students don't perform so of course they up the whole situation so getting a 7 is terrible. In fact game review scores and education have this same problem. We've pushed scores upwards to improve image but now if you don't get the top 20-10% you're terrible. But then those bands are way too over crowded and it becomes difficult to work out who's actually good and who...

5212d ago 1 agree0 disagreeView comment

Stalker and Dark Messiah were two games I played the living day lights out of and they've both had they're fair shair of 7/10's. I think 7/10 should be the standard review score. Devs should see a 7 and think "whew it didn't bomb" or "yes we made it over the line" instead of where they now wait in a closet for the millions of fan boys to turn up and burn their houses down.

5212d ago 2 agree0 disagreeView comment

That claptrap gave me an erection.

5212d ago 2 agree0 disagreeView comment

Yeah, sort of like the elder scrolls. I wish games accomodated this sort of choice but I think part of it comes down to design, enemy placement and cover systems.

But I don't see why there just can't be the option. Just make it first person and then add a third person camera. Mods on PC show how easy it is to add this sort of thing (most of the time it's just a console command) so why not? I guess devs want to focus on creating a cohesive experience but consideri...

5212d ago 1 agree0 disagreeView comment

It's a fair point to make. A game's sole purpose should be to entertain and not to win territory. I think EA has really sacrificed a lot in a desperate bid to beat CoD when really their main concern should be making good games. It's clear that some games exist solely to give CoD the finger and that means they can only ever live in its shadow as an imitator.

The only thing that can beat a trend is something new. You won't ever beat CoD culturally or financiall...

5212d ago 1 agree0 disagreeView comment

Wasn't the first homefront just one of a many string of failures that contributed to THQ's financial disaster?

And crysis 2 didn't really sell that well for crytek who like to make a few, but very heavily funded and invested, AAA projects that try to compete in the most crowded market of them all where they only just recently found out that wide appeal does not equal sales?

Doesn't take a genius to realize now would be a good time to sell stoc...

5213d ago 4 agree10 disagreeView comment

I simply can not understand the decision. In fact I've been trying to get my head around it and the only reasonable one I've got is that the whole thing was an indoctrination and there's more to come. In a weird way I don't mind if they want us to pay for the aftermath in DLC so long as it continues the campaign and let's me actually play a significant chunk and get closure. Even if it is evil it's not like they've stiffed me on play time - it is a good 50+ hours l...

5213d ago 2 agree0 disagreeView comment

No we do not gravitate towards anything. I enjoy story telling in my games as much if not more than the action element. If you keep acting like you're an idiot who only enjoys bang bang then the publishers will treat you like one. Companies will get shut down for not getting high enough metacritic scores (Obsidian), games will ship with day 1 DLC (mass effect), they'll start to reuse assets (CoD), make you pay for what you've been getting for free all along (map packs) and take pe...

5214d ago 2 agree0 disagreeView comment

But isn't the reality that the player's have put MORE time in that the devs? Think about it there are more of us and we've probably spent more collective time in the mass effect world than even they have. Who owns the art and creative piece? Really? We assume it's the guy who puts it on paper but does all the work but we all put work into this game as well. We play it and we make it happen and the consumers are as essential to the creative process as the creator. It may seem b...

5214d ago 1 agree1 disagreeView comment

What!? It's the BEST of bethesda's fallouts though! The only reason it came short of that is because fallout nv followed fallout 3 and seemed a bit more like a rehash but if NV had come before fallout 3 then it would have been the supreme bethesda fallout game. It had everything fallout 3 had but with actual references to fallout's mythology and sense of humour.

This right here is exactly why we need to get rid of the publishing industry for games. I really hope ...

5214d ago 9 agree0 disagreeView comment