Really? I thought the gameplay felt far more dynamic by comparison to the Division.
As bad as it sounds I think the friend codes being given out may be the issue here. Having pre-orders getting in would be no problem but once you consider every preorder has 3 friend codes to share you see how servers could be overloaded.
Well yeah they did win e3 2017.
Similar to how Sony won 2009 with TLG and Agent announcements.
And if that happens then I'm sure Nintendo would begin considering. Also worth pointing out saying that they were considering lowering price would actually encourage people to hold off on a purchase for the near future whereas this statement does the opposite.
If we can actually get into the servers we'll find out lol.
Sure but I think what he's trying to say is that something is always going to slip through no matter how much you prepare.
@Robotimus
"They simply surrendered the home console market & retreated to handhelds where they remain unchallenged."
Yes, because making a home console has become a losing battle for them. So they created a handheld that is capable of not being level with a home console, but definitely competiting with one in terms of power. The system is a handheld and easy to develop for which were the two major criticisms of the Wii U.
Retro likely had another project going. However this makes me question what they've been doing for the past few years and if whatever they were making is being put on hold for Metroid now.
Disappointing news in terms of progress but I have more faith in the project under Retro. While it means we're not likely going to see the game release until the end of the Switches lifetime I'm at least happy that they didn't scrap the game completely.
Makes me wonder what happens to Retros current project? Is the studio going to be split over the two projects for a while? I will praise Nintendo on being transparent though and up front about this. I think they ...
"No. All it it took was the abysmal failure of the WiiU, exiting the home console market, & doubling down on the one thing they've yet to fail at; handhelds."
Using prior experience as lessons for future endeavours? I think the only one of the big 3 that's failed to do this is MS.
Even with Sony you could see decision making with the PS4 influenced by their misteps on the PS3. I'm not sure why you're trying to label this thou...
80-90 mil isnt exactly something to scoff at though.
Anthem does not have a PvP mode.
The amazon sign in the background is brilliant.
So you're saying they haven't disclosed that this is paid for promotion? Want to provide evidence for that assertion?
"Ms canceling scale bound has damaged the Xbox brand further that is why platinum games are making their next game ps4 console exclusive"
Source? No such thing has been said and Nier: Automata made its way to Xbox One well after Scalebounds cancellation. What was it you said about actual data to back up decision making?
DMC5 is looking really good. I didnt get a chance to play the demo but the trailer showing multiple characters looks pretty cool. Shakes up the gameplay a bit if you play as all of them throughout the main story. Capcom really is doing a good job at redeeming themselves.
To be honest I think Q1 this year has a shot at being the best in a long time unless someone can remind me of something from previous years. Resident Evil 2, KHIII, Total War: Three Kingdoms, Jump Force, An...
MS does tend to be very good when it comes to optomizing games so the PC version will probably run well. 1070 is a good card so I think it comes down to whether you prefer controller or K&M.
"ME3 story botched an epic trilogy"
Well, the ending did. The ME3 journey was definitely not as good as it could've been but it was without a doubt a good journey that just didn't pay off at the end. People saying the entire game was bad is a bit of rewriting history because there was no outrage until people actually got to the end.
I even tried to get my memory going and watched Angry Joes video of why ME3 sucks and outside of the obvio...
I'm hoping the lore is good too. One of the things I feel Destiny real failed on was striking a balance in "believability" when it came to the technology and the magic of the characters. Anthem I feel has managed to strike a good balance of it by the looks for things.
In terms of the narrative of the game though I'm expecting something decent. I feel like a few questions may go unanswered but this is a game that's probably going to have some story expa...
"Only Nintendo fans can do that. A logo is a game to them."
E3 2009 Agent was just a logo so your logic is faulty.