Ahem... spelled loser.
Anyway, love the predator cloak. Might become my favorite class....
The US is so behind its not even funny. South Korea had 20mbit connections 8 years ago.
No u dumb twad. it's cuz he pulled numbers out of his ass and both of you are trying to troll.
The answer is simple... PS3 owners have a higher disposable income.
It looks like a "slower unnatural" version of DMC4.
I'm sure gameplay is probably unique, but for the lay person looking at it... it looks like a slower version of DMC4 with random diablo drops.
I feel like there's latency between chaining combos, so its like you're stacking up your attacks sequentially and watching it executed 1/2 a seconds later. ie... that's what DMC's creator was trying to avoid.
And no this isn't a fanboi comment, it's a ...
Your comments are about as dumb as they come. This game was privately demoed at E3. Its not just fanboys that are gushing about it. and please, as much as we all love Gear's art direction its technology is already dated. It's been said as much by development studios. These are the "real" in game shots:
http://forums.highdefdigest...
http://en.wikipedia.org/wik...
lol... funny. You're assuming she doesn't know what plastic is.
If you think i'm wrong tell me why? To me it looks and plays like the bourne game.
Unlike the 360, the PS3 Cell spus can literally handle streaming textures on the fly. Hence, RAM for texture storage isn't as big as you traditionally need it to be. This is also why multiplat developers have trouble.. they're aren't use to this concept. They're used to stockpiling it in memory b/c of latency.
Ok... let's take a look at unified memory architecture on PCs. Which systems generally have a shared memory system? Answer: Budget systems.
Great... tell me how your going to explain it to the girl if you ever go on a date.
I don't think the dreamcast ever reached this graphical or immersion level... as much I respect the console...
Its funny how sound comparisons are never ever brought up between consoles? Why I wonder.
I still laugh at my friend raving how great bad company sounds. It was clearly designed to make up for the shortcomings of the typical 360 owner's surround sound setup. Ie cheap or non-existant.
actually there's an easier way. turn your game into a zip or rar file and try running it from there.
Sure let's look at GTA4. One look at infamous and you can tell that disc space was a HUUUUUGE problem. It limited the available game types in the singleplayer, it limited the polish of the graphics, there's only one city compared to previous GTA iterations. The storage limitation, coupled with the graphical "update" of GTA4 basically made this game a lesser game than San Andreas or Vice city.
This game is finally going to lay to rest that stupid notion that the PS3 and xbox360 are "equal". I don't see anything close to equal coming out on the 360.
Not impressed AT ALL. This game is generic feeling and likely going to be as repetitive as i already think it is. Graphics are so - so. I can't believe how last gen it feels. Every barrel and box in the game just shows off how limited multiplat games have become... depending on DVD space. I predict sparse repeated objects in each and every map locale. Piece of blow.